Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox

Death Pact

Colleges Life, Protection, Transmutation
Components Verbal, Hand
Casting Time 8 minutes, 32 seconds
Duration As Delay (Triggered)
Death Pact [261] 
    Healing [57] 
        Faith Healing [+20%] 
        Affects Self [+50%] 
        Restore Limbs [+80%] 
        Reduced Fatigue Cost 2 [+40%] 
        Capped 2 [-25%] 
        Injuries Only [-20%] 
    Affliction [203.5] 
        Advantage [+1925%] 
            Warp [180] 
                Reliable 10 [+50%] 
                Cosmic (No Die Roll Required) [+100%] 
                Anchored (Nearest Sanctuary of Caster's Religion) [-60%] 
                Magical [-10%] 
            Extra Life [12.5] 
                Only to bring back if died from triggering death roll [-40%] 
                Magical [-10%] 
        Malediction (As Regular Spell) [+100%] 
        Melee Attack (Reach C, No Parry) [-35%] 
    Based on Activation Roll [+5%] 
    Link [+10%] 
    Delay (Triggered) [+50%] 
        Activated if the target is forced to make a death roll 
    Takes Extra Time 9 [-90%] 
    Magical [-10%] 
    Spell Components [-20%] 
        Must chant in Latin 
        Must gesture with hands 
Levels 2-5 [274/288/301/315] 
    Increase Reduced Fatigue Cost on Healing by 2 [+40%] 
    Increase Capped on Healing by 2 [+5%] 
Level 6 [328] 
    Increase Reduced Fatigue Cost on Healing by 2 [+40%] 
    Remove Capped from Healing [+5%] 
Levels 7+ [+12/level] 
    Increase Reduced Fatigue Cost on Healing by 2 [+40%] 
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