Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox

Teleport Self

Colleges Transmutation
Components Verbal, Material
Casting Time 1 second + Variable
Duration 1 use

This requires the usual amount of concentration time for Warp.

Warp [40] 
    Based on Activation Roll [+5%] 
    Drift [-15%] 
    Magical [-10%] 
    Spell Components [-40%] 
        Must say "transport" in Latin 
        Must carry the blood of a being with the Warp advantage ($20, $200 if preserved) 
Level 2 [90] 
    Add Affects Others 1 [+50%] 
Levels 3+ [+50/level] 
    Increase Affects Others by 1 level [+50%] 
Carry Level 1 [+10] 
    Add Extra Carrying Capacity (Light) [+10%] 
Carry Level 2 [+20] 
    Increase Extra Carrying Capacity to Medium [+10%] 
Carry Level 3 [+30] 
    Increase Extra Carrying Capacity to Heavy [+10%] 
Carry Level 4 [+50] 
    Increase Extra Carrying Capacity to Extra-Heavy [+20%] 
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