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Bootstrap.gcs

Bootstrap

Identity
Name Bootstrap
Title
Religion
Player Information
Player NPC
Campaign Islands of War
Created On Jul 22, 2008
Description
Race Goblin Height 46 in Hair Black, Curly, Short
Gender Male Weight 80 lb Eyes Blue
Age 13 Size -1 Skin Light Green
Birthday April 22 TL 1 Hand Right
250 points
Attributes 130
Advantages 135
Disadvantages -35
Quirks -1
Skills 123
Spells 0
Race -102
Earned 0
Attributes
Strength (ST) 12
Dexterity (DX) 12
Intelligence (IQ) 12
Health (HT) 12
Will 12
Fright Check 14
Basic Speed 6
Basic Move 6
Perception 12
Vision 12
Hearing 12
Taste and Smell 12
Touch 12
Damage (Thrust, Swing) 1d-1, 1d+2
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 29 lb 6 11
Light (1) 58 lb 4 10
Medium (2) 87 lb 3 9
Heavy (3) 174 lb 2 8
X-Heavy (4) 290 lb 1 7
Lifting & Moving Things
Basic Lift 29 lb
One-Handed Lift 58 lb
Two-Handed Lift 232 lb
Shove and Knock Over 348 lb
Running Shove and Knock Over 696 lb
Carry on Back 435 lb
Shift Slightly 1,450 lb
Hit Location
Roll Where - DR
- Eye -9 0
3-4 Skull -7 4
5 Face -5 2
6-7 R. Leg -2 2
8 R. Arm -2 2
9-10 Torso 0 2
11 Groin -3 2
12 L. Arm -2 2
13-14 L. Leg -2 2
15 Hand -4 2
16 Foot -4 1
17-18 Neck -5 0
- Vitals -3 2
Fatigue/Hit Points
Current FP
Basic FP 12
Tired 3
Collapse 0
Unconscious -12
Current HP
Basic HP 12
Reeling 3
Collapse 0
Check #1 -12
Check #2 -24
Check #3 -36
Check #4 -48
Dead -60
Traits Points Ref
Advantages
130
Charisma 4
+1 to Influence rolls
20 B41
Combat Reflexes
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
15 B43
Common Sense
10 B43
Danger Sense
15 B47
Enhanced Dodge
15 B51
Fit, Very
+2 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate; lose FP at half the normal rate (in both cases, not FP spent for spells or psi powers)
15 B55
High Pain Threshold
Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture
10 B59
Intuition
15 B63
Legal Immunity (Diplomatic Immunity)
Only on Goblicus, -50%.
10 B65
Pitiable
5 B22
Disadvantages
-35
Claustrophobia (Enclosed Spaces)
CR: 15 (Almost All The Time).
-7 B149
Duty (Serve Charda)
FR: 15, -15; Extremely Hazardous, -5; Involuntary, -5.
-25 B133
Fat
+2 ST vs. knockback
-3 B19
Languages
4
Language: Common
Spoken (Accented), +2; Written (Accented), +2.
4 B24
Language: Goblin
Native, -6; Spoken (Native), +3; Written (Native), +3.
0 B24
Perks
1
Form Mastery (Spear)
Let you switch skill at any time
1 MA50
Primitive Goblin, Male
-102
Advantages
12
Infravision
10 B60
Reduced Consumption 2
Cast-Iron Stomach, -50%.
2 B80
Disadvantages
-110
Bad Smell
-2 Reaction penalty; Goblins that are taught or forced to bathe regularly do not have this trait
-10
Cowardice
CR: 9 (Fairly Often), -3 Fright Check Penalty.
-15 B129
Decreased Strength 1
-10 B14
Intolerance (Non-Goblins)
Scope: Anyone unlike you, -10.
-10 B140
Low TL 3
-15 B22
Paranoia
-10 B148
Sadism
CR: 12 (Quite Often).
-15 B152
Short Lifespan 1
-10 B154
Social Stigma (Monster)
-3 Reaction
-15 B155
Features
0
Decreased Size Modifier 1
0
Night Vision 1
Your natural environment is in darkness penalties equal to level; Any divergence from this gives you a penalty to Vision equal to the difference
0 F130
Quirks
-4
Arms Hang Down to Knees
-1
Green Skin
-1
Hates Dwarves and Gnomes
-1
Pointed Ears
-1
Quirks
-1
Dislikes Charda
-1 B164
Skills SL RSL Pts Ref
Combat
Fast-Draw/TL1 (Sling Ammo)
14 DX+2 2 B194
Knife
13 DX+1 2 B208
Sling
13 DX+1 8 B221
Spear
16 DX+4 12 B208
Staff
16 DX+4 12 B208
Wrestling
13 DX+1 4 B228
Entertainment
Dancing
11 DX-1 1 B187
Fire Eating
11 DX-1 1 B195
Hobby Skill (Juggling)
12 DX+0 1 B200
Mimicry (Speech)
11 IQ-1 2
Performance
12 IQ+0 2 B212
Singing
12 HT+0 1 B220
Sleight of Hand
11 DX-1 2 B221
Stage Combat
11 DX-1 1 B222
Ventriloquism
11 IQ-1 2 B228
Misc
Engineer/TL1 (Mining)
12 IQ+0 4 B190
Poisons/TL1
12 IQ+0 4 B214
Running
13 HT+1 4 B218
Stealth
13 DX+1 4 B222
Traps/TL1
14 IQ+2 8 B226
Outdoor
Camouflage
13 IQ+1 2 B183
Climbing
12 DX+0 2 B183
Scaling (Climbing)
12 +0 4 B233
Survival (Arctic)
12 Per+0 2 B223
Survival (Island/Beach)
12 Per+0 2 B223
Survival (Jungle)
13 Per+1 4 B223
Tracking
13 Per+1 4 B226
Weather Sense/TL1
13 IQ+1 4 B209
Social
Diplomacy
12 IQ+0 4 B187
Fast-Talk
13 IQ+1 4 B195
Gesture
13 IQ+1 2 B198
Interrogation
13 IQ+1 4 B202
Intimidation
14 Will+2 4 B202
Leadership
16 IQ+4 2 B204
Public Speaking
16 IQ+4 2 B216
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Large Knife Swung 13 9 No 1d cut C,1 6
Large Knife Thrust 13 9 No 1d-1 imp C 6
Natural Kick 10 No 1d-1 cr C,1
Natural Punch 12 10 1d-2 cr C
Spear Thrust 16 12 No 1d+1 imp 1* 9
Spear Thrust 16 12 No 1d+2 imp 1,2* 9†
Spear
Using Staff skill
Swung 16 14 No 1d+4 cr 1,2 9†
Spear
Using Staff skill
Thrust 16 14 No 1d+1 cr 1,2 9†
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Large Knife Thrown 8 +0 1d-1 imp 9/18 1 T(1) -2 6
Sling 13 0 1d+2 pi 72/120 1 1(2) -4 6
Spear Thrown 8 +2 1d+2 imp 12/18 1 T(1) -6 9
Equipment (27.8 lb, $413) ? # $ Lb Sum $ Sum Lb Ref
Armor
E 1 0 0 lb 300 18.5 lb
Heavy Leather Leggings
E 1 60 4 lb 60 4 lb B283
Heavy Leather Sleeves
E 1 50 2 lb 50 2 lb B283
Leather Armor
E 1 100 10 lb 100 10 lb B283
Leather Gloves
E 1 30 0 lb 30 0 lb B284
Leather Helm
E 1 20 0.5 lb 20 0.5 lb B284
Shoes
E 1 40 2 lb 40 2 lb B284
Weapons
E 1 0 0 lb 113 9.3 lb
Pouch, Small
E 1 10 0.5 lb 10 3.5 lb B288
Sling Stone
E 60 0 0.05 lb 0 3 lb B276
Scabbard, Knife
E 1 3 0.3 lb 43 1.3 lb
Large Knife
E 1 40 1 lb 40 1 lb B272
Sling
E 1 20 0.5 lb 20 0.5 lb B276
Spear
Using Staff skill
E 1 0 0 lb 0 0 lb B273
Spear
E 1 40 4 lb 40 4 lb B273

