Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox
Colleges | Charm |
---|---|
Components | Verbal, Hand |
Casting Time | 1 second |
Duration | As Affliction, Malediction |
The default assumption of the damage on the below Innate Attack lines is to represent most weapon's maximum damage dealing capability. Thus, this can handle anything with a minimum ST of 23 or less. This should be more than sufficient for most non-giant-sized weapons. For larger weapons, a customized version of this spell (requiring the appropriate research and expense) with a higher damage potential is required.
Affliction [36] Advantage [+273%] Innate Attack (Cutting) 10d+10 [27.3] Cosmic (Dismemberment) [+30%] Any limb crippled is automatically cut off Must Be Wielded (Anyone can use) [-30%] Magical [-10%] No Base [-100%] Malediction (As Regular Spell) [+100%] Based on Activation Roll [+5%] Melee Attack (Reach C, No Parry) [-35%] Only Works on Cutting Weapons [-60%] Magical [-10%] Spell Components [-20%] Must say "dismember" in Latin Must gesture with hands