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Mercenary Crossbowman.gcs

Mercenary Crossbowman

Identity
Name Mercenary Crossbowman
Title
Religion
Player Information
Player NPC
Campaign Islands of War
Created On Dec 2, 2009
Description
Race Human Height 71 in Hair Varies
Gender Varies Weight 189 lb Eyes Varies
Age 19 Size +0 Skin Varies
Birthday Varies TL 4 Hand Varies
150 points
Attributes 110
Advantages 25
Disadvantages -30
Quirks 0
Skills 45
Spells 0
Race 0
Earned 0
Attributes
Strength (ST) 11
Dexterity (DX) 13
Intelligence (IQ) 11
Health (HT) 12
Will 11
Fright Check 13
Basic Speed 6.25
Basic Move 6
Perception 11
Vision 11
Hearing 11
Taste and Smell 11
Touch 11
Damage (Thrust, Swing) 1d-1, 1d+1
Encumbrance, Move & Dodge
Level Max Load Move Dodge
None (0) 24 lb 6 10
• Light (1) 48 lb 4 9
Medium (2) 72 lb 3 8
Heavy (3) 144 lb 2 7
X-Heavy (4) 240 lb 1 6
Lifting & Moving Things
Basic Lift 24 lb
One-Handed Lift 48 lb
Two-Handed Lift 192 lb
Shove and Knock Over 288 lb
Running Shove and Knock Over 576 lb
Carry on Back 360 lb
Shift Slightly 1,200 lb
Hit Location
Roll Where - DR
- Eye -9 0
3-4 Skull -7 4
5 Face -5 2
6-7 R. Leg -2 1
8 R. Arm -2 2
9-10 Torso 0 2
11 Groin -3 2
12 L. Arm -2 2
13-14 L. Leg -2 1
15 Hand -4 2
16 Foot -4 2
17-18 Neck -5 0
- Vitals -3 2
Fatigue/Hit Points
Current FP
Basic FP 12
Tired 3
Collapse 0
Unconscious -12
Current HP
Basic HP 11
Reeling 3
Collapse 0
Check #1 -11
Check #2 -22
Check #3 -33
Check #4 -44
Dead -55
Traits Points Ref
Advantages
25
Combat Reflexes
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
15 B43
High Pain Threshold
Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture
10 B59
Disadvantages
-30
Callous
-5 B125
Code of Honor (Professional)
-5 B127
Code of Honor (Soldier's)
-10 B127
Duty (Obey Employer)
FR: 9, -5.
-5 B133
Sense of Duty
Friends & Companions
-5 B153
Skills SL RSL Pts Ref
Combat
Brawling
14 DX+1 2 B182
Crossbow
17 DX+4 12 B186
Fast-Draw (Arrow)
14 DX+1 1 B194
Knife
14 DX+1 2 B208
Shortsword
14 DX+1 4 B209
Military
Engineer/TL4 (Combat)
11 IQ+0 4 B190
Forward Observer/TL4
12 IQ+1 4 B196
Interrogation
11 IQ+0 2 B202
Soldier/TL4
12 IQ+1 4 B221
Tactics
12 IQ+1 8 B224
Misc
First Aid/TL4
12 IQ+1 2 B195
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Large Knife Swung 14 10 No 1d-1 cut C,1 6
Large Knife Thrust 14 10 No 1d-1 imp C 6
Natural Kick 12 No 1d-1 cr C,1
Natural Kick w/Boots 12 No 1d cr C,1
Natural Punch 14 11 1d-2 cr C
Shortsword Swung 14 11 No 1d+1 cut 1 8
Shortsword Thrust 14 11 No 1d-1 imp 1 8
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Crossbow (ST15) 17 4 2d+1 imp 300/375 1 1(4) -6 7†
Large Knife Thrown 9 +0 1d-1 imp 8/16 1 T(1) -2 6
Pistol Crossbow (ST11)
Attached to Crossbow Sling
17 1 1d+1 imp 165/220 1 1(4) -4 7
Equipment (40.25 lb, $1,393) ? # $ Lb Sum $ Sum Lb Ref
Armor
E 1 0 0 lb 320 17.5 lb
Boots
E 1 80 3 lb 80 3 lb B284
Heavy Leather Sleeves
E 1 50 2 lb 50 2 lb B283
Leather Armor
E 1 100 10 lb 100 10 lb B283
Leather Gloves
E 1 30 0 lb 30 0 lb B284
Leather Helm
E 1 20 0.5 lb 20 0.5 lb B284
Leather Leggings
E 1 40 2 lb 40 2 lb B283
Weapons
E 1 0 0 lb 1,073 22.75 lb
Crossbow (ST15)
E 1 205 6 lb 205 6 lb B276
Hip Quiver
Holds 20 arrows/bolts
E 1 15 1 lb 55 2.2 lb DF1:24
Crossbow Bolt
E 20 2 0.06 lb 40 1.2 lb B276
Leather Belt
E 1 5 0.25 lb 813 14.55 lb
Crossbow Sling
1 turn to ready, Free action to sling.
E 1 100 1 lb 100 1 lb DF1:25
Pistol Crossbow (ST11)
Attached to Crossbow Sling
E 1 170 4 lb 170 4 lb B276
Pouch, Small
E 1 10 0.5 lb 40 3.5 lb B288
Caltrops, 1 hex
Ready to deplay. Vision-2 to avoid, MoF hits. thr-3 imp (victim ST). Penetrating hits continue until removed (2 Ready)
E 6 5 0.5 lb 30 3 lb DF1:25
Scabbard, Knife
E 1 3 0.3 lb 43 1.3 lb
Large Knife
E 1 40 1 lb 40 1 lb B272
Scabbard, Sword
E 1 5 0.5 lb 405 2.5 lb
Shortsword
E 1 400 2 lb 400 2 lb B273
Goat's Foot
E 1 50 2 lb 50 2 lb B276

Notes

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