This page was generated from this file:
Rust Monster.gcs

Rust Monster

Identity
Name Rust Monster
Title
Religion
Player Information
Player NPC
Campaign Islands of War
Created On Jun 18, 2013
Description
Race Rust Monster Height 5' 8” Hair Black, Wavy, Medium
Gender Varies Weight 169 lb Eyes Brown
Age 0 Size +0 Skin Freckled
Birthday Varies TL 4 Hand Left
450 points
Attributes 0
Advantages 0
Disadvantages 0
Quirks 0
Skills 7
Spells 0
Race 443
Earned 0
Attributes
Strength (ST) 6
Dexterity (DX) 13
Intelligence (IQ) 1
Health (HT) 11
Will 12
Fright Check 12
Basic Speed 6
Basic Move 9
Perception 12
Vision 12
Hearing 12
Taste and Smell 16
Touch 12
Damage (Thrust, Swing) 1d-4, 1d-3
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 7.2 lb 9 9
Light (1) 14.4 lb 7 8
Medium (2) 21.6 lb 5 7
Heavy (3) 43.2 lb 3 6
X-Heavy (4) 72 lb 1 5
Lifting & Moving Things
Basic Lift 7.2 lb
One-Handed Lift 14.4 lb
Two-Handed Lift 57.6 lb
Shove and Knock Over 86.4 lb
Running Shove and Knock Over 172.8 lb
Carry on Back 108 lb
Shift Slightly 360 lb
Hit Location
Roll Where - DR
- Eye -9 0
3-4 Skull -7 10
5 Face -5 8
6-7 R. Leg -2 8
8 R. Arm -2 8
9-10 Torso 0 8
11 Groin -3 8
12 L. Arm -2 8
13-14 L. Leg -2 8
15 Hand -4 8
16 Foot -4 8
17-18 Neck -5 8
- Vitals -3 8
Fatigue/Hit Points
Current FP
Basic FP 11
Tired 3
Collapse 0
Unconscious -11
Current HP
Basic HP 14
Reeling 4
Collapse 0
Check #1 -14
Check #2 -28
Check #3 -42
Check #4 -56
Dead -70
Traits Points Ref
Rust Monster
443
Advantages
738
Damage Resistance 8
Can't wear armor, -40%.
24 B47
Damage Resistance 20
Can't wear armor, -40%; Limited (Metal), -40%.
20 B47
Detect
Metal, +20; Precise, +100%; Analyzing, +100%; Based on Smell, +20%.
64 B48
Discriminitory Smell
15 B49
Extra Hit Points 8
16 B16
Extra Legs
Four Legs, +5.
5 B54
Increased Basic Move 3
15 B17
Increased Dexterity 3
No Fine Manipulators, -40%.
36 B15
Increased Health 1
10 B14
Increased Perception 11
55 B16
Increased Will 11
55 B16
Rust: Innate Attack (Corrosion) 10
Aura, +80%; Melee Attack (Reach C, Destructive Parry), -20%; Cosmic (Irresistible Attack), +300%; Only Works on Metal, -40%.
420 B61
Striker, Crushing (Antenna)
Dual, +10%; No Blunt Trauma, -10%; No Knockback, -10%; No Wounding, -50%.
2 B88
Striker, Crushing (Tail)
No Blunt Trauma, -10%; No Knockback, -10%; No Wounding, -50%; Clumsy (-1 to Hit), -10%.
1 B88
Disadvantages
-295
Bestial
-10 B124
Cannot Speak
-15 B125
Decreased Intelligence 9
-180 B15
Decreased Strength 4
-40 B14
Hidebound
-5 B138
Horizontal
-10 B139
No Fine Manipulators
-30 B145
Obsession
Short term, -5.
Eating Ferrous Metals
-5 B146
Features
0
Metalavore
You eat nothing but metal and prefer ferrous metals over all others
0
Taboo Trait (Fixed IQ)
0 B263
Perks
2
Off-Hand Weapon Training (Antenna)
Replaces equal-named technique on p. B232
1 MA50
Quick Eater
You can devour an entire hex of metal objects in 1 second
1 B100
Quirks
-2
Doesn't Think Ahead
-1
Incompetence (Tactics)
-1 B164
Skills SL RSL Pts Ref
Dual-Weapon Attack (Antenna) (DX)
13 +0 5 B230, MA83
Tracking
16 Per+4 2 B226
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Striker, Crushing (Antenna) 13 9 No C
Striker, Crushing (Tail) 12 9 No C
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Equipment (0 lb, $0) ? # $ Lb Sum $ Sum Lb Ref

Notes

Back to top
CC Attribution-Noncommercial-Share Alike 3.0 Unported
chimeric.de = chi`s home Valid CSS Driven by DokuWiki do yourself a favour and use a real browser - get firefox!! Recent changes RSS feed Valid XHTML 1.0