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Typical Medusa.gcs
Identity | |
---|---|
Name | Typical Medusa |
Title | |
Religion |
Player Information | |
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Player | NPC |
Campaign | Islands of War |
Created On | May 3, 2010 |
Description | |||||
---|---|---|---|---|---|
Race | Medusa | Height | 69 in | Hair | Snakes |
Gender | Female | Weight | 161 lb | Eyes | Varies |
Age | 25 | Size | +0 | Skin | Varies |
Birthday | Varies | TL | 4 | Hand | Varies |
350 points | |
---|---|
Attributes | 130 |
Advantages | 55 |
Disadvantages | 0 |
Quirks | 0 |
Skills | 51 |
Spells | 0 |
Race | 109 |
Earned | 5 |
Attributes | |
---|---|
Strength (ST) | 13 |
Dexterity (DX) | 13 |
Intelligence (IQ) | 11 |
Health (HT) | 12 |
Will | 11 |
Fright Check | 13 |
Basic Speed | 6.25 |
Basic Move | 6 |
Perception | 11 |
Vision | 11 |
Hearing | 11 |
Taste and Smell | 11 |
Touch | 11 |
Damage (Thrust, Swing) | 1d, 2d-1 |
Encumbrance, Move & Dodge | |||
---|---|---|---|
Level | Max Load | Move | Dodge |
• None (0) | 34 lb | 6 | 10 |
Light (1) | 68 lb | 4 | 9 |
Medium (2) | 102 lb | 3 | 8 |
Heavy (3) | 204 lb | 2 | 7 |
X-Heavy (4) | 340 lb | 1 | 6 |
Lifting & Moving Things | |
---|---|
Basic Lift | 34 lb |
One-Handed Lift | 68 lb |
Two-Handed Lift | 272 lb |
Shove and Knock Over | 408 lb |
Running Shove and Knock Over | 816 lb |
Carry on Back | 510 lb |
Shift Slightly | 1,700 lb |
Hit Location | |||
---|---|---|---|
Roll | Where | - | DR |
- | Eye | -9 | 3 |
3-4 | Skull | -7 | 5 |
5 | Face | -5 | 3 |
6-7 | R. Leg | -2 | 5 |
8 | R. Arm | -2 | 5 |
9-10 | Torso | 0 | 5 |
11 | Groin | -3 | 5 |
12 | L. Arm | -2 | 5 |
13-14 | L. Leg | -2 | 5 |
15 | Hand | -4 | 5 |
16 | Foot | -4 | 5 |
17-18 | Neck | -5 | 3 |
- | Vitals | -3 | 5 |
Fatigue/Hit Points | |
---|---|
Current FP | |
Basic FP | 12 |
Tired | 3 |
Collapse | 0 |
Unconscious | -12 |
Current HP | |
Basic HP | 13 |
Reeling | 4 |
Collapse | 0 |
Check #1 | -13 |
Check #2 | -26 |
Check #3 | -39 |
Check #4 | -52 |
Dead | -65 |
Traits | Points | Ref |
---|---|---|
Advantages | 55 | |
Combat Reflexes Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader) | 15 | B43 |
Heroic Archer Reduce arrow ready time by one round with roll/penalty and Acc bonus without aiming or ignore bulk | 20 | DF1:14 |
Weapon Master One weapon: Bow | 20 | B99 |
Medusa | 109 | |
Advantages | 167 | |
Appearance Very Beautiful, +16. | 16 | B21 |
Petrifying Gaze | 63 | |
Affliction 1 Petrification, +300%; Vision-Based, +150%; Area Effect (8 yard radius semi-circle), +75%; Emanation, -20%; Always On, -20%; Only Works on Flesh Targets (Targets must have a body composed of flesh, either living or undead), -10%; Cosmic (Works even when dead at +1 to resist for each day dead, including the day the medusa died), +50%. Emanates from face and area effect follows head motions; covering the face blocks the effect; targets must see the Medusa's face directly to be affected; looking away or looking at the Medusa through a mirror will protect | 63 | B35 |
Resistant Any other medusa's petrification effect, +5; Immunity, x1. Protects from any other Medusa's petrifying gaze | 5 | B81 |
Snake Hair Alternate numbers of attacking snakes are possible | 83 | |
