Dec 15, 2009
Dec 16, 2009 4:03 AM
NPC
Islands of War
Assassin
34
Varies
Varies
Varies
Varies
Varies
77
251.0
0
Male
Human
4
0
0
400
16
15
15
13
0
0
0
0
true
true
true
Advantages
Combat Reflexes
Mental
15
B43
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
Advantage
fast-draw
1
dodge
1
parry
1
block
1
fright_check
2
High Pain Threshold
Physical
10
B59
Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture
Advantage
Trained by a Master
Mental
30
B93
Advantage
Disadvantages
Bloodlust
Mental
-10
12
B125
Disadvantage
Callous
Mental
-5
B125
Disadvantage
psychology
-3
teaching
-3
Code of Honor (Professional)
Mental
-5
B127
Disadvantage
Duty (Obey Employer)
Social
FR: 6
-2
total
FR: 9
-5
total
FR: 12
-10
total
FR: 15
-15
total
Extremely Hazardous
-5
total
Involuntary
-5
total
Nonhazardous
5
total
B133
Disadvantage
Loner
Mental
-5
9
B142
Disadvantage
No Sense of Humor
Physical
-10
B146
-2 Reaction
Disadvantage
Sadism
Mental
-15
15
B152
Disadvantage
Athletic
Acrobatics
DX/H
4
B174
Athletic
DX
-6
Body Sense
DX/H
1
B181
Athletic
DX
-6
Skill
Acrobatics
-3
Breath Control
HT/H
2
B182
Athletic
Climbing
1
DX/A
4
B183
Athletic
Criminal/Street
Outdoor/Exploration
DX
-5
Scaling
H
0
B233
Skill
Climbing
-3
Athletic
Criminal/Street
Outdoor/Exploration
Technique
Swimming
2
HT/E
1
B224
Athletic
Outdoor/Exploration
HT
-4
Combat
Crossbow
DX/E
2
B186
Combat/Weapon
Ranged Combat
DX
-4
Fast-Draw
Arrow
DX/E
1
B194
Combat/Weapon
Ranged Combat
Fast-Draw
Grenade
DX/E
1
B194
Combat/Weapon
Ranged Combat
Fast-Draw
Knife
DX/E
1
B194
Combat/Weapon
Melee Combat
Fast-Draw
Ammo
4
DX/E
1
B194
Combat/Weapon
Ranged Combat
Judo
1
DX/H
8
B203
Allows parrying two different attacks per turn, one with each hand.
Combat/Weapon
Melee Combat
Karate
1
DX/H
8
B203
Combat/Weapon
Melee Combat
Karate
0
1
Karate
1
1
Pressure Points
IQ/H
8
B215
Esoteric
weapon master
trained by a master
Pressure Secrets
IQ/VH
4
B215
Esoteric
pressure points
16
trained by a master
Pressure-Point Strike
A
2
MA87
Skill
Judo
-2
Cinematic Techniques
Combat/Weapon
Melee Combat
Pressure Secrets
Pressure Points
Pressure-Point Strike
A
2
MA87
Skill
Karate
-2
Cinematic Techniques
Combat/Weapon
Melee Combat
Pressure Secrets
Pressure Points
Throwing Art
DX/H
8
B226
Esoteric
weapon master
trained by a master
Criminal
Disguise
Human
4
IQ/A
4
B187
Criminal/Street
Spy
IQ
-5
Skill
Makeup
-3
Escape
DX/H
2
B192
Criminal/Street
DX
-6
Fast-Talk
IQ/A
1
B195
Criminal/Street
Social
Spy
IQ
-5
Skill
Acting
-5
Forced Entry
DX/E
1
B196
Criminal/Street
Police
Spy
Forgery
4
IQ/H
2
B196
Criminal/Street
Spy
IQ
-6
Skill
Counterfeiting
-2
Gambling
IQ/A
1
B197
Criminal/Street
Social
IQ
-5
Skill
Mathematics
Statistics
-5
Holdout
IQ/A
8
B200
Criminal/Street
Spy
IQ
-5
Skill
Sleight of Hand
-3
Intimidation
Will/A
1
B202
Criminal/Street
Police
Social
Per
-5
Skill
Acting
-3
Invisibility Art
IQ/VH
4
B202
Esoteric
stealth
14
hypnotism
14
trained by a master
Lockpicking
4
IQ/A
4
B206
Criminal/Street
Police
Spy
Technical
IQ
-5
Observation
Per/A
4
B211
Criminal/Street
Military
Police
Spy
Per
-5
Skill
Shadowing
-5
Pickpocket
DX/H
1
B213
Criminal/Street
DX
-6
Skill
Filch
-5
Skill
Sleight of Hand
-4
Poisons
4
IQ/H
4
B214
Criminal/Street
Medical
Spy
IQ
-6
Skill
Chemistry
-5
Skill
Pharmacy
-3
Skill
Physician
-3
Shadowing
IQ/A
2
B219
Criminal/Street
Police
Spy
IQ
-5
Skill
Observation
-5
Skill
Stealth
-4
Stealth
1
DX/A
2
B222
Criminal/Street
Police
Spy
IQ
-5
DX
-5
Streetwise
IQ/A
1
B223
Criminal/Street
Police
Social
IQ
-5
Traps
4
IQ/A
1
B226
Criminal/Street
Military
IQ
-5
Skill
Lockpicking
-3
Work by Touch
H
6
B233
Skill
Lockpicking
-5
Criminal/Street
Technique
Misc
Hypnotism
IQ/H
2
B201
Medical
Armor
4
0
0.0
1
Boots
2
-
80
3.0
B284
Footwear
feet
2
1
Face Mask
3
3
100
2.0
B284
Headgear
face
4
1
Heavy Leather Leggings
1
4
60
4.0
B283
Limb Armor
legs
2
1
Heavy Leather Sleeves
1
4
50
2.0
B283
Limb Armor
arms
2
1
Ironskin Amulet
4
28720
0.25
DF1:30
Alchemical.
