Were Creatures are people that turn into animals (or sometimes animals that turn into people). They're feared by commoners and often hunted down and killed. However, the real truth is that they're just normal folk who happen to have the ability to shape-shift.
They've been given a bad rap by a disease that bears some resemblance to their condition (see the section on The Disease for more information).
Were Creatures require some extra effort to build, because it requires some re-tooling for each base race.
The following steps should be helpful:
The following options may be used:
It should be noted that there are magical diseases that bear a striking similarity to this genetic condition.
These diseases cause uncontrollable changes into animal form during the full moon or during times of stress, along with a switch to an animalistic and quite murderous personality. Victims of this disease will transform and kill friends, family and anyone that gets in their way, eventually waking up in the morning either naked or wearing shreds of their clothing.
Some variations turn the character into a half-animal form when they're under stress and the animal form during the full moon.
Those bitten by a victim of these diseases or coming into close, physical contact with them must make an HT roll or become infected, transforming during the next full moon (not the current one). Until that time, stress will not trigger a change.
All victims take double damage from silver weapons and take 1d damage per minute they touch silver. They also regenerate 1 hp/second while transformed, but they cannot regenerate wounds inflicted by silver.
The animal personality and the victim of the disease get Reciprocal Rest, as the Shapeshifting Enhancement.
Some rare individuals learn to control the transformation and force the animal personality into submission. This works much like a regular Were Creature, except that they still bear the disease and can be cured.
The disease requires the Cosmic Enhancement on Healing to be cured properly, though there are rumors of other, more mundane cures.