Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox

Jump

Colleges Transmutation
Components Verbal, Hand, Material
Casting Time 1 second
Duration As Affliction, Malediction
Affliction [35] 
    Advantage [+270%] 
        Super Jump 2 [18] 
            Magical [-10%] 
    Controlled by Recipient [+0%] 
    Malediction (As Regular Spell) [+100%] 
    Based on Activation Roll [+5%] 
    Magical [-10%] 
    Spell Components [-30%] 
        Must say "jump" in Latin 
        Must break a grasshopper's hind leg 
            Doesn't have to be a live one 
Level 2 [40] 
    Increase Malediction to Speed/Range table [+50%] 
Level 3 [45] 
    Add Area Effect (2 yard radius) [+50%] 
Level 4-7 [50/55/60/65] 
    Increase Area Effect by 1 step [+50%] 
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