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Buckle.gcs

Buckle

Identity
Name Buckle
Title
Religion
Player Information
Player NPC
Campaign Islands of War
Created On May 29, 2011
Description
Race Golem Height 10” Hair None
Gender N/A Weight 20 lb Eyes Glowing Red
Age 3 Size -3 Skin Iron, Rusty
Birthday December 24 TL 4 Hand Right
200 points
Attributes 60
Advantages 282
Disadvantages -225
Quirks -5
Skills 18
Spells 0
Race 70
Earned 0
Attributes
Strength (ST) 10
Dexterity (DX) 12
Intelligence (IQ) 10
Health (HT) 12
Will 10
Fright Check 12
Basic Speed 6
Basic Move 6
Perception 10
Vision 10
Hearing 10
Taste and Smell 10
Touch 10
Damage (Thrust, Swing) 1d-2, 1d
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 20 lb 6 10
Light (1) 40 lb 4 9
Medium (2) 60 lb 3 8
Heavy (3) 120 lb 2 7
X-Heavy (4) 200 lb 1 6
Lifting & Moving Things
Basic Lift 20 lb
One-Handed Lift 40 lb
Two-Handed Lift 160 lb
Shove and Knock Over 240 lb
Running Shove and Knock Over 480 lb
Carry on Back 300 lb
Shift Slightly 1,000 lb
Hit Location
Roll Where - DR
- Eye -9 8
3-4 Skull -7 22
5 Face -5 20
6-7 R. Leg -2 20
8 R. Arm -2 20
9-10 Torso 0 20
11 Groin -3 20
12 L. Arm -2 20
13-14 L. Leg -2 20
15 Hand -4 20
16 Foot -4 20
17-18 Neck -5 20
- Vitals -3 20
Fatigue/Hit Points
Current FP
Basic FP 12
Tired 3
Collapse 0
Unconscious -12
Current HP
Basic HP 10
Reeling 3
Collapse 0
Check #1 -10
Check #2 -20
Check #3 -30
Check #4 -40
Dead -50
Traits Points Ref
Advantages
281
Arms/Legs
4 blades: each can be used as a leg or two can be used as an arm; SM increases when the blades are extended
143
Alternate Form (Large Shield)
Reduced Time 3, +60% (base only); Once On, Stays On, +50% (base only).
Blades extend out, widen and interlock, forming a large shield; some of the blades harmlessly wrap around the holder's arm like straps
32 B83
Buzzsaw Mode (SM -2)
101
Flight
Winged, -25%; Link, +10%.
34 B56
Innate Attack (Cut) 4
Melee Attack (Reach 1, No Parry), -30%; Can Be Wielded, +20%; Link, +20%.
31 B61
Lifting ST 20
No Fine Manipulators, -40%.
36 B65
Buzzsaw Mode + One Arm (SM-2)
102
Claws, Sharp (Feet)
0 B42
Claws, Sharp (Hands)
5 B42
Flight
Winged, -25%; Link, +10%.
34 B56
Innate Attack (Cut) 2
Melee Attack (Reach 1, No Parry), -30%; Can Be Wielded, +20%; Link, +20%.
16 B61
Lifting ST 5
15 B65
Modified Arms
One Arm, x0.5; Extra-Flexible, +10; Foot Manipulator, -6.
2 B53
Remove No Manipulators and add One Arm
30
Two Arms (SM -2)
64
Claws, Sharp (Feet)
0 B42
Claws, Sharp (Hands)
5 B42
Extra Legs
Four, +5.
5 B54
Modified Arms
Extra-Flexible, +10; Foot Manipulator, -6.
4 B53
Remove No Manipulators
50
Blinding Flash: Affliction 1
Disadvantage: Blindness, +50%; Area Effect (8 yard radius), +150%; Vision-Based, +150%; Emanation, -20%; Reduced Duration (1/30), -30%.
40 B35
Combat Reflexes
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
15 B43
Compartmentalized Mind 1
Dedicated Controls, -40 (base only).
This is a handle on Buckle's underside, allowing the holder to be carried when Buckle flies and/or use it as a buzzsaw
10 B43
Damage Resistance 8
Can't wear armor, -40%.
24 B47
Damage Resistance 12
Can't wear armor, -40%; Directional (Top (Normal Form), Front (Shield Form)), -20%.
24 B47
Doesn't Eat or Drink
10 B50
Sealed
15 B82
Disadvantages
-225
Callous
-5 B125
Dependency (Winding in Golem's Buckle Socket)
Rarity: Rare, -30; Frequency: Daily (Lose 1 HP per hour after missing a daily dose), x3.
