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Assassin.gcs
Identity | |
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Name | Assassin |
Title | |
Religion |
Player Information | |
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Player | NPC |
Campaign | Islands of War |
Created On | Dec 15, 2009 |
Description | |||||
---|---|---|---|---|---|
Race | Human | Height | 77 in | Hair | Varies |
Gender | Male | Weight | 251 lb | Eyes | Varies |
Age | 34 | Size | +0 | Skin | Varies |
Birthday | Varies | TL | 4 | Hand | Varies |
400 points | |
---|---|
Attributes | 290 |
Advantages | 55 |
Disadvantages | -54 |
Quirks | 0 |
Skills | 109 |
Spells | 0 |
Race | 0 |
Earned | 0 |
Attributes | |
---|---|
Strength (ST) | 16 |
Dexterity (DX) | 15 |
Intelligence (IQ) | 15 |
Health (HT) | 13 |
Will | 15 |
Fright Check | 17 |
Basic Speed | 7 |
Basic Move | 7 |
Perception | 15 |
Vision | 15 |
Hearing | 15 |
Taste and Smell | 15 |
Touch | 15 |
Damage (Thrust, Swing) | 1d+1, 2d+2 |
Encumbrance, Move & Dodge | |||
---|---|---|---|
Level | Max Load | Move | Dodge |
None (0) | 51 lb | 7 | 11 |
• Light (1) | 102 lb | 5 | 10 |
Medium (2) | 153 lb | 4 | 9 |
Heavy (3) | 306 lb | 2 | 8 |
X-Heavy (4) | 510 lb | 1 | 7 |
Lifting & Moving Things | |
---|---|
Basic Lift | 51 lb |
One-Handed Lift | 102 lb |
Two-Handed Lift | 408 lb |
Shove and Knock Over | 612 lb |
Running Shove and Knock Over | 1,224 lb |
Carry on Back | 765 lb |
Shift Slightly | 2,550 lb |
Hit Location | |||
---|---|---|---|
Roll | Where | - | DR |
- | Eye | -9 | 3 |
3-4 | Skull | -7 | 6 |
5 | Face | -5 | 7 |
6-7 | R. Leg | -2 | 5 |
8 | R. Arm | -2 | 5 |
9-10 | Torso | 0 | 5 |
11 | Groin | -3 | 5 |
12 | L. Arm | -2 | 5 |
13-14 | L. Leg | -2 | 5 |
15 | Hand | -4 | 5 |
16 | Foot | -4 | 5 |
17-18 | Neck | -5 | 3 |
- | Vitals | -3 | 5 |
Fatigue/Hit Points | |
---|---|
Current FP | |
Basic FP | 13 |
Tired | 4 |
Collapse | 0 |
Unconscious | -13 |
Current HP | |
Basic HP | 16 |
Reeling | 5 |
Collapse | 0 |
Check #1 | -16 |
Check #2 | -32 |
Check #3 | -48 |
Check #4 | -64 |
Dead | -80 |
Traits | Points | Ref |
---|---|---|
Advantages | 55 | |
Combat Reflexes Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader) | 15 | B43 |
High Pain Threshold Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture | 10 | B59 |
Trained by a Master | 30 | B93 |
Disadvantages | -54 | |
Bloodlust CR: 12 (Quite Often). | -10 | B125 |
Callous | -5 | B125 |
Code of Honor (Professional) | -5 | B127 |
Duty (Obey Employer) FR: 9, -5; Extremely Hazardous, -5. | -10 | B133 |
Loner CR: 9 (Fairly Often), -3 Reaction Penalty. | -7 | B142 |
No Sense of Humor -2 Reaction | -10 | B146 |
