This page was generated from this file:
iron_golem_ad_d_.gcs
Identity | |
---|---|
Name | Iron Golem (AD&D) |
Title | |
Religion |
Player Information | |
---|---|
Player | NPC |
Campaign | Islands of War |
Created On | Jun 3, 2013 |
Description | |||||
---|---|---|---|---|---|
Race | Iron Golem | Height | 12' | Hair | Iron |
Gender | N/A | Weight | 5,000 lb | Eyes | Iron |
Age | 0 | Size | +2 | Skin | Iron |
Birthday | Varies | TL | 4 | Hand | Varies |
897 points | |
---|---|
Attributes | 0 |
Advantages | 0 |
Disadvantages | 0 |
Quirks | 0 |
Skills | 68 |
Spells | 0 |
Race | 829 |
Earned | 0 |
Attributes | |
---|---|
Strength (ST) | 55 |
Dexterity (DX) | 11 |
Intelligence (IQ) | 9 |
Health (HT) | 15 |
Will | 9 |
Fright Check | 9 |
Basic Speed | 6.25 |
Basic Move | 8 |
Perception | 9 |
Vision | 9 |
Hearing | 9 |
Taste and Smell | 9 |
Touch | 9 |
Damage (Thrust, Swing) | 6d, 8d+1 |
Encumbrance, Move & Dodge | |||
---|---|---|---|
Level | Max Load | Move | Dodge |
• None (0) | 605 lb | 8 | 9 |
Light (1) | 1,210 lb | 6 | 8 |
Medium (2) | 1,815 lb | 4 | 7 |
Heavy (3) | 3,630 lb | 3 | 6 |
X-Heavy (4) | 6,050 lb | 1 | 5 |
Lifting & Moving Things | |
---|---|
Basic Lift | 605 lb |
One-Handed Lift | 1,210 lb |
Two-Handed Lift | 4,840 lb |
Shove and Knock Over | 7,260 lb |
Running Shove and Knock Over | 14,520 lb |
Carry on Back | 9,075 lb |
Shift Slightly | 30,250 lb |
Hit Location | |||
---|---|---|---|
Roll | Where | - | DR |
- | Eye | -9 | 0 |
3-4 | Skull | -7 | 8 |
5 | Face | -5 | 6 |
6-7 | R. Leg | -2 | 6 |
8 | R. Arm | -2 | 6 |
9-10 | Torso | 0 | 6 |
11 | Groin | -3 | 6 |
12 | L. Arm | -2 | 6 |
13-14 | L. Leg | -2 | 6 |
15 | Hand | -4 | 6 |
16 | Foot | -4 | 6 |
17-18 | Neck | -5 | 6 |
- | Vitals | -3 | 6 |
Fatigue/Hit Points | |
---|---|
Current FP | |
Basic FP | 15 |
Tired | 4 |
Collapse | 0 |
Unconscious | -15 |
Current HP | |
Basic HP | 55 |
Reeling | 18 |
Collapse | 0 |
Check #1 | -55 |
Check #2 | -110 |
Check #3 | -165 |
Check #4 | -220 |
Dead | -275 |
Traits | Points | Ref |
---|---|---|
Iron Golem | 829 | |
Advantages | 1,133 | |
Damage Resistance 6 | 30 | B47 |
Doesn't Breathe | 20 | B49 |
Doesn't Eat or Drink | 10 | B50 |
Doesn't Sleep | 20 | B50 |
Eidetic Memory Photographic, +5. | 10 | B51 |
Extra Attack 1 Single Skill (Poison Gas), -20%. | 20 | B53 |
High Pain Threshold Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture | 10 | B59 |
Increased Basic Move 2 | 10 | B17 |
Increased Dexterity 1 | 20 | B15 |
Increased Health 5 | 50 | B14 |
Increased Strength 45 Size 2, -20%. | 360 | B14 |
Injury Tolerance (Damage Reduction) 10 Limited (Magical Fire), -60%; Cosmic (Only injured if divided damage is at least 1), +50%. | 135 | P53 |
Injury Tolerance (Damage Reduction) 10 Limited (Non-Magical Physical), -40%; Cosmic (Only injured if divided damage is at least 1), +50%; Resistant to Magic Weapons (+2), +10%. | 180 | P53 |
Injury Tolerance (Homogenous) | 40 | B60 |
Injury Tolerance (No Blood) | 5 | B61 |
Innate Attack (Toxic) 1 Area Effect (2 Yard Radius), +50%; Persistent, +40%; Drifting, +20%; Respiratory Agent, +50%; Takes Recharge (15 seconds), -20%; Always Hits Directly Ahead of You, -40%. This attack centers on the point two hexes from yours, in the direction straight ahead of you | 8 | B62 |
Pressure Support 3 | 15 | B77 |
Regeneration Extreme (You recover 10 HP per second), +150; Trigger, Occasional: Magical Fire Attacks Cast on You, -30%; Heals Up to 1 HP Per Die of Magical Fire Damage Cast on You, -30%; Magical, -10%. Lasts until all damage at time of casting is repaired | 45 | B80 |
Resistant Magic, +30; Immunity, x1. | 30 | B81 |
Resistant Mental Attack, +30; Immunity, x1. | 30 | B81 |
Resistant Metabolic Hazards, +30; Immunity, x1. | 30 | B81 |
Sealed | 15 | B82 |
Single-Minded | 5 | B85 |
Unaging | 15 | B95 |
Unfazeable | 15 | B95 |
Vacuum Support | 5 | B96 |
Automaton | -85 | B263 |
Hidebound | -5 | B138 |
Incurious CR: 6 (Rarely). | -10 | B140 |
Low Empathy | -20 | B142 |
No Sense of Humor -2 Reaction | -10 | B146 |
Slave Mentality | -40 | B154 |
Disadvantages | -223 | |
Cannot Learn Can Memorize, -40%. | -18 | B125 |
Decreased Basic Speed 1 Each level subtracts 0.25 from Basic Speed | -5 | B17 |
Decreased Intelligence 1 | -20 | B15 |
Decreased Time Rate Only When Hit by Magical Electricity, -80%. | -20 | B129 |
Disturbing Voice | -10 | B132 |
Fragile (Unnatural) Resilient Golems don't have this | -50 | B137 |
No Sense of Smell/Taste | -5 | B146 |
Numb | -20 | B146 |
Reprogrammable | -10 | B150 |
Social Stigma (Valuable Property) | -10 | B156 |
Unhealing (Total) | -30 | B160 |
Wealth (Dead Broke) | -25 | B25 |
Features | 0 | |
Increased Size 2 | 0 | B19 |
Neither has nor spends Fatigue Points | 0 | |
Perks | 4 | |
Doesn't Need a Magic Weapon 4 You're effectively a magic weapon with a bonus equal to level, but only for the sake of determining what defenses you can penetrate; Only aids unarmed attacks | 4 |
Skills | SL | RSL | Pts | Ref |
---|---|---|---|---|
Brawling | 17 | DX+6 | 20 | B182 |
Broadsword | 17 | DX+6 | 24 | B208 |
Shortsword | 17 | DX+6 | 8 | B209 |
Two-Handed Sword | 17 | DX+6 | 16 | B209 |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
---|---|---|---|---|---|---|---|
Natural | Kick | 15 | No | 6d+6 cr | C,1 | ||
Natural | Kick w/Boots | 15 | No | 6d+7 cr | C,1 | ||
Natural | Punch | 17 | 11 | 6d+5 cr | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
---|
Equipment (0 lb, $0) | ? | # | $ | Lb | Sum $ | Sum Lb | Ref |
---|