Magic Items
full_body
3
1
Leather Armor
1
4
100
10.0
B283
Body Armor
torso
2
groin
2
1
Leather Cap
1
4
32
0.0
B284
Headgear
skull
1
1
Leather Gloves
1
-
30
0.0
B284
Gloves
hands
2
Bandoleer
4
60
1.0
DF1:25
6 lb thrown weapons. Ready/Fast-Draw.
Combat Accessories
12
Dagger
1
4
20
0.25
B272
thr-1 imp
5
Thrust
C
-1
No
DX
-4
Skill
Knife
0
Skill
Force Sword
-3
Skill
Main-Gauche
-3
Skill
Shortsword
-3
Skill
Sword!
0
thr-1 imp
5
Thrown
+0
x0.5/x1
1
T(1)
-1
DX
-4
Skill
Thrown Weapon
Knife
0
Skill
Throwing Art
0
Melee Weapon
Missile Weapon
1
Death Potion
4
1000
1.0
DF1:29
4d inj, 2d on HT roll
Grenade
0
×2
-2
Skill
Throwing
0
DX
-3
Skill
Dropping
-4
Skill
Throwing Art
0
Grenade. 2 yd radius. Respiratory Agent.
Concoctions
Concoctions:Chemicals
Concoctions:Poisons
5
Nageteppo, Flash
4
40
0.2
DF1:25
HT aff, 10 yd radius, vison based. Blindness, HT each turn to recover.
Covert Ops and Security Gear
5
Nageteppo, Smoke
4
40
0.2
DF1:25
Obscure (Vision) 10, 2 yd radius. 5 sec.
Covert Ops and Security Gear
Delver's Webbing
4
160
3.0
DF1:25
20 lb small items. Ready/Fast-Draw. +1 to Fast-Draw.
Adventure-Wear
1
Dwarven Whetstone
4
500
1.0
DF1:25
+1 damage for first blow after sharpening.
Combat Accessories
1
Goat's Foot
4
50
2.0
B276
Pouch, Small
1
4
10
0.5
B288
3.0
6
Caltrops, 1 hex
4
5
0.5
DF1:25
Ready to deplay. Vision-2 to avoid, MoF hits. thr-3 imp (victim ST). Penetrating hits continue until removed (2 Ready)
Covert Ops and Security Gear
Pouch, Small
1
4
10
0.5
B288
3.0
6
Caltrops, 1 hex
4
5
0.5
DF1:25
Ready to deplay. Vision-2 to avoid, MoF hits. thr-3 imp (victim ST). Penetrating hits continue until removed (2 Ready)
Covert Ops and Security Gear
Potion Belt
4
60
1.0
DF1:25
4 bottles/8 vials. Ready/Fast-Draw. +2 DR for contents.
Adventure-Wear
3
Bladeblack
4
5
0.5
DF1:28
Utility. Immediate roll HT-5 or take 6d injury.
Concoctions
Concoctions:Poisons
1
Flight Potion
4
3000
0.5
DF1:29
Potion. Flight. Move 10. 1 hour.
Concoctions
Concoctions:Potions
1
Great Healing Potion
4
1000
0.5
DF1:29
Potion. 4d HP.
Concoctions
Concoctions:Potions
1
Magebane
4
1400
1.0
DF1:29
2d burn (cold)
Grenade
0
×2
-2
Skill
Throwing
0
DX
-3
Skill
Dropping
-4
Grenade. Respiratory. 2 yd radius. Wizards can't cast.
Concoctions
Concoctions:Chemicals
1
Major Healing Potion
4
350
0.5
DF1:29
Potion. 2d HP.
Concoctions
Concoctions:Potions
Weapons
4
0
0.0
1
Cornucopia Shoulder Quiver
4
110
0.5
DF1:30
Unlimited ordinary crossbow bolts. One at a time. (Conucopia)
Magic Items
1
Crossbow (ST20)
2
4
275
6.0
B276
2d+3 imp
7†
4
400/500
1
1(4)
-6
DX
-4
Skill
Crossbow
0
Missile Weapon
1
Crossbow Sight
4
100
1.0
DF1:25
+1 Acc
Combat Accessories
1
Crossbow Sling
4
100
1.0
DF1:25
1 turn to ready, Free action to sling.
Combat Accessories
Portrait
8.5
11
0.5
0.5
0.5
0.5
Monochrome
Single
Normal