Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox

Graft Flesh

Colleges Life
Components Verbal, Hand
Casting Time 1 second
Duration 3 seconds
Affliction [59] 
    Advantage [+525%] 
        Injury Tolerance (Independent Body Parts) [52.5] 
            Cosmic (Works on Any Body Part) [+50%] 
                Can attach a severed limb from someone else or the original 
                Body parts must match (left arm in place of left arm, for example) 
                Can't attach anything that's been severed more than 12 hours 
                    Double this if the body part is kept cold 
                    Halve it for each extreme condition 
                        High temperature, lots of bacteria, etc. 
                Attaching parts from someone else adds Unnatural Features 
                    Due to mismatched skin tones and unusual scarring 
                    It may also add new Advantages and Disadvantages 
                        Like mismatched limb ST, Claws, etc. 
                Also, this is an excellent way to catch diseases 
            Instant Reattachment [+50%] 
            Reattachment Only [+50%] 
    Malediction (As Regular Spell) [+100%] 
    Based on Activation Roll [+5%] 
    Melee Attack (Reach C, No Parry) [-35%] 
    Blood Agent [-40%] 
    Fixed Duration [+0%] 
    Reduced Duration (x1/60) [-35%] 
    Magical [-10%] 
    Spell Components [-20%] 
        Must say "flesh" in Latin 
        Must gesture with hands 
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