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Adventurer Druid.gcs

Adventurer Druid

Identity
Name Adventurer Druid
Title
Religion
Player Information
Player NPC
Campaign Islands of War
Created On Nov 14, 2010
Description
Race Human Height 70 in Hair Varies
Gender Varies Weight 155 lb Eyes Varies
Age 28 Size +0 Skin Varies
Birthday Varies TL 4 Hand Varies
150 points
Attributes 0
Advantages 104
Disadvantages 0
Quirks 0
Skills 46
Spells 0
Race 0
Earned 0
Attributes
Strength (ST) 10
Dexterity (DX) 11
Intelligence (IQ) 12
Health (HT) 11
Will 12
Fright Check 12
Basic Speed 5.5
Basic Move 5
Perception 12
Vision 12
Hearing 12
Taste and Smell 12
Touch 12
Damage (Thrust, Swing) 1d-2, 1d
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 20 lb 5 8
Light (1) 40 lb 4 7
Medium (2) 60 lb 3 6
Heavy (3) 120 lb 2 5
X-Heavy (4) 200 lb 1 4
Lifting & Moving Things
Basic Lift 20 lb
One-Handed Lift 40 lb
Two-Handed Lift 160 lb
Shove and Knock Over 240 lb
Running Shove and Knock Over 480 lb
Carry on Back 300 lb
Shift Slightly 1,000 lb
Hit Location
Roll Where - DR
- Eye -9 0
3-4 Skull -7 2
5 Face -5 0
6-7 R. Leg -2 0
8 R. Arm -2 0
9-10 Torso 0 0
11 Groin -3 0
12 L. Arm -2 0
13-14 L. Leg -2 0
15 Hand -4 0
16 Foot -4 0
17-18 Neck -5 0
- Vitals -3 0
Fatigue/Hit Points
Current FP
Basic FP 11
Tired 3
Collapse 0
Unconscious -11
Current HP
Basic HP 10
Reeling 3
Collapse 0
Check #1 -10
Check #2 -20
Check #3 -30
Check #4 -40
Dead -50
Traits Points Ref
Druid
64
Advantages
77
Divine Powers (Druid)
Divine, -10%.
Required Disadvantage is Vow
57
Fatigue Magery 70
All Spells Available (Common), +30%; Requires Holy Symbol in Hand, -20%; Unusual Methods (Religious), +0%; Animal, Elemental, Food, Guardian, Healing and Plant Spells Only, -20%.
57
Increased Intelligence 1
20 B15
Disadvantages
-12
Loner
CR: 15 (Almost All The Time), -1 Reaction Penalty.
-2 B142
Vow (Respect nature and violently oppose those who don't)
-10 B161
Quirks
-1
Proud
-1 B164
League Adventurer
40
Advantages
50
Increased Dexterity 1
20 B15
Increased Health 1
10 B14
Increased Intelligence 1
20 B15
Disadvantages
-10
Duty (League of Adventurers)
FR: 9, -5.
-5 B133
Sense of Duty
Friends & Companions
-5 B153
Skills SL RSL Pts Ref
Druid
Axe/Mace
12 DX+1 4 B208
Hook (Axe/Mace)
11 -1 5 MA74
Magic (Animal)
12 IQ+0 2
Magic (Elemental)
12 IQ+0 4
Magic (Food)
12 IQ+0 1
Magic (Guardian)
11 IQ-1 1
Magic (Healing)
12 IQ+0 1
Magic (Plant)
12 IQ+0 2
Meditation
11 Will-1 2 B207
Ritual Magic (Druid)
12 IQ+0 8 B218
Shield (Shield)
13 DX+2 4 B220
Theology (Druid)
11 IQ-1 2 B226
League Adventurer
First Aid/TL4
14 IQ+2 4 B195
Gesture
14 IQ+2 4 B198
Stealth
11 DX+0 2 B222
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Natural Kick 9 No 1d-2 cr C,1
Natural Kick w/Boots 9 No 1d-1 cr C,1
Natural Punch 11 8 1d-3 cr C
Sickle Hook 11 8U No 1d-4 cut 1 8
Sickle Swung 12 9 No 1d cut 1 8
Sickle Swung 12 9U No 1d imp 1 8
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Equipment (2 lb, $40) ? # $ Lb Sum $ Sum Lb Ref
Sickle
E 1 40 2 lb 40 2 lb MA226

Notes

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