Notes

Bootstrap is Charda's extremely-unwilling right-hand man, so to speak. He hates her more than anyone else in the world, because she is cruel to him all day long.

Bootstrap's duties include the following:
A) He serves as Charda's mouth-piece to the rest of the tribe.
B) He is a test subject for her experiments.
C) He entertains her using various skills.
D) He is her diplomat, sent to other tribes when she is in the rare mood required to negotiate. He is recognised as a diplomat by every tribe on Goblicus, so they will not harm him. He is often used as a messenger for this very reason.
E) She takes out her frustrations on him, by beating him within an inch of his life.

He hates working for her, but things get worse if he refuses to do as she says. She once killed him and then brought him back to life to show him the price of disobedience.

Bootstrap has survived as long as he has for several good reasons:
A) Common Sense = Not doing stupid things to anger Charda.
B) Danger Sense = Knowing when to duck.
C) Enhanced Dodge = Knowing how to duck.
D) Intuition = Knowing which of multiple paths to take helps him to not get in trouble when Charda hasn't spelled things out completely, which happens all the time.
E) Pitiable + Charisma = Looking pathetic in just the right way to avoid being killed by Charda when he does screw up. Also, being able to suck up to the boss is handy.
F) Diplomacy + Fast-Talk = Knowing how to deliver bad news to Charda in such a way that she doesn't kill him.
G) Intimidation = Knowing how to get the others to do what he asks, so they don't all die at Charda's hands.

Bootstrap has developed a variety of skills to entertain Charda, because she tormented him with magic until he got better at them: Singing, Dancing, Hobby Skill (Juggling), Performance and Stage Combat.

One day she decided she wanted to see him eat fire. He learned the Fire Eating skill to avoid hurting himself the next time.

On another occasion, she threw a bag of puppets at him and demanded a puppet show. She seems quite fond of this, so he spent a great deal of his spare time learning how to throw his voice and mimic the sound of others, to improve his show. He's got a routine that looks vaguely like a Punch and Judy show; this is one of Charda's favourites.

He actually saved Charda's Elite Guard from being killed one day by insisting he needed them to put on a puppet show. They followed his lead and now respect him, at least as much as any goblin can respect another.

He picked up Sleight of Hand on his own, because he thought putting on a "magic" show might make her laugh and not kill him. One of the tribe's women serves as his assistant if he's doing a show for Charda.

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