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Squisher.gcs
Identity | |
---|---|
Name | Squisher |
Title | |
Religion |
Player Information | |
---|---|
Player | NPC |
Campaign | Islands of War |
Created On | Mar 12, 2009 |
Description | |||||
---|---|---|---|---|---|
Race | Human | Height | 123 in | Hair | Redhead, Curly, Short |
Gender | Male | Weight | 686 lb | Eyes | Blue |
Age | 21 | Size | +1 | Skin | Dark Tan |
Birthday | June 1 | TL | 4 | Hand | Right |
250 points | |
---|---|
Attributes | 180 |
Advantages | 58 |
Disadvantages | -35 |
Quirks | -1 |
Skills | 57 |
Spells | 0 |
Race | -9 |
Earned | 0 |
Attributes | |
---|---|
Strength (ST) | 24 |
Dexterity (DX) | 14 |
Intelligence (IQ) | 8 |
Health (HT) | 14 |
Will | 12 |
Fright Check | 14 |
Basic Speed | 7 |
Basic Move | 7 |
Perception | 8 |
Vision | 8 |
Hearing | 8 |
Taste and Smell | 8 |
Touch | 8 |
Damage (Thrust, Swing) | 2d+1, 4d+2 |
Encumbrance, Move & Dodge | |||
---|---|---|---|
Level | Max Load | Move | Dodge |
None (0) | 115 lb | 7 | 11 |
Light (1) | 230 lb | 5 | 10 |
• Medium (2) | 345 lb | 4 | 9 |
Heavy (3) | 690 lb | 2 | 8 |
X-Heavy (4) | 1,150 lb | 1 | 7 |
Lifting & Moving Things | |
---|---|
Basic Lift | 115 lb |
One-Handed Lift | 230 lb |
Two-Handed Lift | 920 lb |
Shove and Knock Over | 1,380 lb |
Running Shove and Knock Over | 2,760 lb |
Carry on Back | 1,725 lb |
Shift Slightly | 5,750 lb |
Hit Location | |||
---|---|---|---|
Roll | Where | - | DR |
- | Eye | -9 | 0 |
3-4 | Skull | -7 | 14 |
5 | Face | -5 | 12 |
6-7 | R. Leg | -2 | 12 |
8 | R. Arm | -2 | 12 |
9-10 | Torso | 0 | 12 |
11 | Groin | -3 | 12 |
12 | L. Arm | -2 | 12 |
13-14 | L. Leg | -2 | 12 |
15 | Hand | -4 | 10 |
16 | Foot | -4 | 9 |
17-18 | Neck | -5 | 12 |
- | Vitals | -3 | 12 |
Fatigue/Hit Points | |
---|---|
Current FP | |
Basic FP | 14 |
Tired | 4 |
Collapse | 0 |
Unconscious | -14 |
Current HP | |
Basic HP | 28 |
Reeling | 9 |
Collapse | 0 |
Check #1 | -28 |
Check #2 | -56 |
Check #3 | -84 |
Check #4 | -112 |
Dead | -140 |
Traits | Points | Ref |
---|---|---|
Advantages | 55 | |
Combat Reflexes Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader) | 15 | B43 |
High Pain Threshold Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture | 10 | B59 |
Wealth, Very Wealthy Starting wealth is 20 times average | 30 | B25 |
Disadvantages | -32 | |
Divine Curse (Pacifism: Cannot Harm Innocents) This is a curse placed on him by a wizard | -10 | B148 |
Duty (Bouncer at the Charming Sorceress' Saloon) FR: 12, -10. | -10 | B133 |
Easy to Read | -10 | B134 |
Intolerance (Wizards) Scope: Occassional, -2. | -2 | B140 |
Languages | 0 | |
Language: Common Spoken (Accented), +2. | 2 | B24 |
Language: Goblin Spoken (Broken), +1. | 1 | B24 |
Language: Ogre Native, -6; Spoken (Native), +3; Written (None), +0. | -3 | B24 |
Ogre | -9 | |
Advantages | 101 | |
Damage Resistance 5 Tough Skin, -40%. | 15 | B47 |
Extra Hit Points 4 Size 1, -10%. | 8 | B16 |
Increased Health 4 | 40 | B14 |
Increased Strength 4 Size 1, -10%. | 36 | B14 |
Reduced Consumption 2 Cast-Iron Stomach, -50%. | 2 | B80 |
