Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox

Alternate Form

Colleges Charm, Transmutation
Components Verbal, Hand
Casting Time 2 seconds
Duration As Affliction, Malediction
Modular Abilities (Slotted Cosmic) 20 [22] 
    Physical Advantages Only [+50%] 
    Limited [-50%] 
        Only Advantages following the template listed below 
    Reduced Duration (x1/60) [-35%] 
    Takes Extra Time 1 [-10%] 
    Magical [-10%] 
    Spell Components [-30%] 
        Must say "change form" in Latin 
        Must gesture with hands 
        Must hold an object appropriate to the desired talent 
Level 2+ [+1/level] 
    Increase Modular Abilities by 1 level [+5 base] 

Affliction [16.5 + Cost of Alternate Form] 
    Advantage [Variable] 
        Alternate Form [Variable] 
            With any form and any modifiers 
            Magical [-10%] 
    Controlled by Item [+0%] 
    Malediction (As Regular Spell) [+100%] 
    Based on Activation Roll [+5%] 
    Only Works on Inanimate Objects [-40%] 
Projectile Option [+1] 
    Area Effect (2 Yard Radius) [+50%] 
    Add Only Works on a Handful [-30%] 
    Change Only Works on Inanimate Objects to Only Works on Projectiles [-10%] 
        Anything that can be thrown or can be fired from a weapon 
        Rocks, darts, arrows, etc. 
        Throwing axes don't count; they're also melee weapons 
Full Suit Option [+2] 
    Add Area Effect (2 Yard Radius) [+20%] 
        Only to Affect All Pieces of a Full Suit of Armor/Clothing [-60%] 
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