Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox

Crystal Ball

Colleges Charm, Divination
Components Verbal, Hand
Casting Time 1 second
Duration As Affliction, Malediction (x10)

The resulting scrying device has a range of 20,000,000 yards, or just over 11,000 miles.

Affliction [182] 
    Advantage [+1700%] 
        Clairsentience [138] 
            Aware [+50%] 
                The ball shows the scene, vibrates to make sound and produces odors 
            Increased Range (x2,000,000) 19 [+190%] 
            Temporary Disadvantage (Restricted Vision (Tunnel Vision)) [-24%] 
                Applies to view in ball 
            Clairvoyance [-10%] 
            Must Be Wielded (Any Wizard, Witch or Warlock Can Use) [-20%] 
            Magical [-10%] 
        Detect (Familiar People, Occasional) [32] 
            Precise [+100%] 
            Cosmic (May disregard undesired subjects) [+50%] 
            Long-Range (No Distance Modifiers) [+100%] 
            Must Be Wielded (Any Wizard, Witch or Warlock Can Use) [-20%] 
            Magical [-10%] 
    Extended Duration (x10) [+40%] 
    Malediction (As Regular Spell) [+100%] 
    Based on Activation Roll [+5%] 
    Only Works on Crystal Balls [-60%] 
    Melee Attack (Reach C, No Parry) [-35%] 
    Magical [-10%] 
    Spell Components [-20%] 
        Must say "crystal" in Latin 
        Must wave hand over crystal ball 
Level 2 [187] 
    Remove Clairvoyance from Clairsentience [+50%] 
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