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Brainwashed Townie (Group B).gcs
| Identity | |
|---|---|
| Name | Brainwashed Townie (Group B) |
| Title | |
| Religion | |
| Player Information | |
|---|---|
| Player | NPC |
| Campaign | Islands of War |
| Created On | Mar 11, 2009 |
| Description | |||||
|---|---|---|---|---|---|
| Race | Human | Height | 69 in | Hair | Varies |
| Gender | Male | Weight | 194 lb | Eyes | Varies |
| Age | 25 | Size | +0 | Skin | Varies |
| Birthday | Varies | TL | 4 | Hand | Varies |
| 90 points | |
|---|---|
| Attributes | 60 |
| Advantages | 20 |
| Disadvantages | -25 |
| Quirks | 0 |
| Skills | 35 |
| Spells | 0 |
| Race | 0 |
| Earned | 0 |
| Attributes | |
|---|---|
| Strength (ST) | 11 |
| Dexterity (DX) | 11 |
| Intelligence (IQ) | 11 |
| Health (HT) | 11 |
| Will | 11 |
| Fright Check | 13 |
| Basic Speed | 5.5 |
| Basic Move | 5 |
| Perception | 11 |
| Vision | 11 |
| Hearing | 11 |
| Taste and Smell | 11 |
| Touch | 11 |
| Damage (Thrust, Swing) | 1d-1, 1d+1 |
| Encumbrance, Move & Dodge | |||
|---|---|---|---|
| Level | Max Load | Move | Dodge |
| None (0) | 24 lb | 5 | 12 |
| Light (1) | 48 lb | 4 | 11 |
| • Medium (2) | 72 lb | 3 | 10 |
| Heavy (3) | 144 lb | 2 | 9 |
| X-Heavy (4) | 240 lb | 1 | 8 |
| Lifting & Moving Things | |
|---|---|
| Basic Lift | 24 lb |
| One-Handed Lift | 48 lb |
| Two-Handed Lift | 192 lb |
| Shove and Knock Over | 288 lb |
| Running Shove and Knock Over | 576 lb |
| Carry on Back | 360 lb |
| Shift Slightly | 1,200 lb |
| Hit Location | |||
|---|---|---|---|
| Roll | Where | - | DR |
| - | Eye | -9 | 0 |
| 3-4 | Skull | -7 | 4 |
| 5 | Face | -5 | 2 |
| 6-7 | R. Leg | -2 | 1 |
| 8 | R. Arm | -2 | 1 |
| 9-10 | Torso | 0 | 4 |
| 11 | Groin | -3 | 1 |
| 12 | L. Arm | -2 | 1 |
| 13-14 | L. Leg | -2 | 1 |
| 15 | Hand | -4 | 2 |
| 16 | Foot | -4 | 2 |
| 17-18 | Neck | -5 | 0 |
| - | Vitals | -3 | 4 |
| Fatigue/Hit Points | |
|---|---|
| Current FP | |
| Basic FP | 11 |
| Tired | 3 |
| Collapse | 0 |
| Unconscious | -11 |
| Current HP | |
| Basic HP | 11 |
| Reeling | 3 |
| Collapse | 0 |
| Check #1 | -11 |
| Check #2 | -22 |
| Check #3 | -33 |
| Check #4 | -44 |
| Dead | -55 |
| Traits | Points | Ref |
|---|---|---|
| Advantages | 20 | |
| Combat Reflexes Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader) | 15 | B43 |
| Fit +1 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate (but not FP spent for spells or psi powers) | 5 | B55 |
| Disadvantages | -25 | |
| Delusion (Major: I'm a well-paid mercenary) For most, this will fade within a few weeks | -10 | B130 |
| Mundane Background | -10 | B144 |
| Sense of Duty Friends & Companions | -5 | B153 |
| Skills | SL | RSL | Pts | Ref |
|---|---|---|---|---|
| Combat | ||||
| Bow | 12 | DX+1 | 4 | B182 |
| Broadsword | 12 | DX+1 | 4 | B208 |
| Knife | 13 | DX+2 | 4 | B208 |
| Shield (Shield) | 12 | DX+1 | 2 | B220 |
| Throwing | 11 | DX+0 | 2 | B226 |
| Everyman | ||||
| Area Knowledge (Shadow Reef) | 12 | IQ+1 | 2 | B176 |
| First Aid/TL4 | 12 | IQ+1 | 2 | B195 |
| Knot-Tying | 11 | DX+0 | 1 | B203 |
| Outdoor | ||||
| Climbing | 9 | DX+0 | 2 | B183 |
| Hiking | 11 | HT+0 | 2 | B200 |
| Survival (Desert) | 11 | Per+0 | 2 | B223 |
| Social | ||||
| Merchant | 13 | IQ+2 | 8 | B209 |
| Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
|---|---|---|---|---|---|---|---|
| Broadsword | Swung | 12 | 13 | No | 1d+2 cut | 1 | 10 |
| Broadsword | Thrust | 12 | 13 | No | 1d cr | 1 | 10 |
| Large Knife | Swung | 13 | 12 | No | 1d-1 cut | C,1 | 6 |
| Large Knife | Thrust | 13 | 12 | No | 1d-1 imp | C | 6 |
| Large Shield | 12 | No | 13 | 1d-1 cr | 1 | 0 | |
| Natural | Kick | 9 | No | 1d-1 cr | C,1 | ||
| Natural | Kick w/Boots | 9 | No | 1d cr | C,1 | ||
| Natural | Punch | 11 | 12 | 1d-2 cr | C |
| Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
|---|---|---|---|---|---|---|---|---|---|---|
| Large Knife | Thrown | 7 | +0 | 1d-1 imp | 8/16 | 1 | T(1) | -2 | 6 | |
| Longbow | 12 | 3 | 1d+1 imp | 165/220 | 1 | 1(2) | -8 | 11† |
| Equipment (60.3 lb, $1,688) | ? | # | $ | Lb | Sum $ | Sum Lb | Ref |
|---|---|---|---|---|---|---|---|
| Armor | E | 1 | 0 | 0 lb | 790 | 24.5 lb | |
| Boots | E | 1 | 80 | 3 lb | 80 | 3 lb | B284 |
| Cloth Sleeves | E | 1 | 20 | 2 lb | 20 | 2 lb | B283 |
| Elven Mail Shirt | E | 1 | 600 | 16 lb | 600 | 16 lb | B283 |
| Leather Gloves | E | 1 | 30 | 0 lb | 30 | 0 lb | B284 |
| Leather Helm | E | 1 | 20 | 0.5 lb | 20 | 0.5 lb | B284 |
| Leather Pants | E | 1 | 40 | 3 lb | 40 | 3 lb | B283 |
| Weapons | E | 1 | 0 | 0 lb | 898 | 35.8 lb | |
| Large Shield | E | 1 | 90 | 25 lb | 90 | 25 lb | B287 |
| Longbow | E | 1 | 200 | 3 lb | 200 | 3 lb | B275 |
| Quiver Holds 20 arrows | E | 1 | 20 | 1 lb | 60 | 3 lb | |
| Arrow | E | 20 | 2 | 0.1 lb | 40 | 2 lb | B276 |
| Scabbard, Knife | E | 1 | 3 | 0.3 lb | 43 | 1.3 lb | |
| Large Knife | E | 1 | 40 | 1 lb | 40 | 1 lb | B272 |
| Scabbard, Sword | E | 1 | 5 | 0.5 lb | 505 | 3.5 lb | |
| Broadsword | E | 1 | 500 | 3 lb | 500 | 3 lb | B271 |
Half of this group will hold back and fire arrows. The other half will charge in for melee.