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Legs.gcs

"Legs"

Identity
Name “Legs”
Title
Religion
Player Information
Player NPC
Campaign Islands of War
Created On Nov 23, 2011
Description
Race Marl Height 43' 2” Hair None
Gender Male Weight 1,410 lb Eyes Blue
Age 4 Size +5 Skin Brown and Yellow
Birthday December 27 TL 4 Hand Ambidextrous
250 points
Attributes 90
Advantages 46
Disadvantages -75
Quirks 0
Skills 28
Spells 0
Race 161
Earned 0
Attributes
Strength (ST) 18
Dexterity (DX) 13
Intelligence (IQ) 11
Health (HT) 13
Will 11
Fright Check 13
Basic Speed 6.5
Basic Move 6
Perception 11
Vision 11
Hearing 11
Taste and Smell 11
Touch 11
Damage (Thrust, Swing) 1d+2, 3d
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 65 lb 6 10
Light (1) 130 lb 4 9
Medium (2) 195 lb 3 8
Heavy (3) 390 lb 2 7
X-Heavy (4) 650 lb 1 6
Lifting & Moving Things
Basic Lift 65 lb
One-Handed Lift 130 lb
Two-Handed Lift 520 lb
Shove and Knock Over 780 lb
Running Shove and Knock Over 1,560 lb
Carry on Back 975 lb
Shift Slightly 3,250 lb
Hit Location
Roll Where - DR
- Eye -9 4
3-4 Skull -7 6
5 Face -5 4
6-7 R. Leg -2 4
8 R. Arm -2 4
9-10 Torso 0 4
11 Groin -3 4
12 L. Arm -2 4
13-14 L. Leg -2 4
15 Hand -4 4
16 Foot -4 4
17-18 Neck -5 4
- Vitals -3 4
Fatigue/Hit Points
Current FP
Basic FP 13
Tired 4
Collapse 0
Unconscious -13
Current HP
Basic HP 30
Reeling 9
Collapse 0
Check #1 -30
Check #2 -60
Check #3 -90
Check #4 -120
Dead -150
Traits Points Ref
Advantages
46
Ally (Six Kercpa Warriors)
Point total (100% of your starting points), +5; Appears fairly often (9-), x1; Group of 6-10, x6.
30 B36
Combat Reflexes
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
15 B43
Reduced Consumption 1
Cast-Iron Stomach, -50%.
1 B80
Disadvantages
-75
Bloodlust
CR: 9 (Fairly Often).
-15 B125
Chummy
React to others at +2; -1 to IQ-based skills when alone
-5 B126
Duty (League of Adventurers)
FR: 9, -5.
-5 B133
Enemy (Six Kercpa Warriors)
Medium Group, -20; Appears almost all the time (15-), x3; Rival, x0.5.
-30 B135
Klutz
-5 B141
Odious Personal Habit
-2 Reaction, -10.
Eats Slain Enemies
-10 B22
Odious Personal Habit
-1 Reaction, -5.
Insists on Being Paid in Chickens
-5 B22
Languages
0
Language: Common
Native, -6; Spoken (Native), +3; Written (Native), +3.
0 B24
Marl
161
Advantages
214
Ambidexterity
5 B39
Amphibious
10 B40
Constriction Attack
15 B43
Damage Resistance 4
Can't wear armor, -40%.
12 B47
Extra Arm 2
20 B53
Extra Attack 1
25 B53
Extra Hit Points 12
Size 5, -50%.
12 B16
Flexibility
5 B56
Increased Intelligence 1
20 B15
Increased Strength 8
Size 5, -50%.
40 B14
Peripheral Vision
15 B74
Resistant
Mental Attack, +30; Immunity, x1.
30 B81
Talent (Gifted Artist) 1
5 B90
Disadvantages
-50
Berserk
CR: 6 (Rarely); Only Triggered by the Sight of Birds, Only Focused on Birds, -60%.
Must make a self-control roll to resist attacking any kind of bird-like they see
-8 B124
Cold-Blooded
Under 50-degrees
-5 B127
Short Lifespan 2
-20 B154
Social Stigma (Monster)
-3 Reaction
-15 B155
Weak Bite
-2 B161
Features
0
Carnivorous
0
Cobra-like skin flaps on neck
0
Culturally Adaptable
They have no culture or language of their own, but will involve themselves in the culture and learn the language of other races
0
Increased Size 5
Weight: calculate as human of equal ST, divide by 6 and multiply by length in feet
0 B19
Mature at two years of age
0
No Legs (Slithers)
0 B145
Options
0
Additional Arms: Up to 6
If randomly determined, Marl have 1d+2 arms
0
Higher Level of Extra Attack
At most 1 per arm, but more commonly 1 per extra pair of arms
0
Quirks
-3
Likes eating birds
-1 B164
Likes working as a mercenary
-1 B164
Prefers melee over ranged combat
-1
Skills SL RSL Pts Ref
Combat
Axe/Mace
15 DX+2 8 B208
Dual-Weapon Attack (Axe/Mace)
15 +0 5 B230, MA83
Two-Handed Sword
15 DX+2 8 B209
Misc
Climbing
15 DX+2 1 B183
Fishing
11 Per+0 1 B195
Stealth
12 DX-1 1 B222
Survival (Swampland)
11 Per+0 2 B223
Tracking
11 Per+0 2 B226
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Dwarven Axe Swung 15 11 No 3d+2 cut 1 11
Natural Kick 11 No 1d+2 cr C,1
Natural Kick w/Boots 11 No 1d+3 cr C,1
Natural Punch 13 10 1d+1 cr C
Thrusting Greatsword Swung 15 11 No 3d+3 cut 1,2 12†
Thrusting Greatsword Thrust 15 11 No 1d+5 imp 2 12†
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Equipment (33.196 lb, $2,000) ? # $ Lb Sum $ Sum Lb Ref
Belt
E 1 5 0.1 lb 505 8.1 lb
Dwarven Axe
E 2 250 4 lb 500 8 lb B271
Delver's Webbing
20 lb small items. Ready/Fast-Draw. +1 to Fast-Draw.
E 1 160 3 lb 595 18.096 lb DF1:25
Bottle
1 qt liquid, DR 1, HP 4
E 1 3 1 lb 7 3 lb DF1:24
Oil, Lantern, 1 Pint
E 2 2 1 lb 4 2 lb B288
Bull's Eye Lantern
6 hours on 1 pt of oil. 10 yd beam. Requires a hand.
E 1 100 2 lb 100 2 lb DF1:26
Caltrops, 1 hex
Ready to deplay. Vision-2 to avoid, MoF hits. thr-3 imp (victim ST). Penetrating hits continue until removed (2 Ready)
E 1 5 0.5 lb 5 0.5 lb DF1:25
Fishhooks & Line
E 1 50 0.01 lb 50 0.01 lb B288
Personal Basics
Basic EQ for individual Survival
E 1 5 1 lb 5 1 lb DF1:23
Purse, Small
E 1 10 0.2 lb 253 0.236 lb B288
Knight's Copper
E 3 1 0.008 lb 3 0.024 lb
Knight's Silver
E 2 20 0.004 lb 40 0.008 lb
Silver Eagle
Rare Coin
E 1 200 0.004 lb 200 0.004 lb
Whistle
For signaling
E 1 5 0.1 lb 5 0.1 lb DF1:24
Wineskin
1 gal liquid
E 1 10 0.25 lb 10 8.25 lb B288
Water, 1 gallon
E 1 0 8 lb 0 8 lb
Thrusting Greatsword
E 1 900 7 lb 900 7 lb B274

Notes

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