Parent Pages: Rules
For races in this setting, I'm using mostly 2nd Edition AD&D races, translated into GURPS as best I can, but with my own little preferences here and there, such as the Gnomes. The Gnomes are rather like regular Gnomes mixed with tinker Gnomes. They're not totally insane, but their gear still explodes occasionally. Their high-tech explosives are actually occasionally too effective.
I also suggest the races from the GURPS Dungeon Fantasy line. They're pretty cool. Those that are duplicated here were re-done as GCS files because the ones that come with GCS are messy, to say the least.
Some of these are not exactly AD&D races, but are my own creation, or they're simply races that were missing or incorrect from GCS' data files (at least for my tastes).
Some will be useful for players while others will be more useful for the GM.
I do not intend to infringe on the property of Wizard's of the Coast. That's part of the reason this wiki is under a non-commercial license (see the very bottom of any page).
| Race | PC Race? | GCS Files | Source |
|---|---|---|---|
| Aasimar | Yes | Aasimar.gct | AD&D Planescape |
| Bariaur | Unusual Background Required | Bariaur.gct | AD&D Planescape |
| Bladeling | Unusual Background Required | Bladeling.gct | AD&D Planescape |
| Broken One | Yes | Broken One.gct | AD&D |
| Brownie | Yes | Brownie.gct | Islands of War |
| Bullywug | Yes | Bullywug.gct | AD&D |
| Centaur | Yes | Centaur.gct Centaur-Kin.gct | GURPS Fantasy AD&D (Centaur-Kin) |
| Coleopteran | Yes | Coleopteran.gct | GURPS Dungeon Fantasy 3 |
| Crabman | Unusual Background Required | Crabman.gct | AD&D |
| Crystallinus | Unusual Background Required | Crystallinus.gct | Islands of War |
| Dark One | Yes | Dark One.gct | GURPS Dungeon Fantasy 3 |
| Dragon-Blooded | Yes | Dragon-Blooded.gct | GURPS Dungeon Fantasy 3 |
| Dragon-Kin | Yes | Dragon-Kin.gct | AD&D |
| Dwarf | Yes | Dwarf.gct | AD&D Islands of War |
| Elder-Spawn | Yes | Elder-Spawn.gct | GURPS Dungeon Fantasy 3 |
| Elf | Yes | Elf.gct | AD&D |
| Faerie Fiddler | Yes | Faerie Fiddler.gct | AD&D |
| Firenewt | Yes | Firenewt.gct | AD&D |
| Fish Folk | Yes | Fish Folk.gct | Islands of War |
| Formian | Unusual Background Required (Worker, Warrior, Myrmarch) No (Queen) | Formian.gct | AD&D |
| Gargoyle | Yes | Gargoyle.gct | GURPS Dungeon Fantasy 3 |
| Ghoul | Yes | Ghoul.gct | AD&D |
| Giant | Yes (Cyclopskin) No (Cyclops, Hill) | Giant, Cyclops.gct Giant, Hill.gct | AD&D |
| Githyanki | Unusual Background Required | Githyanki.gct | AD&D Planescape |
| Githzerai | Unusual Background Required | Githzerai.gct | AD&D Planescape |
| Gnome | Yes | Gnome.gct | AD&D Islands of War |
| Goblin | Yes | Goblin.gct | AD&D Islands of War |
| Golem | Yes (Flesh Golem) Unusual Background Required (All Others) | Templates on this page. | GURPS Islands of War |
| Grimlock | Yes | Grimlock.gct | AD&D |
| Grippli | Yes | Grippli.gct | AD&D |
| Halfling | Yes | Halfling.gct | AD&D |
| Half-Breed | Yes | Groll.gct Ogroll.gct Trorc.gct | Islands of War |
| Hobgoblin | Yes | Hobgoblin.gct | GURPS Dungeon Fantasy 3 |
| Human | Yes | No Template Required Pygmy.gct Swanmay.gct | N/A AD&D (Pygmy, Swanmay) |
| Infused | Yes | Infused.gct | GURPS Dungeon Fantasy 3 Islands of War (Shadow Infused) |
| Kercpa | Yes | Kercpa.gct | AD&D |
| Kobold | Yes | Kobold.gct | AD&D |
| Leprechaun | Yes | Leprechaun.gct | GURPS Dungeon Fantasy 3 AD&D Islands of War |
| Lizard Man | Yes | Laerti.gct Lizard Man.gct | GURPS Dungeon Fantasy 3 (Lizard Man) AD&D (Laerti, Varkha) |
| Marl | Unusual Background Required | Marl.gct | AD&D |
| Medusa | Unusual Background Required | Medusa.gct | AD&D Islands of War |
| Merfolk | Yes | Merfolk.gct | Islands of War |
| Minotaur | Yes | Minotaur.gct | GURPS Dungeon Fantasy 3 |
| Modron | Yes (Rogues Only) No (All Others) | Rogue Modron.gct Modron Ocular Accessories.gct | AD&D Planescape |
| Mold Man | Yes | Mold Man.gct | AD&D |
| Natural Zombie | Unusual Background Required | Natural Zombie.gct | Islands of War |
| Neogi | Unusual Background Required | Neogi.gct | AD&D Spelljammer |
