Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox

Walking Tree

Colleges Charm
Components Verbal, Hand
Casting Time 1 second
Duration As Delay (Triggered),
2 7/9 hours

This causes the affected tree to uproot itself and begin walking around as soon as the spell is triggered. Then it will attack the caster's enemies. When the spell ends, it will attempt to dig it's roots into the closest patch of dirt it can fit in.

Innate Attack (Crushing) 4d [115] 
    Persistent [+40%] 
    Area Effect (2 yard radius) [+50%] 
    Mobile 5 [+200%] 
    Homing (Ordinary Vision) [+50%] 
    Selective Area [+20%] 
    Extended Duration (x1000) [+120%] 
    Triggered Delay [+50%] 
    Cosmic (Trigger chosen at casting time) [+50%] 
    Requires a tree with 2 yard radius or smaller [-40%] 
        Using a smaller tree reduces the area of effect 
    Terminal Condition (Killing the Tree) [-20%] 
    Bombardment (Skill 14) [-5%] 
    Blockable (Can Parry) [-10%] 
    Magical [-10%] 
    Spell Components [-20%] 
        Must say "tree" in Latin 
        Must gesture with hands 
Levels 2-4 [125/135/145] 
    Increase Area Effect by 1 level [+50%] 
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