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Factions

Faction Status Type(s) Allies/Treaty Type Enemies Major Cultural Influences Minor Cultural Influences
Black Kingdom Historical
Unknown
Unknown Human (Ancient)
Old Kingdom
Couriers Active Business
Loose Coalition
Neutral
Mercenaries/Business Partner
Modrons/Business Partner
Haven
Pirates
Human (Medieval, Renaissance)
Old Kingdom
Crescentia Active Island Government (Crescent Island)
Politically Active
Theris/Alliance Elf (Surface) Human (Medieval)
Modron
Theris
Druids Active Neutral
Religion
Nature Nature
Enchanter's Syndicate Active Criminal Wizard's Guild/Non-Aggression Pact Foes of the Wand
Law Keepers
Wizard's Guild
The Green Knights Active Island Government (Green Isle) Couriers/Business Partner
Nearly Everyone/Banking Customer
Haven Cult of Profit
Human (Medieval, Renaissance)
Haven Active Island Government (Storm Haven)
Politically Active
Couriers
Green Knights
Mercenaries
Nearly Everyone
Shadowed Eyes
Believers of the One
Human (Medieval)
Old Kingdom
The High Flyers Active Neutral
Small Organization
Theris/Alliance Gnome (Rock) Tinkers
Iron Hall Active Island Government (Iron Peak)
Politically Active
Tinkers/Business Partner Crescentia Dwarf (Surface)
League of Adventurers Active Business
Island Government (Medusa Island)
Politically Active (Meddlesome)
Center for Monster Control/Alliance
Law Keepers/Alliance
Shadowed Eyes/Non-Aggression Pact
Theris/Alliance
Wizard's Guild/Alliance
Monsters For Hire Human (Greek, Medieval, Renaissance)
Mercenaries Active Business
Neutral
Couriers/Business Partner
Modrons/Business Partner
Haven Human (Medieval) Human (Renaissance)
Modrons Active Arms Dealer
Island Government (Modron Cube)
Neutral
Outsider
Couriers/Business Partner
Law Keepers/Worshiped By
Mercenaries/Business Partner
Pirates/Business Partner
Modron
Monsters For Hire Active Business
Politically Active
League of Adventurers Faerie
Monster
Humanoid
The Old Kingdom Historical Multiple Island Government Couriers (Navy of Kingdom)
Human (Ancient, Greek, Medieval)
Dwarf (Surface)
Elf (Surface)
Gnome (Surface)
Halfling
Pirates Active Criminal
Very Loose Coalition
Modrons/Business Partner Couriers
Law Keepers
Couriers
Human (Medieval, Renaissance)
Old Kingdom
Shadowed Eyes Active Criminal
Thieves Guild
League of Adventurers/Non-Aggression Pact Haven
Law Keepers
Children of the Shadow
The Tinkers Active Underground Government (Iron Peak) Haven/Business Partner
Iron Hall/Business Partner
Advanced Goblins
Coleopterans
Gnome (Rock, Deep)
Theris Active Island Government (Theris Island)
Politically Active
Crescentia/Alliance
High Flyers/Alliance
League of Adventurers/Alliance
Law Keepers/Alliance
Shadowgate on Shadow Reef/Business Partner
Wizard's Guild/Alliance
Unknown Assassins Human (Medieval, Renaissance)
Law Keepers
Human (Greek)
Wizard's Guild
Wizard's Guild Active Island Government (Arcanus)
Neutral
Brotherhood of Alchemy/Alliance
Enchanter's Syndicate/Non-Aggression Pact
League of Adventurers/Alliance
Theris/Alliance
Necromancers Human (Medieval)
Servants of the Magus
League of Adventurers
Mathghamhna
The Wayfarers Active Loose Coalition with Shared Culture
Nomadic Wanderers
Outsider
Couriers/Business Partner
Pirates/Feared and Avoided By
Human (Medieval)
Witches Active Outsider Children of the Shadow
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