Sadism CR: 15 (Almost All The Time). | -7 | B152 |
Skills | SL | RSL | Pts | Ref |
---|---|---|---|---|
Athletic | ||||
Acrobatics | 15 | DX+0 | 4 | B174 |
Body Sense | 13 | DX-2 | 1 | B181 |
Breath Control | 12 | HT-1 | 2 | B182 |
Climbing | 15 | DX+1 | 4 | B183 |
Scaling (Climbing) | 12 | -3 | 0 | B233 |
Swimming | 11 | HT+0 | 1 | B224 |
Combat | ||||
Crossbow | 16 | DX+1 | 2 | B186 |
Fast-Draw (Arrow) | 16 | DX+1 | 1 | B194 |
Fast-Draw (Grenade) | 16 | DX+1 | 1 | B194 |
Fast-Draw (Knife) | 16 | DX+1 | 1 | B194 |
Fast-Draw/TL4 (Ammo) | 16 | DX+1 | 1 | B194 |
Judo Allows parrying two different attacks per turn, one with each hand. | 15 | DX+1 | 8 | B203 |
Karate | 15 | DX+1 | 8 | B203 |
Pressure Points | 16 | IQ+1 | 8 | B215 |
Pressure Secrets | 14 | IQ-1 | 4 | B215 |
Pressure-Point Strike (Judo) | 15 | +0 | 2 | MA87 |
Pressure-Point Strike (Karate) | 15 | +0 | 2 | MA87 |
Throwing Art | 16 | DX+1 | 8 | B226 |
Criminal | ||||
Disguise/TL4 (Human) | 16 | IQ+1 | 4 | B187 |
Escape | 14 | DX-1 | 2 | B192 |
Fast-Talk | 14 | IQ-1 | 1 | B195 |
Forced Entry | 15 | DX+0 | 1 | B196 |
Forgery/TL4 | 14 | IQ-1 | 2 | B196 |
Gambling | 14 | IQ-1 | 1 | B197 |
Holdout | 17 | IQ+2 | 8 | B200 |
Intimidation | 14 | Will-1 | 1 | B202 |
Invisibility Art | 14 | IQ-1 | 4 | B202 |
Lockpicking/TL4 | 16 | IQ+1 | 4 | B206 |
Observation | 16 | Per+1 | 4 | B211 |
Pickpocket | 13 | DX-2 | 1 | B213 |
Poisons/TL4 | 15 | IQ+0 | 4 | B214 |
Shadowing | 15 | IQ+0 | 2 | B219 |
Stealth | 14 | DX+0 | 2 | B222 |
Streetwise | 14 | IQ-1 | 1 | B223 |
Traps/TL4 | 14 | IQ-1 | 1 | B226 |
Work by Touch (Lockpicking) | 16 | +0 | 6 | B233 |
Misc | ||||
Hypnotism | 14 | IQ-1 | 2 | B201 |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
---|---|---|---|---|---|---|---|
Dagger | Thrust | 11 | 8 | No | 1d imp | C | 5 |
Natural | Kick | 13 | No | 1d+3 cr | C,1 | ||
Natural | Kick w/Boots | 13 | No | 1d+4 cr | C,1 | ||
Natural | Punch | 15 | 11 | 1d+2 cr | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
---|---|---|---|---|---|---|---|---|---|---|
Crossbow (ST20) | 16 | 4 | 2d+3 imp | 400/500 | 1 | 1(4) | -6 | 7† | ||
Dagger | Thrown | 16 | +0 | 1d imp | 8/16 | 1 | T(1) | -1 | 5 | |
Death Potion Grenade. 2 yd radius. Respiratory Agent. | Grenade | 16 | 0 | 4d inj, 2d on HT roll | ×2 | -2 | ||||
Magebane Grenade. Respiratory. 2 yd radius. Wizards can't cast. | Grenade | 12 | 0 | 2d burn (cold) | ×2 | -2 |
Equipment (54.75 lb, $38,072) | ? | # | $ | Lb | Sum $ | Sum Lb | Ref |
---|---|---|---|---|---|---|---|
Armor | E | 1 | 0 | 0 lb | 29,172 | 21.25 lb | |
Boots | E | 1 | 80 | 3 lb | 80 | 3 lb | B284 |
Face Mask | E | 1 | 100 | 2 lb | 100 | 2 lb | B284 |