| Nethling | Unusual Background Required | Nethling.gct | AD&D Planescape |
| Nymph | Yes | Nymph.gct | GURPS Dungeon Fantasy 3 |
| Ogre | Yes | Ogre.gct | AD&D |
| Ophidian | Yes | Ophidian.gct | AD&D |
| Orc | Yes | Orc.gct | GURPS Dungeon Fantasy 3 AD&D (Orog) |
| Pixie | Yes | Pixie.gct | Islands of War |
| Quickling | Yes | Quickling.gct | AD&D Islands of War |
| Saurial | Unusual Background Required | Saurial.gct | AD&D Forgotten Realms |
| Skeleton Warrior | Unusual Background Required | Skeleton Warrior.gct | AD&D Islands of War |
| Sprite | Unusual Background Required (Spirit) Yes (All Others) | Sprite.gct | AD&D Islands of War |
| Tabaxi | Yes | Tabaxi.gct | AD&D |
| Tasloi | Yes | Tasloi.gct | AD&D |
| Thri-Kreen | Yes | Thri-Kreen.gct | AD&D |
| Tiefling | Yes | Tiefling.gct | AD&D Planescape |
| Troglodyte | Yes | Troglodyte.gct | AD&D |
| Troll | Yes | Troll.gct | Islands of War |
| Vampire | Unusual Background Required | Vampire.gct | AD&D Basic Set Islands of War |
| Wemic | Yes | Wemic.gct | AD&D |
| Were Creatures | Yes GM assistance may be required | Human Werebear.gct Human Wereboar.gct Human Werewolf.gct Wood Elf Werebear.gct | Islands of War |
| Wildman | Yes | Wildman.gct | GURPS Dungeon Fantasy 3 |
| Yuan-ti | Unusual Background Required | Yuan-ti.gct | AD&D |
Sometimes you'd like to play a member of one race raised by another, or a character that settled in another race's territory and “went native.” At the very least, this requires removing the strictly cultural traits from the desired race and adding the cultural traits of the other. Some customization will undoubtedly be required for the fact that the character probably had many social difficulties growing up. Those raised by a race that's traditionally intolerant of the child's race will have more trouble than most.
It's also quite appropriate for a member of a half-breed race to have some cultural traits of the non-human parent. For example, a Half-Elf might have picked up some of the culture of the Elven parent. However, this is not always appropriate.
This process is especially important for non-Human Wayfarer PCs, because the tribal culture is more important than the racial culture. Some small vestige of the racial culture should be left in, however.
In all cases, the player should seek GM approval and guidance when doing this. The GM is free to require an Unusual Background for this. This shouldn't be required of an Elf or Halfling Wayfarer, however, since they're common among the Wayfarers.
The following gcs file has the cultural traits of most races listed, for the sake of easing this task:
Aside from these, there are a few cultures that aren't tied to any particular race:
| Culture | Faction(s) | Island(s) | PC Culture? | GCS Files | Source |
|---|---|---|---|---|---|
| Amazon | Yes | Amazon.gct | AD&D | ||
| Arcanus Islander | Wizard's Guild | Arcanus | Yes | Arcanus Islander.gct | Islands of War |
| Barbarian | Yes | Barbarian.gct | AD&D Islands of War |
||
| Citizen of Cormont | Pelagum | Yes | Citizen of Cormont.gct | Islands of War | |
| Citizen of Haven | Haven | Storm Haven Island | Yes | Citizen of Haven.gct | Islands of War |
| Citizen of Iron Hall | Iron Hall | Iron Peak | Yes | Citizen of Iron Hall.gct | Islands of War |
| Courier | Couriers | The Sisters The Spine | Yes | Courier.gct | Islands of War |
| Crescent Islander | Crescentia | Crescent Island | Yes | Crescent Islander.gct | Islands of War |
| Green Knight | Green Knights | Green Isle | Yes | Green Knight.gct | Islands of War |
| Medusa Islander | League of Adventurers | Medusa Island | Yes | Medusa Islander.gct | Islands of War |
| Minos Islander | Minos | Yes | Minos Islander.gct | Islands of War | |
| Sigil Native | Unusual Background Required | Sigil Native.gct | AD&D Planescape |
||
| Three Kingdoms Islander | Isle of the Three Kings | Yes | Three Kingdoms Islander.gct | Islands of War | |
| Tinker | Tinkers | Iron Peak | Yes | Tinker.gct | Islands of War |
| Wayfarer | Wayfarers | Yes | Wayfarer.gct | Islands of War |
Here are a few templates used for unusual purposes: