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Typical Shadow.gcs

Typical Shadow

Identity
Name Typical Shadow
Title
Religion
Player Information
Player NPC
Campaign Islands of War
Created On Feb 7, 2010
Description
Race Human Height 70 in Hair Bald
Gender Male Weight 117 lb Eyes Blue
Age 21 Size +0 Skin Tan
Birthday February 28 TL 4 Hand Right
250 points
Attributes 60
Advantages 15
Disadvantages -15
Quirks 0
Skills 14
Spells 0
Race 177
Earned -1
Attributes
Strength (ST) 12
Dexterity (DX) 12
Intelligence (IQ) 7
Health (HT) 12
Will 10
Fright Check 12
Basic Speed 6
Basic Move 6
Perception 12
Vision 12
Hearing 12
Taste and Smell 12
Touch 12
Damage (Thrust, Swing) 1d-1, 1d+2
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 29 lb 6 10
Light (1) 58 lb 4 9
Medium (2) 87 lb 3 8
Heavy (3) 174 lb 2 7
X-Heavy (4) 290 lb 1 6
Lifting & Moving Things
Basic Lift 29 lb
One-Handed Lift 58 lb
Two-Handed Lift 232 lb
Shove and Knock Over 348 lb
Running Shove and Knock Over 696 lb
Carry on Back 435 lb
Shift Slightly 1,450 lb
Hit Location
Roll Where - DR
- Eye -9 20
3-4 Skull -7 22
5 Face -5 20
6-7 R. Leg -2 20
8 R. Arm -2 20
9-10 Torso 0 20
11 Groin -3 20
12 L. Arm -2 20
13-14 L. Leg -2 20
15 Hand -4 20
16 Foot -4 20
17-18 Neck -5 20
- Vitals -3 20
Fatigue/Hit Points
Current FP
Basic FP 12
Tired 3
Collapse 0
Unconscious -12
Current HP
Basic HP 12
Reeling 3
Collapse 0
Check #1 -12
Check #2 -24
Check #3 -36
Check #4 -48
Dead -60
Traits Points Ref
Advantages
15
Combat Reflexes
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
15 B43
Disadvantages
-15
Heliophobia (Sun)
CR: 12 (Quite Often).
-15 B150
Shadow
177
Advantages
337
Damage Resistance 20
Can't wear armor, -40%; Limited (Cold), -60%.
20 B47
Dark Vision
Can see colors in the dark, +20%.
30 B47
Doesn't Breathe
20 B49
Doesn't Eat or Drink
10 B50
Dominance
Victim must die from leech
20 B50
Indomitable
15 B60
Invisibility
Extended (Infravision and Ultravision) 2, +40%; Visible Shadow, -10%.
52 B63
Leech 4
Accelerated Healing, +25%; Heals FP (Player Chooses), +60%; Steal FP then HP, +50%; Hazard: Freezing, +20%; Uses Modifying Dice + Adds Rule (See p. B269), +0%.
This is 1d of damage
95 P96
Resistant
Metabolic Hazards, +30; Immunity, x1.
30 B81
Resistant
Mind Control, +30; Immunity, x1.
30 B81
Unaging
15 B95
Disadvantages
-160
Bloodlust
CR: 6 (Rarely).
-20 B125
Dependency (Stolen FP/HP)
Rarity: Occasional, -20; Illegal, -5; Frequency: Daily (Lose 1 HP per hour after missing a daily dose), x3.
-75 B130
Dread (Religious Symbols) 1
Occational, x1.
-10 B132
Dread (Sunlight/Strong Light) 1
-10 B132
Intolerance (The Living)
Scope: Anyone unlike you, -10.
-10 B140
Lifebane
-10 B142
Supernatural Features (No Body Heat)
-5 B157
Weakness (Sunlight/Strong Light, 1D/Min)
-20 B161
Features
0
Undead: Affected by True Faith, Holy Water, etc.
0
Skills SL RSL Pts Ref
Brawling
13 DX+1 2 B182
Stealth
13 DX+1 4 B222
Wrestling
14 DX+2 8 B228
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Natural Kick 11 No 1d-1 cr C,1
Natural Kick w/Boots 11 No 1d cr C,1
Natural Punch 13 10 1d-2 cr C
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Equipment (0 lb, $0) ? # $ Lb Sum $ Sum Lb Ref

Notes

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