This page was generated from this file:
Demon Ninja Snowman.gcs

Demon Ninja Snowman

Identity
Name Demon Ninja Snowman
Title
Religion
Player Information
Player NPC
Campaign Islands of War
Created On Mar 1, 2009
Description
Race Snowman Height 69 in Hair None
Gender N/A Weight 170 lb Eyes Coal
Age 0 Size +0 Skin Snow
Birthday N/A TL 4 Hand Right
250 points
Attributes 40
Advantages 258
Disadvantages -155
Quirks 0
Skills 49
Spells 0
Race 58
Earned 0
Attributes
Strength (ST) 12
Dexterity (DX) 14
Intelligence (IQ) 7
Health (HT) 10
Will 7
Fright Check 9
Basic Speed 6
Basic Move 6
Perception 7
Vision 7
Hearing 7
Taste and Smell 7
Touch 7
Damage (Thrust, Swing) 1d-1, 1d+2
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 29 lb 6 10
Light (1) 58 lb 4 9
Medium (2) 87 lb 3 8
Heavy (3) 174 lb 2 7
X-Heavy (4) 290 lb 1 6
Lifting & Moving Things
Basic Lift 29 lb
One-Handed Lift 58 lb
Two-Handed Lift 232 lb
Shove and Knock Over 348 lb
Running Shove and Knock Over 696 lb
Carry on Back 435 lb
Shift Slightly 1,450 lb
Hit Location
Roll Where - DR
- Eye -9 0
3-4 Skull -7 5
5 Face -5 3
6-7 R. Leg -2 3
8 R. Arm -2 3
9-10 Torso 0 3
11 Groin -3 3
12 L. Arm -2 3
13-14 L. Leg -2 3
15 Hand -4 3
16 Foot -4 3
17-18 Neck -5 3
- Vitals -3 3
Fatigue/Hit Points
Current FP
Basic FP 10
Tired 3
Collapse 0
Unconscious -10
Current HP
Basic HP 12
Reeling 3
Collapse 0
Check #1 -12
Check #2 -24
Check #3 -36
Check #4 -48
Dead -60
Traits Points Ref
Advantages
257
Combat Reflexes
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
15 B43
Hard to Subdue 6
12 B59
Magical Abilities
Power Modifier (Magical), -10%.
185
Regeneration
Very Fast (You recover 1 HP per second), +100; Limited: Unkillable Only, -40%.
50 B80
Unkillable 3
Reappears next to Snow King
135 B95
Trained by a Master
30 B93
Unaging
15 B95
Disadvantages
-155
Fragile (Unnatural)
-50 B137
Low Empathy
-20 B142
No Sense of Smell/Taste
No Carrot Nose
-5 B146
Overconfidence
CR: 12 (Quite Often).
-5 B148
Reprogrammable
Obeys the Snow King
-10 B150
Slave Mentality
-40 B154
Wealth (Dead Broke)
-25 B25
Perk
1
Accessory (Skis)
Made of ice and are retractable
1 B100
Snowman
58
Advantages
178
Damage Resistance 3
Can't wear armor, -40%; Semi-Ablative, -20%; Partial (Arms Only), -20%.
Arms made of tree branches with tough bark
3 B47
Doesn't Breathe
20 B49
Doesn't Eat or Drink
10 B50
High Pain Threshold
Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture
10 B59
Injury Tolerance (Homogenous)
40 B60
Resistant
Metabolic Hazards, +30; Immunity, x1.
30 B81
Resistant
Mental Attack, +30; Immunity, x1.
30 B81
Temperature Tolerance 20
Cold Tolerance
20 B93
Unfazeable
15 B95
Disdvantages
-120
Dependency (Mana)
Rarity: Very Common, -5; Frequency: Constantly (Lose 1 HP per minute without it), x5.
-25 B130
Numb
-20 B146
Social Stigma (Monster)
-3 Reaction
-15 B155
Vulnerability (Burning, Damage x4)
-60 B161
Features
0
No Legs (Slithers)
0 B145
Terrain Adaptation (Snow)
Unstable on solid ground, -5.
0 B93
Perks
1
Sleeps Standing Up
1
Quirks
-1
Sexless
-1 B165
Skills SL RSL Pts Ref
Combat
Acrobatic Stand (Acrobatics)
14 +0 6 MA65
Acrobatics
14 DX+0 4 B174
Flying Jump Kick (Karate)
14 +0 7 MA83
Judo
Allows parrying two different attacks per turn, one with each hand.
14 DX+0 4 B203
Judo Throw (Judo)
14 +0 2 MA75
Jumping
16 DX+2 4 B203
Karate
14 DX+0 4 B203
Throwing Art
14 DX+0 4 B226
Misc
Skiing
12 HT+2 12 B221
Stealth
14 DX+0 2 B222
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Natural Punch 14 11 1d-1 cr C
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Equipment (0 lb, $0) ? # $ Lb Sum $ Sum Lb Ref

Notes

These are snow men with facial features formed mostly from coal. Their faces lack noses, because the children were adding carrots as a last step and never quite got around to this step on all but the Snow King. Some few of them don't even have coal eyes; the children were running out on some of the later snowmen and began poking holes in their faces instead.

In battle, these creatures begin with a Flying Jump Kick, usually followed by All-Out Attacks. They care little about defense, as they'll just reform next to the Snow King when they die. They care more about getting some kind of solid blow in before they die.

When slain in battle, they explode harmlessly, covering everything around them in a light dusting of snow. This is not an attack, it does no damage and doesn't even obscure vision. It's just a special effect of their Unkillable nature.

Back to top
CC Attribution-Noncommercial-Share Alike 3.0 Unported
chimeric.de = chi`s home Valid CSS Driven by DokuWiki do yourself a favour and use a real browser - get firefox!! Recent changes RSS feed Valid XHTML 1.0