Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox
Colleges | Meta, Protection |
---|---|
Components | Verbal, Hand |
Casting Time | 1 second |
Duration | 10 minutes |
Control (Length of Spells) can control a specific spell up to 10 times level squared points, increasing or decreasing duration by 10% per level.
Celerity [114] Duration [76] Control (Length of Spells, Rare) 3 [57] Doesn't Increase Spell Point Value [-50%] Control (Length of Spells, Rare) 1 [19] Doesn't Increase Duration [-50%] Persistent [+40%] Extended Duration (Permanent) [+150%] Applies to Persistent Reduced Time 1 [+20%] Free action to affect spells, but doesn't apply to casting time Only to Increase Duration of Movement-Related Spells [-80%] Movement [27] Enhanced Move (Air) 1/2 [9] Enhanced Move (Ground) 1/2 [9] Enhanced Move (Water) 1/2 [9] Requires Another Spell to Enhance/Provide Movement [-20%] Without having been affected by another spell that provides or enhances movement capabilities appropriate to each, these don't function For example, if a character naturally has wings, they get no benefit, but if provided with wings by another spell, the Enhanced Move (Air) will provide it's benefit, but not the other two Resistance [11] Resistant (Paralysis, +3, Common) [5.5] Resistant (Binding, +3, Common) [5.5] Link [+10% Extended Duration (x10) [+40%] Magical [-10%] Spell Components [-30%] Must say "movement" in Latin Must gesture with hands Must hold a centipede or millipede leg Levels 2+ [+19/level] Increase the second Control Advantage by 1 level [+10 base]