Heavy Leather Leggings | E | 1 | 60 | 4 lb | 60 | 4 lb | B283 |
Heavy Leather Sleeves | E | 1 | 50 | 2 lb | 50 | 2 lb | B283 |
Ironskin Amulet Alchemical. | E | 1 | 28,720 | 0.25 lb | 28,720 | 0.25 lb | DF1:30 |
Leather Armor | E | 1 | 100 | 10 lb | 100 | 10 lb | B283 |
Leather Cap | E | 1 | 32 | 0 lb | 32 | 0 lb | B284 |
Leather Gloves | E | 1 | 30 | 0 lb | 30 | 0 lb | B284 |
Bandoleer 6 lb thrown weapons. Ready/Fast-Draw. | E | 1 | 60 | 1 lb | 1,700 | 7 lb | DF1:25 |
Dagger | E | 12 | 20 | 0.25 lb | 240 | 3 lb | B272 |
Death Potion Grenade. 2 yd radius. Respiratory Agent. | E | 1 | 1,000 | 1 lb | 1,000 | 1 lb | DF1:29 |
Nageteppo, Flash HT aff, 10 yd radius, vison based. Blindness, HT each turn to recover. | E | 5 | 40 | 0.2 lb | 200 | 1 lb | DF1:25 |
Nageteppo, Smoke Obscure (Vision) 10, 2 yd radius. 5 sec. | E | 5 | 40 | 0.2 lb | 200 | 1 lb | DF1:25 |
Delver's Webbing 20 lb small items. Ready/Fast-Draw. +1 to Fast-Draw. | E | 1 | 160 | 3 lb | 790 | 13 lb | DF1:25 |
Dwarven Whetstone +1 damage for first blow after sharpening. | E | 1 | 500 | 1 lb | 500 | 1 lb | DF1:25 |
Goat's Foot | E | 1 | 50 | 2 lb | 50 | 2 lb | B276 |
Pouch, Small | E | 1 | 10 | 0.5 lb | 40 | 3.5 lb | B288 |
Caltrops, 1 hex Ready to deplay. Vision-2 to avoid, MoF hits. thr-3 imp (victim ST). Penetrating hits continue until removed (2 Ready) | E | 6 | 5 | 0.5 lb | 30 | 3 lb | DF1:25 |
Pouch, Small | E | 1 | 10 | 0.5 lb | 40 | 3.5 lb | B288 |
Caltrops, 1 hex Ready to deplay. Vision-2 to avoid, MoF hits. thr-3 imp (victim ST). Penetrating hits continue until removed (2 Ready) | E | 6 | 5 | 0.5 lb | 30 | 3 lb | DF1:25 |
Potion Belt 4 bottles/8 vials. Ready/Fast-Draw. +2 DR for contents. | E | 1 | 60 | 1 lb | 5,825 | 5 lb | DF1:25 |
Bladeblack Utility. Immediate roll HT-5 or take 6d injury. | E | 3 | 5 | 0.5 lb | 15 | 1.5 lb | DF1:28 |
Flight Potion Potion. Flight. Move 10. 1 hour. | E | 1 | 3,000 | 0.5 lb | 3,000 | 0.5 lb | DF1:29 |
Great Healing Potion Potion. 4d HP. | E | 1 | 1,000 | 0.5 lb | 1,000 | 0.5 lb | DF1:29 |
Magebane Grenade. Respiratory. 2 yd radius. Wizards can't cast. | E | 1 | 1,400 | 1 lb | 1,400 | 1 lb | DF1:29 |
Major Healing Potion Potion. 2d HP. | E | 1 | 350 | 0.5 lb | 350 | 0.5 lb | DF1:29 |
Weapons | E | 1 | 0 | 0 lb | 585 | 8.5 lb | |
Cornucopia Shoulder Quiver Unlimited ordinary crossbow bolts. One at a time. (Conucopia) | E | 1 | 110 | 0.5 lb | 110 | 0.5 lb | DF1:30 |
Crossbow (ST20) | E | 1 | 275 | 6 lb | 275 | 6 lb | B276 |
Crossbow Sight +1 Acc | E | 1 | 100 | 1 lb | 100 | 1 lb | DF1:25 |
Crossbow Sling 1 turn to ready, Free action to sling. | E | 1 | 100 | 1 lb | 100 | 1 lb | DF1:25 |