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Mercenary Lieutenant.gcs
Identity | |
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Name | Mercenary Lieutenant |
Title | |
Religion |
Player Information | |
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Player | NPC |
Campaign | Islands of War |
Created On | Dec 2, 2009 |
Description | |||||
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Race | Human | Height | 80 in | Hair | Varies |
Gender | Varies | Weight | 256 lb | Eyes | Varies |
Age | 19 | Size | +0 | Skin | Varies |
Birthday | Varies | TL | 4 | Hand | Varies |
250 points | |
---|---|
Attributes | 190 |
Advantages | 36 |
Disadvantages | -30 |
Quirks | 0 |
Skills | 54 |
Spells | 0 |
Race | 0 |
Earned | 0 |
Attributes | |
---|---|
Strength (ST) | 17 |
Dexterity (DX) | 13 |
Intelligence (IQ) | 12 |
Health (HT) | 12 |
Will | 12 |
Fright Check | 14 |
Basic Speed | 6.25 |
Basic Move | 6 |
Perception | 12 |
Vision | 12 |
Hearing | 12 |
Taste and Smell | 12 |
Touch | 12 |
Damage (Thrust, Swing) | 1d+2, 3d-1 |
Encumbrance, Move & Dodge | |||
---|---|---|---|
Level | Max Load | Move | Dodge |
None (0) | 58 lb | 6 | 10 |
• Light (1) | 116 lb | 4 | 9 |
Medium (2) | 174 lb | 3 | 8 |
Heavy (3) | 348 lb | 2 | 7 |
X-Heavy (4) | 580 lb | 1 | 6 |
Lifting & Moving Things | |
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Basic Lift | 58 lb |
One-Handed Lift | 116 lb |
Two-Handed Lift | 464 lb |
Shove and Knock Over | 696 lb |
Running Shove and Knock Over | 1,392 lb |
Carry on Back | 870 lb |
Shift Slightly | 2,900 lb |
Hit Location | |||
---|---|---|---|
Roll | Where | - | DR |
- | Eye | -9 | 0 |
3-4 | Skull | -7 | 6 |
5 | Face | -5 | 4 |
6-7 | R. Leg | -2 | 4 |
8 | R. Arm | -2 | 4 |
9-10 | Torso | 0 | 5 |
11 | Groin | -3 | 5 |
12 | L. Arm | -2 | 4 |
13-14 | L. Leg | -2 | 4 |
15 | Hand | -4 | 5 |
16 | Foot | -4 | 4 |
17-18 | Neck | -5 | 0 |
- | Vitals | -3 | 5 |
Fatigue/Hit Points | |
---|---|
Current FP | |
Basic FP | 12 |
Tired | 3 |
Collapse | 0 |
Unconscious | -12 |
Current HP | |
Basic HP | 17 |
Reeling | 5 |
Collapse | 0 |
Check #1 | -17 |
Check #2 | -34 |
Check #3 | -51 |
Check #4 | -68 |
Dead | -85 |
Traits | Points | Ref |
---|---|---|
Advantages | 35 | |
Charisma 1 +1 to Influence rolls | 5 | B41 |
Combat Reflexes Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader) | 15 | B43 |
High Pain Threshold Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture | 10 | B59 |
Rank 1 Military: Lieutenant | 5 | B29 |
Disadvantages | -30 | |
Callous | -5 | B125 |
Code of Honor (Professional) | -5 | B127 |
Code of Honor (Soldier's) | -10 | B127 |
Duty (Obey Employer) FR: 9, -5. | -5 | B133 |
Sense of Duty Friends & Companions | -5 | B153 |
Perks | 1 | |
Strongbow Let you ignore some penalties when shooting a bow too strong for you | 1 | MA51 |
