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Necrophidius Golem.gcs

Necrophidius Golem

Identity
Name Necrophidius Golem
Title
Religion
Player Information
Player NPC
Campaign Islands of War
Created On Dec 5, 2010
Description
Race Bone Golem Height 144 in Hair None
Gender N/A Weight 90 lb Eyes Milk-white
Age 0 Size +2 Skin N/A
Birthday Varies TL 4 Hand N/A
20 points
Attributes 0
Advantages 108
Disadvantages -35
Quirks -2
Skills 12
Spells 0
Race -63
Earned 0
Attributes
Strength (ST) 14
Dexterity (DX) 12
Intelligence (IQ) 8
Health (HT) 10
Will 8
Fright Check 8
Basic Speed 6.25
Basic Move 6
Perception 8
Vision 8
Hearing 8
Taste and Smell 8
Touch 8
Damage (Thrust, Swing) 1d, 2d
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 39 lb 6 9
Light (1) 78 lb 4 8
Medium (2) 117 lb 3 7
Heavy (3) 234 lb 2 6
X-Heavy (4) 390 lb 1 5
Lifting & Moving Things
Basic Lift 39 lb
One-Handed Lift 78 lb
Two-Handed Lift 312 lb
Shove and Knock Over 468 lb
Running Shove and Knock Over 936 lb
Carry on Back 585 lb
Shift Slightly 1,950 lb
Hit Location
Roll Where - DR
- Eye -9 0
3-4 Skull -7 2
5 Face -5 2
6-7 R. Leg -2 2
8 R. Arm -2 2
9-10 Torso 0 2
11 Groin -3 2
12 L. Arm -2 2
13-14 L. Leg -2 2
15 Hand -4 2
16 Foot -4 2
17-18 Neck -5 2
- Vitals -3 2
Fatigue/Hit Points
Current FP
Basic FP 10
Tired 3
Collapse 0
Unconscious -10
Current HP
Basic HP 14
Reeling 4
Collapse 0
Check #1 -14
Check #2 -28
Check #3 -42
Check #4 -56
Dead -70
Traits Points Ref
Advantages
108
“Venom”
It's not actual poison, but a curse-like magical effect
24
Affliction 1
Paralysis, +150%; Follow-Up (Teeth), +0%; Magical, -10%.
24 B35
Dance of Death
32
Affliction 1
Vision-Based, +150%; Area Effect (4 yard radius), +100%; Emanation, -20%; Requires Compex Body Movements, -20%; Magical, -10%; Resisted by IQ, +20%.
32 B35
Silence (Scent-Based) 5
25 B85
Silence 5
25 B85
Teeth, Fangs
2 B91
Bone Golem
-63
Advantages
291
Damage Resistance 2
10 B47
Doesn't Breathe
20 B49
Doesn't Eat or Drink
10 B50
Doesn't Sleep
20 B50
Eidetic Memory
Photographic, +5.
10 B51
High Pain Threshold
Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture
10 B59
Increased Basic Speed 3
Each level adds 0.25 to Basic Speed
15 B17
Increased Dexterity 2
40 B15
Increased Strength 4
Size 1, -10%.
36 B14
Injury Tolerance (No Blood)
5 B61
Injury Tolerance (No Brain)
5 B61
Injury Tolerance (No Neck)
Golems have a neck It just isn't a vulnerable spot
5 B61
Injury Tolerance (No Vitals)
5 B61
Resistant
Mental Attack, +30; Immunity, x1.
30 B81
Resistant
Metabolic Hazards, +30; Immunity, x1.
30 B81
Single-Minded
5 B85
Unaging
15 B95
Unfazeable
15 B95
Vacuum Support
5 B96
Disadvantages
-268
Cannot Learn
Can Memorize, -40%.
-18 B125
Decreased Intelligence 2
-40 B15
Disturbing Voice
-10 B132
Fragile (Brittle)
-15 B136
Fragile (Unnatural)
Resilient Golems don't have this
-50 B137
No Sense of Smell/Taste
-5 B146
Numb
-20 B146
Reprogrammable
-10 B150
Skinny
-2 ST vs. knockback
-5 B18
Social Stigma (Valuable Property)
-10 B156
Unhealing (Total)
-30 B160
Vulnerability (Crushing, Damage x2)
-30 B161
Wealth (Dead Broke)
-25 B25
Features
0
Neither has nor spends Fatigue Points
0
Skull has only 2 total DR
0
Meta-Trait: Automaton
-85 B263
Hidebound
-5 B138
Incurious (CR: 6)
-10 B140
Low Empathy
-20 B142
No Sense of Humor
-2 Reaction
-10 B146
Slave Mentality
-40 B154
Quirks
-1
Cannot Float
-1 B165
Quirks
-2
Habit
Never stops moving
-1 B164
Unnatural Features (Constantly whirling, milk-white eyes) 1
-1 B22
Vermiform
-35 B263
Advantages
15
Flexibility (Double-Jointed)
15 B56
Disadvantages
-50
No Manipulators
-50 B145
Features
0
No Legs (Slithers)
0 B145
Skills SL RSL Pts Ref
Brawling
14 DX+2 4 B182
Stealth
18 DX+6 8 B222
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Teeth, Fangs Bite 14 No No 1d imp C
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Equipment (0 lb, $0) ? # $ Lb Sum $ Sum Lb Ref

Notes

Necrophidius tend to use the following tactics:
1) Attempt to sneak up on opponents
2) Failing that, try to stun them with Dance of Death
3) Bite them until they die

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