Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox

Explosive Teleport

Colleges Creation, Transmutation
Components Verbal, Material
Casting Time 1 second
Duration 1 use

The caster of this spell appears to explode in a ball of flame, but is actually teleported away. It is rather difficult to detect the teleportation magic woven into this spall.

Explosive Teleport [80]
    Innate Attack (Burning, Projectile) 5d [20] 
        Explosion 1 [+50%] 
        Emanation [-20%]
    Warp [60] 
        No Signature [+20%]
            Makes it look like the caster exploded
        Based on Activation Roll [+5%] 
        Drift [-15%] 
    Magical [-10%] 
    Spell Components [-40%] 
        Must scream incoherently 
        Must carry the blood of a being with the Warp advantage ($20, $200 if preserved) 
Levels 2+ [+4/level] 
    Add 1d damage to Innate Attack [+5 base]
Explosion Level 2 [+12.5 base + 2.5/spell level] 
    Increase Explosion on Innate Attack by 1 level [+50%] 
Explosion Level 3 [+25 base + 5/spell level] 
    Increase Explosion on Innate Attack by 1 level [+50%]
Carry Level 1 [+10] 
    Add Extra Carrying Capacity (Light) to Warp [+10%] 
Carry Level 2 [+20] 
    Increase Extra Carrying Capacity on Warp to Medium [+10%] 
Carry Level 3 [+30] 
    Increase Extra Carrying Capacity on Warp to Heavy [+10%] 
Carry Level 4 [+50] 
    Increase Extra Carrying Capacity on Warp to Extra-Heavy [+20%]


Credit for the idea behind this spell rightly belongs to one of my players.

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