Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox

Celerity

Colleges Meta, Protection
Components Verbal, Hand
Casting Time 1 second
Duration 10 minutes

Control (Length of Spells) can control a specific spell up to 10 times level squared points, increasing or decreasing duration by 10% per level.

Celerity [114] 
    Duration [76] 
        Control (Length of Spells, Rare) 3 [57] 
            Doesn't Increase Spell Point Value [-50%] 
        Control (Length of Spells, Rare) 1 [19] 
            Doesn't Increase Duration [-50%] 
        Persistent [+40%] 
        Extended Duration (Permanent) [+150%] 
            Applies to Persistent 
        Reduced Time 1 [+20%] 
            Free action to affect spells, but doesn't apply to casting time 
        Only to Increase Duration of Movement-Related Spells [-80%] 
    Movement [27] 
        Enhanced Move (Air) 1/2 [9] 
        Enhanced Move (Ground) 1/2 [9] 
        Enhanced Move (Water) 1/2 [9] 
        Requires Another Spell to Enhance/Provide Movement [-20%] 
            Without having been affected by another spell that provides or 
                enhances movement capabilities appropriate to each, these 
                don't function 
            For example, if a character naturally has wings, they get no 
                benefit, but if provided with wings by another spell, the 
                Enhanced Move (Air) will provide it's benefit, but not the 
                other two 
    Resistance [11] 
        Resistant (Paralysis, +3, Common) [5.5] 
        Resistant (Binding, +3, Common) [5.5] 
    Link [+10% 
    Extended Duration (x10) [+40%] 
    Magical [-10%] 
    Spell Components [-30%] 
        Must say "movement" in Latin 
        Must gesture with hands 
        Must hold a centipede or millipede leg 
Levels 2+ [+19/level] 
    Increase the second Control Advantage by 1 level [+10 base] 
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