Loses consciousness and stops functioning completely instead of taking damage
-90 B130
Horizontal
-10 B139
Incurious
CR: 12 (Quite Often).
-5 B140
No Mana Shutdown
Instantly winds down and all joints lock without mana
-20 Thm119
No Manipulators
-50 B145
Odious Personal Habit
-1 Reaction, -5.
General grumpiness and complaining
-5 B22
Supernatural Features (No Reflection)
-10 B157
Vulnerability (Acid, Damage x3)
-30 B161
Languages
0
Language: Common
Native, -6; Spoken (Native), +3; Written (Native), +3.
0 B24
Mechanical Golem
70
Advantages
185
Doesn't Breathe
20 B49
Doesn't Sleep
20 B50
Eidetic Memory
Photographic, +5.
10 B51
High Pain Threshold
Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture
10 B59
Injury Tolerance (No Blood)
5 B61
Injury Tolerance (No Brain)
5 B61
Injury Tolerance (No Neck)
Golems have a neck It just isn't a vulnerable spot
5 B61
Injury Tolerance (Unliving)
20 B61
Resistant
Mental Attack, +30; Immunity, x1.
30 B81
Resistant
Metabolic Hazards, +30; Immunity, x1.
30 B81
Unaging
15 B95
Unfazeable
15 B95
Disadvantages
-115
Cannot Speak
Everything comes out as “buzz” or “bzzz”, but he does technically speak
-15 B125
No Sense of Smell/Taste
-5 B146
Numb
-20 B146
Reprogrammable
Golem is his master
-10 B150
Social Stigma (Valuable Property)
-10 B156
Unhealing (Total)
-30 B160
Wealth (Dead Broke)
-25 B25
Features
0
Neither has nor spends Fatigue Points
0
Wears out instead of aging
0 B263
Perks
1
Accessory (Flashlight Eyes)
1 B100
Quirks
-5
Cannot Float
-1 B165
Glowing Red Eyes
-1
Sexless
-1 B165
Thinks Golem is stupid
Buckle loves to prove this
-1 B164
Unnatural Features (No Body Heat) 1
-1 B22
Skills SL RSL Pts Ref
Athletic
Aerobatics
11 DX-1 2 B174
Climbing
12 DX+0 2 B183
Flight
12 HT+0 2 B195
Combat
Brawling
14 DX+2 4 B182
Misc
Games (Chess)
12 IQ+2 4 B197
Stealth
13 DX+1 4 B222
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Claws, Sharp (Feet) Kick 12 No No 1d-1 cut C,1
Claws, Sharp (Hands) Slash 14 11 No 1d-2 cut C
Innate Attack (Cut) 2 Blade Buzzsaw 14 No No 2d+2 1
Innate Attack (Cut) 4 Blade Buzzsaw 14 No No 4d+4 1
Natural Kick 12 No 1d-1 cr C,1
Natural Punch 14 11 1d-2 cr C
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Equipment (0 lb, $0) ? # $ Lb Sum $ Sum Lb Ref

Notes

Buzzsaw Mode Carrying Capacity:
None: 180 lbs, Move 12
Light: 360 lbs, Move 9
Medium: 540 lbs, Move 7
Heavy: 1080 lbs, Move 4
X-Heavy: 1800 lbs, Move 2

Buzzsaw Mode + 1 Arm Carrying Capacity:
None: 45 lbs, Move 12
Light: 90 lbs, Move 9
Medium: 135 lbs, Move 7
Heavy: 270 lbs, Move 4
X-Heavy: 450 lbs, Move 2

Buckle is a small, circular device that plugs into a socket in Golem's body where one would normally find a belt buckle. This socket winds Buckle.

It has a pair of slot-like grooves that extend the whole way around it's edge. Buckle can extend a set of four blades from these grooves that it uses as a combination of arms and legs. Each blade is a leg and a pair of blades can serve as an arm. These blades can also whirl around at high speed to lift Buckle into the air like a helicopter (two pair of counter-rotating proprellors).

Buckle has a handle on the bottom that allows it to carry a passenger. It can also be used like a buzzsaw when held by this handle.

Buckle's blades can be switched into a defensive mode where they widen and interlock, with a set of arm loops that allow it to serve it's user as a shield.

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