Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox

Returning Weapon

Colleges Charm, Transmutation
Components Verbal, Hand
Casting Time 1 second
Duration As Affliction, Malediction
Returning Weapon [395] 
    Affliction [53] 
        Advantage [+2550%] 
            Warp [255] 
                Appears in hand, ready to be used 
                Based on IQ 10 [+0%] 
                Cosmic (No Die Roll Required) [+100%] 
                Long-Range (No Distance Penalty) [+50%] 
                Reliable 10 [+50%] 
                    Reduces the penalty for instantaneous use to zero 
                Controlled by Owner [-10%] 
                    Teleports into hand when desired 
                Only to Return to Owner's Hand [-25%] 
                Magical [-10%] 
        Only Works on Weapons [-40%] 
        Alternate Ability [x1/5] 
    Affliction [342] 
        Advantage [+3340%] 
            Snatcher [196] 
                The snatched item appears in the container 
                Based on ST 10 [+0%] 
                Cosmic (No Die Roll Required) [+100%] 
                Reduced Time 5 [+100%] 
                    This is enough to make this a free action 
                Independent [+40%] 
                    Anything pulled from the quiver and used is snatched back after 1 minute 
                More Weight (20 lbs.) [+20%] 
                Specialized [-80%] 
                    Items that were drawn from the container and fired/thrown 
                Recall [-25%] 
                Magical [-10%] 
            Healing [138] 
                Cosmic (No Penalty for Repeated Healing) [+50%] 
                Cosmic (No Die Roll Required) [+100%] 
                Reduced Fatigue Cost 10 [+200%] 
                Restore Limbs [+80%] 
                    This can restore even partially disintegrated items 
                Only Works on Inanimate Objects [-40%] 
                Injuries Only [-20%] 
                Magical [-10%] 
        Only Works on Weapon Containers [-60%] 
    Malediction (As Regular Spell) [+100%] 
    Based on Activation Roll [+5%] 
    Melee Attack (Reach C, No Parry) [-35%] 
    Magical [-10%] 
    Spell Components [-20%] 
        Must say "return" in Latin 
        Must gesture with hands 
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