Extra Attack 4 Single Skill (Biting), -20%; Uncontrollable, -30%; Only With Extra Mouths, -20%. | 30 | B53 |
Extra Mouth 4 Uncontrollable, -30%; Cannot Speak (Can hiss like a snake), -15%. | 11 | B55 |
Innate Attack (Toxic) 1 Cyclic 18 (10 sec), +900%; Follow-Up (Fangs), +0%. Medusa anti-venom or a generalized poison cure will stop the cycles | 40 | B62 |
Teeth, Fangs Only for snake hair | 2 | B91 |
Disadvantages | -55 | |
Bloodlust CR: 12 (Quite Often). | -10 | B125 |
Intolerance (Non-Medusa) Scope: Anyone unlike you, -10. | -10 | B140 |
Sadism CR: 12 (Quite Often). | -15 | B152 |
Social Stigma (Monster) -3 Reaction | -15 | B155 |
Susceptible (Own Reflected Gaze) 5 Only via mirrors, not water or other reflective surfaces | -5 | B158 |
Quirks | -3 | |
Likes Flickering Shadows | -1 | B164 |
Unnatural Features (Pale skin) 1 | -1 | B22 |
Unnatural Features (Snakes for Hair) 1 | -1 | B22 |
Skills | SL | RSL | Pts | Ref |
---|---|---|---|---|
Combat | ||||
Bow | 18 | DX+5 | 20 | B182 |
Fast-Draw (Arrow) | 16 | DX+3 | 4 | B194 |
Zen Archery | 12 | IQ+1 | 12 | B228 |
Misc | ||||
Acrobatics | 12 | DX-1 | 2 | B174 |
Climbing | 12 | DX-1 | 1 | B183 |
Meditation | 10 | Will-1 | 2 | B207 |
Observation | 11 | Per+0 | 2 | B211 |
Stealth | 14 | DX+1 | 4 | B222 |
Tracking | 12 | Per+1 | 4 | B226 |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
---|---|---|---|---|---|---|---|
Natural | Kick | 11 | No | 1d cr | C,1 | ||
Natural | Kick w/Boots | 11 | No | 1d+1 cr | C,1 | ||
Natural | Punch | 13 | 10 | 1d-1 cr | C | ||
Teeth, Fangs Only for snake hair | Bite | 13 | No | No | 1d-1 imp | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
---|---|---|---|---|---|---|---|---|---|---|
Composite Bow | 18 | 3 | 1d+5 imp | 260/325 | 1 | 1(2) | -7 | 10† |
Equipment (33.25 lb, $33,340) | ? | # | $ | Lb | Sum $ | Sum Lb | Ref |
---|---|---|---|---|---|---|---|
Armor | E | 1 | 0 | 0 lb | 29,140 | 21.25 lb | |
Boots | E | 1 | 80 | 3 lb | 80 | 3 lb | B284 |
Face Mask Only worn to prevent petrifying others: for talking to non-medusa | C | 1 | 100 | 2 lb | 100 | 2 lb | B284 |
Heavy Leather Leggings | E | 1 | 60 | 4 lb | 60 | 4 lb | B283 |
Heavy Leather Sleeves | E | 1 | 50 | 2 lb | 50 | 2 lb | B283 |
Ironskin Amulet Alchemical. | E | 1 | 28,720 | 0.25 lb | 28,720 | 0.25 lb | DF1:30 |
Leather Armor | E | 1 | 100 | 10 lb | 100 | 10 lb | B283 |
Leather Gloves | E | 1 | 30 | 0 lb | 30 | 0 lb | B284 |
Potion Belt 4 bottles/8 vials. Ready/Fast-Draw. +2 DR for contents. | E | 1 | 60 | 1 lb | 3,240 | 5 lb | DF1:25 |
Great Healing Potion Potion. 4d HP. | E | 2 | 1,000 | 0.5 lb | 2,000 | 1 lb | DF1:29 |
Major Healing Potion Potion. 2d HP. | E | 2 | 350 | 0.5 lb | 700 | 1 lb | DF1:29 |
Minor Healing Potion Potion. 1d HP. | E | 4 | 120 | 0.5 lb | 480 | 2 lb | DF1:29 |
Weapons | E | 1 | 0 | 0 lb | 960 | 7 lb | |
Composite Bow | E | 1 | 900 | 4 lb | 900 | 4 lb | B275 |
Quiver Holds 20 arrows | E | 1 | 20 | 1 lb | 60 | 3 lb | |
Arrow | E | 20 | 2 | 0.1 lb | 40 | 2 lb | B276 |
Medusa will normally poison their arrows by briefly holding them up for their snake hair. This uses one of their extra attacks and is done as the arrow is drawn. Fast-drawing an arrow prevents this.
If they're in the midst of melee combat, this requires a Will roll, as their hair does have a mind of it's own.