This page was generated from this file:
Kercpa Warrior.gcs

Kercpa Warrior

Identity
Name Kercpa Warrior
Title
Religion
Player Information
Player NPC
Campaign Islands of War
Created On May 29, 2012
Description
Race Kercpa Height 6” Hair Varies
Gender Male Weight 1 lb Eyes Brown
Age 21 Size -6 Skin Furry
Birthday Varies TL 4 Hand Right
250 points
Attributes 60
Advantages 85
Disadvantages -25
Quirks 0
Skills 79
Spells 0
Race 51
Earned 0
Attributes
Strength (ST) 2
Dexterity (DX) 16
Intelligence (IQ) 12
Health (HT) 12
Will 12
Fright Check 14
Basic Speed 7.75
Basic Move 4
Perception 12
Vision 12
Hearing 12
Taste and Smell 12
Touch 12
Damage (Thrust, Swing) 1d-6, 1d-5
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 0.8 lb 4 11
Light (1) 1.6 lb 3 10
Medium (2) 2.4 lb 2 9
Heavy (3) 4.8 lb 1 8
X-Heavy (4) 8 lb 1 7
Lifting & Moving Things
Basic Lift 0.8 lb
One-Handed Lift 1.6 lb
Two-Handed Lift 6.4 lb
Shove and Knock Over 9.6 lb
Running Shove and Knock Over 19.2 lb
Carry on Back 12 lb
Shift Slightly 40 lb
Hit Location
Roll Where - DR
- Eye -9 0
3-4 Skull -7 2
5 Face -5 0
6-7 R. Leg -2 0
8 R. Arm -2 0
9-10 Torso 0 0
11 Groin -3 0
12 L. Arm -2 0
13-14 L. Leg -2 0
15 Hand -4 0
16 Foot -4 0
17-18 Neck -5 0
- Vitals -3 0
Fatigue/Hit Points
Current FP
Basic FP 12
Tired 3
Collapse 0
Unconscious -12
Current HP
Basic HP 2
Reeling 0
Collapse 0
Check #1 -2
Check #2 -4
Check #3 -6
Check #4 -8
Dead -10
Traits Points Ref
Advantages
85
Combat Reflexes
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
15 B43
Heroic Archer
Reduce arrow ready time by one round with roll/penalty and Acc bonus without aiming or ignore bulk
20 DF1:14
Trained by a Master
30 B93
Weapon Master (Bow)
One weapon, +20.
20 B99
Disadvantages
-25
Bad Temper
CR: 12 (Quite Often).
-10 B124
Obsession
Short term, -5.
Getting the money owed them by “Legs” for wrecking their village
-5 B146
Pacifism: Cannot Harm Innocents
-10 B148
Kercpa
51
Advantages
171
Brachiator
5 B41
Increased Basic Speed 3
Each level adds 0.25 to Basic Speed
15 B17
Increased Brachiation Move 3
6 B17
Increased Dexterity 6
120 B15
Pitiable
5 B22
Talent (Kercpa) 4
20 B89
Disadvantages
-120
Decreased Move 3
-15 B15
Decreased Strength 8
-80 B14
Sense of Duty
Nature
-5 B153
Shyness (Mild)
-5 B154
Social Stigma (Vermin)
-3 Reaction
-15 F133
Features
0
Decreased Size 6
Height: as ST+6, feet become inches, adjust SM if needed; Weight: as ST+6, divide result by 1000
0
Strictly herbivorous
0
Languages
0
Language: Kercpa
Native, -6; Spoken (Native), +3; Written (Native), +3.
0 B24
Skills SL RSL Pts Ref
Athletic
Acrobatics
15 DX-1 2 B174
Climbing
22 DX+6 2 B183
Flying Leap
13 IQ+1 8 B196
Jumping
18 DX+2 4 B203
Lizard Climb
14 DX-2 1 MA61
Combat
Blind Fighting
12 Per+0 8 B180
Bow
22 DX+6 8 B182
Fast-Draw (Arrow)
19 DX+3 4 B194
Power Blow
12 Will+0 4 B215
Zen Archery
12 IQ+0 8 B228
Misc
Fast-Draw/TL4 (Potion)
17 DX+1 1 B194
Hypnotism
14 IQ+2 12 B201
Meditation
12 Will+0 4 B207
Outdoor
Camouflage
16 IQ+4 1 B183
Survival (Woodlands)
11 Per-1 1 B223
Tracking
15 Per+3 1 B226
Thief/Spy
Invisibility Art
16 IQ+4 8 B202
Stealth
20 DX+4 2 B222
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Natural Kick 14 No 1d-6 cr C,1
Natural Kick w/Boots 14 No 1d-5 cr C,1
Natural Punch 16 12 1d-7 cr C
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Pixie Composite Bow
Faerie Construction
22 3 1d-7 imp 40/50 1 1(2) -7 1†
Equipment (0.58 lb, $1,940) ? # $ Lb Sum $ Sum Lb Ref
Pixie Composite Bow
Faerie Construction
E 1 900 0.16 lb 900 0.16 lb B275
Pixie Cornucopia Quiver
Faerie Construction; Unlimited ordinary arrows. One at a time. (Conucopia)
E 1 110 0.02 lb 110 0.02 lb DF1:30
Pixie Hip Quiver, Large
Faerie Construction; Holds 50 arrows/bolts, 2 Compartments
E 1 30 0.04 lb 130 0.24 lb DF1:24
Pixie Arrow
Faerie Construction
E 50 2 0.004 lb 100 0.2 lb B276
Pixie Sleep Poison
Utility. Inflicts 1d FP damage of Missed Sleep
E 8 100 0.02 lb 800 0.16 lb

Notes

These Kercpa warriors have been following "Legs" around for quite a while, because he accidentlly knocked down a tree that had their village in it. They were initially quite angry and began following him, attempting to force him to pay for the damages.

Their efforts have been impeded by the fact that they don't speak the same language. "Legs" has no idea what they want and they can't seem to get the point across to him.

In the mean time, they play practical jokes on him and will often ride on his back, despite the fact that he keeps trying to shake them off.

However, since he owes them money, they will not allow him to die. To this end, they're occasionally helpful, fighting on his side in battle, especially if he's in danger.

Their current plan is to wait for him to get paid and then confiscate most of the money. Unfortunately for them, he always insists on being paid in chickens, so they haven't been able to take much money from him. The lion's share of the debt is still uncollected.

Back to top
CC Attribution-Noncommercial-Share Alike 3.0 Unported
chimeric.de = chi`s home Valid CSS Driven by DokuWiki do yourself a favour and use a real browser - get firefox!! Recent changes RSS feed Valid XHTML 1.0