Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox

Raise Dead

Colleges Life
Components Verbal, Material
Casting Time 4096 seconds (about 68 1/4 minutes)
Duration 1 use

With the Reliable Enhancement, a successful casting is enough to raise the dead, with the only caveat being the amount of damage the corpse has sustained.

If the subject was killed through massive damage, additional FP beyond the spell's base requirements may be required to heal them above -5xHP, as any excess damage will cause the subject to die again. If the subject's body was destroyed via enough damage to drop them to -10xHP, you cannot bring them back. However, you could collect a sample of the remains (if any) to clone them, but that's another spell entirely.

Due to the Faith Healing Enhancement, this spell can only be used by those who do so in a religious manner. Other spell casters have their own methods. When other methods fail, some wizards take Frankenstein's approach, building a Flesh Golem from the left-overs. This is almost always uniformly looked down upon as dark necromancy, regardless of intent.

Healing [66] 
    Faith Healing [+20%] 
    Raise Dead Only [+10%] 
        Allows healing injuries if subject is at or below -5xHP 
    Based on Activation Roll [+5%] 
    Reduced Fatigue Cost 12 [+240%] 
    Reliable 8 [+40%] 
    Takes Extra Time 12 [-120%] 
    All-Out [-25%] 
        Casting, see Components 
    Magical [-10%] 
    Spell Components [-40%] 
        Must chant in Latin 
        Must dance in circles around corpse 
        Must gesture with hands 
Levels 2+ [+12/level] 
    Increase Reduced Fatigue Cost by 2 [+40%] 
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