Disadvantages | -110 | |
Appearance Ugly, -8. | -8 | B21 |
Bad Temper CR: 12 (Quite Often). | -10 | B124 |
Bully CR: 12 (Quite Often). | -10 | B125 |
Callous | -5 | B125 |
Decreased Intelligence 2 | -40 | B15 |
Greed CR: 9 (Fairly Often). | -22 | B137 |
Social Stigma (Monster) -3 Reaction | -15 | B155 |
Features | 0 | |
Increased Size Modifier 1 | 0 | |
Quirks | -1 | |
Misses eating humans | -1 |
Skills | SL | RSL | Pts | Ref |
---|---|---|---|---|
Combat | ||||
Brawling | 17 | DX+3 | 8 | B182 |
Neck Snap (ST) | 20 | -4 | 0 | B232, MA77 |
Two-Handed Axe/Mace | 18 | DX+4 | 16 | B208 |
Wrestling | 16 | DX+2 | 8 | B228 |
Misc | ||||
Leadership | 11 | IQ+3 | 12 | B204 |
Running | 13 | HT-1 | 1 | B218 |
Outdoor | ||||
Survival (Desert) | 11 | Per+3 | 12 | B223 |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
---|---|---|---|---|---|---|---|
Giant Dwarven Maul | Swung | 18 | 13 | No | 4d+8 cr | 1,2* | 20‡ |
Natural | Kick | 15 | No | 2d+3 cr | C,1 | ||
Natural | Kick w/Boots | 15 | No | 2d+4 cr | C,1 | ||
Natural | Punch | 17 | 12 | 2d+2 cr | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
---|
Equipment (237 lb, $12,880) | ? | # | $ | Lb | Sum $ | Sum Lb | Ref |
---|---|---|---|---|---|---|---|
Armor | E | 1 | 0 | 0 lb | 12,280 | 219 lb | |
Giant Great Helm | E | 1 | 680 | 20 lb | 680 | 20 lb | B284 |
Giant Heavy Gauntlets | E | 1 | 500 | 5 lb | 500 | 5 lb | B284 |
Giant Heavy Plate Arms | E | 1 | 3,000 | 40 lb | 3,000 | 40 lb | B283 |
Giant Heavy Plate Legs | E | 1 | 3,200 | 50 lb | 3,200 | 50 lb | B283 |
Giant Heavy Steel Corselet | E | 1 | 4,600 | 90 lb | 4,600 | 90 lb | B283 |
Giant Sollerets | E | 1 | 300 | 14 lb | 300 | 14 lb | B284 |
Giant Dwarven Maul | E | 1 | 600 | 18 lb | 600 | 18 lb | B274 |
Squisher was once the Boss (equivalent to a chieftan) of a tribe of ogres.
One day, his tribe encountered a powerful human wizard. They decided to eat the wizard, as they always did with humans.
The tribe was decimated within two minutes. As punishment, and for his own amusement, the wizard cursed Squisher so that he cannot harm innocents. Shortly after this, he gave up eating humans, since he couldn't kill them anymore.
He tried to fit in with other ogres, but they wouldn't allow him to stick around, since he wouldn't help them "catch dinner" anymore.
After a few years of wandering the island alone, Squisher walked into Shadowgate, hoping the locals would kill him. To his astonishment, they didn't.
The owner of the shadowgate Hotel (a half-ogre), instead asked him what he was doing there. Squisher simply begged to be killed. The hotel owner was surprised, but managed to get the whole story out of him.
After a long talk and some debate amongst the townsfolk, Delmar hired him to serve as bouncer for his tavern. He sleeps in the tavern's basement.
Squisher doesn't like his life, but has decided it's better than dying. Aside from that, Delmar pays him quite well and no one dares cause trouble in the bar, so his job is pretty easy.
Squisher doesn't wear his armor in the tavern.