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Chelsie Krumroy.gcs
Identity | |
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Name | Chelsie Krumroy |
Title | |
Religion |
Player Information | |
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Player | NPC |
Campaign | Islands of War |
Created On | Aug 4, 2008 |
Description | |||||
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Race | Human | Height | 78 in | Hair | Brown, Straight, Short |
Gender | Female | Weight | 242 lb | Eyes | Brown |
Age | 47 | Size | +0 | Skin | Pale |
Birthday | June 26 | TL | 4 | Hand | Ambidextrous |
250 points | |
---|---|
Attributes | 176 |
Advantages | 79 |
Disadvantages | -101 |
Quirks | -3 |
Skills | 99 |
Spells | 0 |
Race | 0 |
Earned | 0 |
Attributes | |
---|---|
Strength (ST) | 11 |
Dexterity (DX) | 14 |
Intelligence (IQ) | 13 |
Health (HT) | 12 |
Will | 13 |
Fright Check | 15 |
Basic Speed | 6.5 |
Basic Move | 6 |
Perception | 13 |
Vision | 13 |
Hearing | 13 |
Taste and Smell | 13 |
Touch | 13 |
Damage (Thrust, Swing) | 1d+1, 2d+1 |
Encumbrance, Move & Dodge | |||
---|---|---|---|
Level | Max Load | Move | Dodge |
• None (0) | 24 lb | 6 | 10 |
Light (1) | 48 lb | 4 | 9 |
Medium (2) | 72 lb | 3 | 8 |
Heavy (3) | 144 lb | 2 | 7 |
X-Heavy (4) | 240 lb | 1 | 6 |
Lifting & Moving Things | |
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Basic Lift | 24 lb |
One-Handed Lift | 48 lb |
Two-Handed Lift | 192 lb |
Shove and Knock Over | 288 lb |
Running Shove and Knock Over | 576 lb |
Carry on Back | 360 lb |
Shift Slightly | 1,200 lb |
Hit Location | |||
---|---|---|---|
Roll | Where | - | DR |
- | Eye | -9 | 0 |
3-4 | Skull | -7 | 2 |
5 | Face | -5 | 0 |
6-7 | R. Leg | -2 | 0 |
8 | R. Arm | -2 | 0 |
9-10 | Torso | 0 | 0 |
11 | Groin | -3 | 0 |
12 | L. Arm | -2 | 0 |
13-14 | L. Leg | -2 | 0 |
15 | Hand | -4 | 1 |
16 | Foot | -4 | 0 |
17-18 | Neck | -5 | 0 |
- | Vitals | -3 | 0 |
Fatigue/Hit Points | |
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Current FP | |
Basic FP | 12 |
Tired | 3 |
Collapse | 0 |
Unconscious | -12 |
Current HP | |
Basic HP | 14 |
Reeling | 4 |
Collapse | 0 |
Check #1 | -14 |
Check #2 | -28 |
Check #3 | -42 |
Check #4 | -56 |
Dead | -70 |
Traits | Points | Ref |
---|---|---|
Advantages | 77 | |
Ambidexterity | 5 | B39 |
Combat Reflexes Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader) | 15 | B43 |
Extra Attack 1 Pact (Discipline of Faith, Vows), -35%. | 17 | B53 |
High Pain Threshold Pact (Discipline of Faith, Vows), -35%. Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture | 7 | B59 |
Striking ST 4 Pact (Discipline of Faith, Vows), -35%. | 13 | B88 |
Trained by a Master Pact (Discipline of Faith, Vows), -35%. | 20 | B93 |
Disadvantages | -101 | |
Bloodlust CR: 12 (Quite Often). | -10 | B125 |
Dependant (Four Kids) Point total (0 or fewer points), -15; Appears quite rarely (6-), x0.5; Group, x2; Loved one, x2. Elsa, Deryn, Gilbert, Audrey | -30 | B131 |
Disciplines of Faith (Mysticism) | -10 | B132 |
Duty (League of Adventurers) FR: 9, -5. | -5 | B133 |
Gluttony CR: 15 (Almost All The Time). | -2 | B137 |
Overconfidence CR: 9 (Fairly Often). | -7 | B148 |
Selfless CR: 9 (Fairly Often). | -7 | B153 |
Sense of Duty Adventuring Companions | -5 | B153 |
Vow (Never Wear Armor) | -10 | B161 |
Vow (Never Use Weapons) | -10 | B161 |
Vow (Vegetarian) | -5 | B161 |
Perks | 2 | |
Iron Hands Tough Skin, -40%; Partial DR (Hands), -40%. DR 1 | 1 | MA50 |
Clinch (Karate) | 1 | |
Quirks | -3 | |
Congenial | -1 | B164 |
Dislikes Nick Names | -1 | B164 |