Skills | SL | RSL | Pts | Ref |
---|---|---|---|---|
Combat | ||||
Bow | 17 | DX+4 | 16 | B182 |
Fast-Draw (Arrow) | 15 | DX+2 | 2 | B194 |
Knife | 14 | DX+1 | 2 | B208 |
Shortsword | 14 | DX+1 | 4 | B209 |
Military | ||||
Engineer/TL4 (Combat) | 12 | IQ+0 | 4 | B190 |
Forward Observer/TL4 | 13 | IQ+1 | 4 | B196 |
Intelligence Analysis/TL4 | 11 | IQ-1 | 2 | B201 |
Interrogation | 12 | IQ+0 | 2 | B202 |
Leadership | 13 | IQ+1 | 2 | B204 |
Observation | 12 | Per+0 | 2 | B211 |
Soldier/TL4 | 13 | IQ+1 | 4 | B221 |
Strategy (Land) | 11 | IQ-1 | 2 | B222 |
Tactics | 12 | IQ+0 | 4 | B224 |
Misc | ||||
First Aid/TL4 | 13 | IQ+1 | 2 | B195 |
Navigation/TL4 (Land) | 12 | IQ+0 | 2 | B211 |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
---|---|---|---|---|---|---|---|
Large Knife | Swung | 14 | 10 | No | 3d-3 cut | C,1 | 6 |
Large Knife | Thrust | 14 | 10 | No | 1d+2 imp | C | 6 |
Natural | Kick | 11 | No | 1d+2 cr | C,1 | ||
Natural | Kick w/Boots | 11 | No | 1d+3 cr | C,1 | ||
Natural | Punch | 13 | 10 | 1d+1 cr | C | ||
Shortsword | Swung | 14 | 11 | No | 3d-1 cut | 1 | 8 |
Shortsword | Thrust | 14 | 11 | No | 1d+2 imp | 1 | 8 |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
---|---|---|---|---|---|---|---|---|---|---|
Composite Bow (ST 19) Minimum ST adjusted to 17 for Strongbow Perk | 17 | 3 | 2d+2 imp | 380/475 | 1 | 1(2) | -7 | 17† | ||
Large Knife | Thrown | 9 | +0 | 1d+2 imp | 13/25 | 1 | T(1) | -2 | 6 |
Equipment (98.05 lb, $2,698) | ? | # | $ | Lb | Sum $ | Sum Lb | Ref |
---|---|---|---|---|---|---|---|
Armor | E | 1 | 0 | 0 lb | 1,250 | 83.5 lb | |
Douple Mail Hauberk | E | 1 | 520 | 44 lb | 520 | 44 lb | B283 |
Heavy Gauntlets | E | 1 | 250 | 2.5 lb | 250 | 2.5 lb | B284 |
Legionary Helmet | E | 1 | 150 | 6 lb | 150 | 6 lb | B284 |
Mail Leggings | E | 1 | 110 | 15 lb | 110 | 15 lb | B283 |
Mail Sleeves | E | 1 | 70 | 9 lb | 70 | 9 lb | B283 |
Sollerets | E | 1 | 150 | 7 lb | 150 | 7 lb | B284 |
Weapons | E | 1 | 0 | 0 lb | 1,448 | 14.55 lb | |
Composite Bow (ST 19) Minimum ST adjusted to 17 for Strongbow Perk | E | 1 | 900 | 4 lb | 900 | 4 lb | B275 |
Hip Quiver Holds 20 arrows/bolts | E | 1 | 15 | 1 lb | 55 | 3 lb | DF1:24 |
Arrow | E | 20 | 2 | 0.1 lb | 40 | 2 lb | B276 |
Leather Belt | E | 1 | 5 | 0.25 lb | 493 | 7.55 lb | |
Pouch, Small | E | 1 | 10 | 0.5 lb | 40 | 3.5 lb | B288 |
Caltrops, 1 hex Ready to deplay. Vision-2 to avoid, MoF hits. thr-3 imp (victim ST). Penetrating hits continue until removed (2 Ready) | E | 6 | 5 | 0.5 lb | 30 | 3 lb | DF1:25 |
Scabbard, Knife | E | 1 | 3 | 0.3 lb | 43 | 1.3 lb | |
Large Knife | E | 1 | 40 | 1 lb | 40 | 1 lb | B272 |
Scabbard, Sword | E | 1 | 5 | 0.5 lb | 405 | 2.5 lb | |
Shortsword | E | 1 | 400 | 2 lb | 400 | 2 lb | B273 |