Parent Pages: Encounters

This page is note for the eyes of players.

Motivation

Every encounter has it's standard motif; goblins hunting for wild game or kobolds checking traps. It's good to have defaults, but it isn't a good idea to follow them all the time.

The purpose of this page is to provide ideas for the motivations behind the creatures involved in random encounters, or to at least get the GM thinking about their motivations.

Seeking Food

  • Fishing
    • Gear
      • Bare hands/teeth
      • Boat/Canoe/Kayak
      • Explosives
      • Net
      • Fishing pole
      • Spear
    • State
      • Getting to fishing spot
      • Preparing gear
      • Actively fishing
      • Taking a break
        • Accidentally fell in
        • Gear mishap
      • Putting gear away
      • Going home
        • Good day: with catch
        • Bad day: with nothing
  • Gathering
    • Getting to food
    • Actively gathering food
    • Going home
  • Hunting
    • Actively searching for wild game
    • In pursuit of animal
    • Attacking the animal
    • Just caught animal
    • Carrying it home
    • Animal just got away
  • Trapping
    • Walking to trap
      • Just started out: no catch
      • From one to another: with catch from previous traps
    • Setting/resetting trap
      • Baiting
      • Camouflaging/covering
    • Repairing damaged trap
    • Checking trap
      • Good day: retrieving catch
      • Bad day: cleaning/maintaining
    • Accidentally caught someone in trap
      • Releasing them
      • Treating them like caught animal
      • Taunting them
    • Walking home
      • Good day: carrying catch
      • Bad day: carrying nothing

Extra Options

  • Accident
    • Caught in dangerous situation
      • Conscious, but trapped
      • Unconscious, needs help
    • Treating injury
  • Double encounter
    • Avoiding each other
    • Battling
      • In progress
      • Just finished
    • Buying/selling
    • Helping
    • Stalking/shadowing/following/hunting
    • Talking
  • Injured
    • Recent injury
    • Old injury
    • Dead
      • Fresh
      • Recent
      • Rotted
      • Bones
  • Taking a break
    • Eating a meal
    • Relieving
      • Taking a wiz
      • Taking a dump
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