Intolerance (Goblins) Scope: Rare, -1. | -1 | B140 |
Skills | SL | RSL | Pts | Ref |
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Athletic | ||||
Acrobatics | 14 | DX+0 | 4 | B174 |
Breath Control | 11 | HT-1 | 2 | B182 |
Climbing | 13 | DX-1 | 1 | B183 |
Flying Leap | 13 | IQ+0 | 4 | B196 |
Hiking | 11 | HT-1 | 1 | B200 |
Jumping | 15 | DX+1 | 2 | B203 |
Scaling (Climbing) | 13 | +0 | 4 | B233 |
Swimming | 12 | HT+0 | 1 | B224 |
Kyokushin | ||||
Aggressive Parry (Karate Parry) | 12 | +0 | 1 | MA65 |
Axe Kick (Karate) | 12 | -4 | 0 | MA67 |
Back Kick (Karate) | 12 | -4 | 0 | B230, MA67 |
Combat Sport (Karate) | 13 | DX-1 | 0 | B184 |
Elbow Strike (Karate) | 14 | -2 | 0 | B230, MA71 |
Exotic Hand Strike (Karate) | 16 | +0 | 2 | MA71 |
Hammer Fist (Karate) | 16 | +0 | 1 | MA73 |
Head Butt (Karate) | 15 | -1 | 0 | MA74 |
Jump Kick (Karate) | 13 | -3 | 2 | B231, MA75 |
Karate | 16 | DX+2 | 12 | B203 |
Kicking (Karate) | 16 | +0 | 3 | B231, MA75 |
Knee Strike (Karate) | 16 | +0 | 1 | B232 |
Savoir-Faire (Dojo) | 13 | IQ+0 | 1 | B218 |
Spinning Kick (Karate) | 14 | -2 | 2 | MA79 |
Stamp Kick (Karate) | 14 | -2 | 2 | MA80 |
Kyokushin (Cinematic) | ||||
Breaking Blow | 11 | IQ-2 | 1 | B182 |
Immovable Stance | 12 | DX-2 | 1 | B201 |
Kiai | 12 | HT+0 | 4 | B203 |
Lethal Kick (Karate) | 12 | -4 | 0 | MA85 |
Lethal Strike (Karate) | 14 | -2 | 0 | MA85 |
Mental Strength | 13 | Will+0 | 1 | B209 |
Power Blow | 12 | Will-1 | 2 | B215 |
Pressure Points | 16 | IQ+3 | 16 | B215 |
Pressure Secrets | 14 | IQ+1 | 12 | B215 |
Pressure-Point Strike (Karate) | 16 | +0 | 2 | MA87 |
Misc | ||||
Cooking | 12 | IQ-1 | 1 | B185 |
Esoteric Medicine | 12 | Per-1 | 2 | B192 |
Leadership | 12 | IQ-1 | 1 | B204 |
Naturalist/TL4 (Earthlike) | 12 | IQ-1 | 1 | B211 |
Sewing/TL4 | 14 | DX+0 | 1 | B219 |
Stealth | 14 | DX+0 | 2 | B222 |
Strategy (Land) | 12 | IQ-1 | 2 | B222 |
Survival (Woodlands) | 12 | Per-1 | 1 | B223 |
Tactics | 12 | IQ-1 | 2 | B224 |
Tracking | 12 | Per-1 | 1 | B226 |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
---|---|---|---|---|---|---|---|
Head Butt | Head Butt | 15 | no | no | 1d+2 | C | |
Natural | Kick | 14 | No | 1d+3 cr | C,1 | ||
Natural | Punch | 16 | 12 | 1d+2 cr | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
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Equipment (6 lb, $75) | ? | # | $ | Lb | Sum $ | Sum Lb | Ref |
---|---|---|---|---|---|---|---|
Heavy Cloak | C | 1 | 50 | 5 lb | 50 | 5 lb | B287 |
Leather Shoes | E | 1 | 25 | 1 lb | 25 | 1 lb |
Chelsie is a martial artist. She needs no weapons.
She leads an oddish life-style, meditating daily due to her Discipline of Faith. Her Vows are part of this. She may be a vegetarian, but she loves to eat.
She retired after she got married and became a house-wife. When her husband died in the line of duty (eaten by a monster) she had to get work to support her family (four children). Adventuring is the only work she ever had that payed well, so she's at it again. Her younger brother takes care of her children when she's away.
Karen calls her "Krummy." She hates this nick-name, but Gwen is picking up on it, too.
In combat, Chelsie is quite dangerous. She always attempts to end a fight in the quickest, most lethal way possible. She normally attempts to use Pressure Points and/or Pressure Secrets in combination with an attack to the face, neck or groin, usually going for whatever location is least armored.
She is equally at ease punching and kicking. Usually, she punches with one hand and kicks with one leg, in order to get the extra point of damage a kick inflicts.