Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox
Colleges | Charm, Transmutation, Protection |
---|---|
Components | Verbal, Hand |
Casting Time | 1 minute, 4 seconds |
Duration | As Affliction, Malediction (x300) |
Affliction [63] Advantage [+348%] Obscure (Vision) 8 [2.88] Extended (Infravision) [+20%] Only in Corridors [-20%] Magical [-10%] Internal [x1/5] Control (Locks, Occasional) 1 [3.9] Reflexive [+40%] Locks one lock in building each turn Starts with locks near intruders first In order of proximity, then randomly if equidistant Re-locks any door that's opened and then closed Cosmic [+50%] Lock cannot be picked Locking Only [-50%] Magical [-10%] Internal [x1/5] Binding 12 [6.24] Takes the form of sticky webs filling the stairs They can be destroyed like a normal Binding, but grow back after ten minutes Area Effect (4 yard radius) [+100%] Emanation [-20%] Can be Destroyed [-20%] Fire and cutting them work well But they grow back after ten minutes Only in Stairwells [-40%] Magical [-10%] Internal [x1/5] Obscure (Sense of Direction) 10 [1.8] Bombardment (10 or less) [-15%] Only in Corridors With a Choice of Similar-Looking Passages [-30%] Magical [-10%] Internal [x1/5] Obscure (Detect (Magic)) 10 [4.4] Extended (Magery 0) [+20%] Magical [-10%] Internal [x1/5] Illusion [5] Extended (Infravision) [+10%] Extended (Touch) [+20%] Extended (Taste/Smell) [+20%] Only to Make Doors Look Like Walls [-40%] Doors chosen by the caster at casting time Magical [-10%] Internal [x1/5] Choose One of These [10.558] Dancing Lights: Illusion [0.96] Appearance, behavior and locations set by caster at casting time Initiative [+100%] Visual Only [-30%] Floating Lights Only [-40%] Any shape, but everything looks vaguely like a will-o-the-whisp Magical [-10%] Four Uses Only [x4/5] Internal [x1/5] Alternate Ability [x1/5] Magic Mouth: Affliction [0.728] Affects objects chosen by caster at casting time Negated Disadvantage [+150%] Cannot Speak (Mute) [-25] Only to Speak a Message [-40%] Message must be spoken by caster Triggered Delay [+50%] May be removed via Neutralize (Magic) Cosmic (Trigger specified at casting time) [+50%] Malediction (As Regular Spell) [+100%] Based on Activation Roll [+5%] Two Uses Only [x2/5] Internal [x1/5] Alternate Ability [x1/5] Stinking Cloud: Affliction (Projectile) 1 [0.768] Targets two places chosen by caster at casting time Nauseated [+30%] Secondary Retching [+10%] Respiratory Agent [+50%] Area Effect (2 yard radius) [+100%] Persistent [+40%] Drifting [+20%] Extended Duration (x3000) [+140%] Applies to Persistent Magical [-10%] Two Uses Only [x2/5] Internal [x1/5] Alternate Ability [x1/5] Gust of Wind: Control (Wind, Occasional) 3 [0.402] Targets one place chosen by caster at casting time Natural Phenomena [+100%] Persistent [+40%] Extended Duration (x3000) [+140%] Applies to Persistent Reduced Duration (x1/60) [-35%] Time for one target Magical [-10%] One Use Only [x1/5] Internal [x1/5] Alternate Ability [x1/5] Suggestion: Mind Control [7.7] Targets one place chosen by caster at casting time Area Effect (4 yard radius) [+100%] Persistent [+40%] Extended Duration (x3000) [+140%] Applies to Persistent Independent [+70%] Based on Activation Roll [+5%] Suggestion [-40%] One-Sentence [-20%] Magical [-10%] One Use Only [x1/5] Internal [1/5] Malediction (As Regular Spell) [+100%] Based on Activation Roll [+5%] Extended Duration (x300) [+100%] Cosmic (Can Affect Partial Objects) [+50%] Large Objects 4 [+120%] Variable Vertical Inclination [+5%] Can choose at casting time how many levels of Large Objects are radial and vertical Only Works on Buildings and Underground Structures [-60%] Melee Attack (Reach C, No Parry) [-35%] Takes Extra Time 6 [-60%] Magical [-10%] Spell Components [-40%] Must say "guard" in Latin Must burn incense, sulfur and oil mixed together Must hold a knotted string, umber hulk blood and a silver rod Levels 2+ [+3/level] Increase Large Objects by 1 step [+30%]