| Identity |
| Name | @NAME |
| Title | @TITLE |
| Religion | @RELIGION |
| Player Information |
| Player | @PLAYER |
| Campaign | @CAMPAIGN |
| Created On | @CREATED_ON |
| Description |
| Race | @RACE | Height | @HEIGHT | Hair | @HAIR |
| Gender | @GENDER | Weight | @WEIGHT | Eyes | @EYES |
| Age | @AGE | Size | @SIZE | Skin | @SKIN |
| Birthday | @BIRTHDAY | TL | @TL | Hand | @HAND |
| @TOTAL_POINTS points |
| Attributes | @ATTRIBUTE_POINTS |
| Advantages | @ADVANTAGE_POINTS |
| Disadvantages | @DISADVANTAGE_POINTS |
| Quirks | @QUIRK_POINTS |
| Skills | @SKILL_POINTS |
| Spells | @SPELL_POINTS |
| Race | @RACE_POINTS |
| |
| Earned | @EARNED_POINTS |
| Attributes |
| Strength (ST) | @ST |
| Dexterity (DX) | @DX |
| Intelligence (IQ) | @IQ |
| Health (HT) | @HT |
| |
| Will | @WILL |
| Fright Check | @FRIGHT_CHECK |
| |
| Basic Speed | @BASIC_SPEED |
| Basic Move | @BASIC_MOVE |
| |
| Perception | @PERCEPTION |
| Vision | @VISION |
| Hearing | @HEARING |
| Taste and Smell | @TASTE_SMELL |
| Touch | @TOUCH |
| |
| Damage (Thrust, Swing) | @THRUST, @SWING |
| Encumbrance, Move & Dodge |
| Level | Max Load | Move | Dodge |
@ENCUMBRANCE_LOOP_START| @LEVEL | @MAX_LOAD | @MOVE | @DODGE |
@ENCUMBRANCE_LOOP_END
| Lifting & Moving Things |
| Basic Lift | @BASIC_LIFT |
| One-Handed Lift | @ONE_HANDED_LIFT |
| Two-Handed Lift | @TWO_HANDED_LIFT |
| Shove and Knock Over | @SHOVE |
| Running Shove and Knock Over | @RUNNING_SHOVE |
| Carry on Back | @CARRY_ON_BACK |
| Shift Slightly | @SHIFT_SLIGHTLY |
| Hit Location |
| Roll | Where | - | DR |
@HIT_LOCATION_LOOP_START| @ROLL | @WHERE | @PENALTY | @DR |
@HIT_LOCATION_LOOP_END
| Fatigue/Hit Points |
| Current FP | @FP |
| Basic FP | @BASIC_FP |
| |
| Tired | @TIRED |
| Collapse | @FP_COLLAPSE |
| Unconscious | @UNCONSCIOUS |
| |
| Current HP | @HP |
| Basic HP | @BASIC_HP |
| |
| Reeling | @REELING |
| Collapse | @HP_COLLAPSE |
| Check #1 | @DEATH_CHECK_1 |
| Check #2 | @DEATH_CHECK_2 |
| Check #3 | @DEATH_CHECK_3 |
| Check #4 | @DEATH_CHECK_4 |
| Dead | @DEAD |
@ADVANTAGES_LOOP_START|
@DESCRIPTION_PRIMARY @DESCRIPTION_MODIFIER_NOTES @DESCRIPTION_NOTES
| @POINTS | @REF |
@ADVANTAGES_LOOP_END
@SKILLS_LOOP_START|
@DESCRIPTION_PRIMARY @DESCRIPTION_MODIFIER_NOTES @DESCRIPTION_NOTES
| @SL | @RSL | @POINTS | @REF |
@SKILLS_LOOP_END
| Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
@MELEE_LOOP_START| @DESCRIPTION | @USAGE | @LEVEL | @PARRY | @BLOCK | @DAMAGE | @REACH | @STRENGTH |
@MELEE_LOOP_END
| Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
@RANGED_LOOP_START| @DESCRIPTION | @USAGE | @LEVEL | @ACCURACY | @DAMAGE | @RANGE | @ROF | @SHOTS | @BULK | @RECOIL | @STRENGTH |
@RANGED_LOOP_END
| Equipment (@CARRIED_WEIGHT, @CARRIED_VALUE) | ? | # | $ | Lb | Sum $ | Sum Lb | Ref |
@EQUIPMENT_LOOP_START|
@DESCRIPTION_PRIMARY @DESCRIPTION_MODIFIER_NOTES @DESCRIPTION_NOTES
| @STATE | @QTY | @COST | @WEIGHT | @COST_SUMMARY | @WEIGHT_SUMMARY | @REF |
@EQUIPMENT_LOOP_END