Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox
| Colleges | Transmutation |
|---|---|
| Components | Verbal, Hand, Material |
| Casting Time | 1 second |
| Duration | As Affliction, Malediction |
Since anyone affected is not in control of their Slippery Advantage, this imposes a DX-2 roll each second to any attempt to stand up or stay standing. It also has the usual benefits.
This is a Wizard's Guild restricted spell. Members may learn it at no cost.
Affliction [26]
Advantage [+44%]
Slippery 2 [4.4]
Cosmic (Works Through Boots) [+50%]
Partial (Feet) [-40%]
Malediction (Speed/Range Table) [+150%]
Based on Activation Roll [+5%]
Magical [-10%]
Spell Components [-30%]
Must say "slip" in Latin
Must gesture with hands
Must hold ice or a drop of oil
Level 2 [31]
Add Multiple Targets 1 [+50%]
Levels 3+ [+5/level]
Increase Multiple Targets by 1 level [+50%]