Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox

Teleport Other

Colleges Transmutation
Components Verbal, Material
Casting Time 1 second
Duration 1 use
Affliction [101] 
    Advantage [+850%] 
        Warp [85] 
            Drift [-15%] 
    Malediction, As Regular Spell [+100%] 
    Based on Activation Roll [+5%] 
    Magical [-10%] 
    Spell Components [-40%] 
        Must say "transport" in Latin 
        Must carry the blood of a being with the Warp Advantage ($20, $200 if preserved) 
Level 2 [106] 
    Increase Malediction to Speed/Range table [+50%] 
Level 3 [111] 
    Add Area Effect (2 yard radius) [+50%] 
Level 4-7 [116/121/126/131] 
    Increase Area Effect by 1 step [+50%] 
Carry Level 1 [+10] 
    Add Extra Carrying Capacity (Light) to Warp [+100%] 
Carry Level 2 [+20] 
    Increase Extra Carrying Capacity to Medium [+100%] 
Carry Level 3 [+30] 
    Increase Extra Carrying Capacity to Heavy [+100%] 
Carry Level 4 [+50] 
    Increase Extra Carrying Capacity to Extra-Heavy [+200%] 
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