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League Militia Archer.gcs

League Militia Archer

Identity
Name League Militia Archer
Title
Religion
Player Information
Player NPC
Campaign Islands of War
Created On May 29, 2011
Description
Race Human Height 5' 8” Hair Varies
Gender Varies Weight 145 lb Eyes Varies
Age 19 Size +0 Skin Varies
Birthday Varies TL 4 Hand Varies
175 points
Attributes 75
Advantages 50
Disadvantages -25
Quirks 0
Skills 75
Spells 0
Race 0
Earned 0
Attributes
Strength (ST) 12
Dexterity (DX) 11
Intelligence (IQ) 10
Health (HT) 11
Will 10
Fright Check 12
Basic Speed 5.5
Basic Move 8
Perception 12
Vision 12
Hearing 12
Taste and Smell 12
Touch 12
Damage (Thrust, Swing) 1d-1, 1d+2
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 29 lb 8 9
Light (1) 58 lb 6 8
Medium (2) 87 lb 4 7
Heavy (3) 174 lb 3 6
X-Heavy (4) 290 lb 1 5
Lifting & Moving Things
Basic Lift 29 lb
One-Handed Lift 58 lb
Two-Handed Lift 232 lb
Shove and Knock Over 348 lb
Running Shove and Knock Over 696 lb
Carry on Back 435 lb
Shift Slightly 1,450 lb
Hit Location
Roll Where - DR
- Eye -9 0
3-4 Skull -7 4
5 Face -5 2
6-7 R. Leg -2 2
8 R. Arm -2 2
9-10 Torso 0 2
11 Groin -3 2
12 L. Arm -2 2
13-14 L. Leg -2 2
15 Hand -4 2
16 Foot -4 2
17-18 Neck -5 0
- Vitals -3 2
Fatigue/Hit Points
Current FP
Basic FP 11
Tired 3
Collapse 0
Unconscious -11
Current HP
Basic HP 12
Reeling 3
Collapse 0
Check #1 -12
Check #2 -24
Check #3 -36
Check #4 -48
Dead -60
Traits Points Ref
Advantages
50
Combat Reflexes
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
15 B43
Fit, Very
+2 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate; lose FP at half the normal rate (in both cases, not FP spent for spells or psi powers)
15 B55
Weapon Master
One weapon: Bow
20 B99
Disadvantages
-25
Code of Honor (Soldier's)
-10 B127
Duty (Soldier)
FR: 9, -5; Extremely Hazardous, -5.
-10 B133
Sense of Duty
Friends and Companions, -5.
-5 B153
Skills SL RSL Pts Ref
Combat
Bow
15 DX+4 16 B182
Broadsword
13 DX+2 8 B208
Fast-Draw (Arrow)
13 DX+2 2 B194
Fast-Draw (Sword)
12 DX+1 1 B194
Intimidation
11 Will+1 4 B202
Shield (Shield)
13 DX+2 4 B220
Scout
Camouflage
11 IQ+1 2 B183
Naturalist/TL4 (Earthlike)
10 IQ+0 4 B211
Observation
13 Per+1 4 B211
Stealth
11 DX+0 2 B222
Survival (Woodlands)
12 Per+0 2 B223
Swimming
12 HT+1 2 B224
Tracking
14 Per+2 8 B226
Soldier
First Aid/TL4
11 IQ+1 2 B195
Gesture
12 IQ+2 4 B198
Hiking
11 HT+0 2 B200
Soldier/TL4
12 IQ+2 8 B221
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Broadsword Swung 13 10 No 1d+3 cut 1 10
Broadsword Thrust 13 10 No 1d cr 1 10
Natural Kick 9 No 1d-1 cr C,1
Natural Kick w/Boots 9 No 1d cr C,1
Natural Punch 11 9 1d-2 cr C
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Regular Bow 15 2 1d+2 imp 180/240 1 1(2) -7 10†
Equipment (28.7 lb, $1,004) ? # $ Lb Sum $ Sum Lb Ref
Armor
E 1 0 0 lb 340 19.5 lb
Boots
E 1 80 3 lb 80 3 lb B284
Heavy Leather Leggings
E 1 60 4 lb 60 4 lb B283
Heavy Leather Sleeves
E 1 50 2 lb 50 2 lb B283
Leather Armor
E 1 100 10 lb 100 10 lb B283
Leather Gloves
E 1 30 0 lb 30 0 lb B284
Leather Helm
E 1 20 0.5 lb 20 0.5 lb B284
Weapons
E 1 0 0 lb 664 9.2 lb
Light Shield
Normally slung on back
C 1 25 2 lb 25 2 lb B287
Regular Bow
E 1 100 2 lb 100 2 lb B275
Scabbard, Sword
E 1 5 0.5 lb 505 3.5 lb
Broadsword
E 1 500 3 lb 500 3 lb B271
Shoulder Quiver
Holds 12 arrows/bolts
E 1 10 0.5 lb 34 1.7 lb DF1:24
Arrow
E 12 2 0.1 lb 24 1.2 lb B276

Notes

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