Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox

Combat Teleport

Colleges Transmutation
Components Verbal, Material
Casting Time 0
Duration 1 teleport

This allows a teleport dodge to be made with a successful activation roll.

Warp [40] 
    Reduced Time 1 [+20%] 
        Applies to casting time 
    Gyroscopic [+10%] 
    Blink [+25%] 
    No Strain [+25%] 
    Based on Activation Roll [+5%] 
    Drift [-15%] 
    Range Limit (10 Yards) [-50%] 
    Emergencies Only [-30%] 
    Magical [-10%] 
    Spell Components [-40%] 
        Must say "transport" in Latin 
        Must carry the blood of a being with the Warp Advantage ($20, $200 if preserved) 
Level 2 [50] 
    Add Extra Carrying Capacity (Light) [+10%] 
Level 3 [60] 
    Increase Extra Carrying Capacity to Medium [+10%] 
Level 4 [70] 
    Increase Extra Carrying Capacity to Heavy [+10%] 
Level 5 [90] 
    Increase Extra Carrying Capacity to Extra-Heavy [+20%] 
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