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Giant Ant Soldier.gcs

Giant Ant Soldier

Identity
Name Giant Ant Soldier
Title
Religion
Player Information
Player NPC
Campaign Islands of War
Created On Nov 4, 2009
Description
Race Giant Ant Height 70 in Hair None
Gender Female Weight 151 lb Eyes Black
Age 0 Size +1 Skin Dark Red or Dark Brown
Birthday Varies TL 4 Hand N/A
257 points
Attributes 0
Advantages 57
Disadvantages 0
Quirks -1
Skills 0
Spells 0
Race 211
Earned -10
Attributes
Strength (ST) 25
Dexterity (DX) 13
Intelligence (IQ) 2
Health (HT) 12
Will 2
Fright Check 4
Basic Speed 6.25
Basic Move 6
Perception 12
Vision 12
Hearing 12
Taste and Smell 12
Touch 12
Damage (Thrust, Swing) 2d+2, 5d-1
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 500 lb 6 10
Light (1) 1,000 lb 4 9
Medium (2) 1,500 lb 3 8
Heavy (3) 3,000 lb 2 7
X-Heavy (4) 5,000 lb 1 6
Lifting & Moving Things
Basic Lift 500 lb
One-Handed Lift 1,000 lb
Two-Handed Lift 4,000 lb
Shove and Knock Over 6,000 lb
Running Shove and Knock Over 12,000 lb
Carry on Back 7,500 lb
Shift Slightly 25,000 lb
Hit Location
Roll Where - DR
- Eye -9 0
3-4 Skull -7 7
5 Face -5 5
6-7 R. Leg -2 5
8 R. Arm -2 5
9-10 Torso 0 5
11 Groin -3 5
12 L. Arm -2 5
13-14 L. Leg -2 5
15 Hand -4 5
16 Foot -4 5
17-18 Neck -5 5
- Vitals -3 5
Fatigue/Hit Points
Current FP
Basic FP 12
Tired 3
Collapse 0
Unconscious -12
Current HP
Basic HP 40
Reeling 13
Collapse 0
Check #1 -40
Check #2 -80
Check #3 -120
Check #4 -160
Dead -200
Traits Points Ref
Advantages
57
Combat Reflexes
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
15 B43
Extra Hit Points 15
Size 1, -10%.
27 B16
Fit, Very
+2 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate; lose FP at half the normal rate (in both cases, not FP spent for spells or psi powers)
15 B55
Giant Ant
211
Advantages
506
Clinging
20 B43
Damage Resistance 5
Can't wear armor, -40%.
15 B47
Discriminitory Smell
15 B49
Extra Legs
Six legs, +10.
10 B54
High Pain Threshold
Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture
10 B59
Increased Dexterity 3
60 B15
Increased Health 2
20 B14
Increased Perception 10
50 B16
Increased Strength 15
Size 1, -10%.
135 B14
Lifting ST 25
Size 1, -10%.
68 B65
Nictitating Membrane 5
5 B71
Peripheral Vision
15 B74
Telecommunication
Vague, -50%; Scent Marking (Can leave messages as chemical trails), +10.
5 B91
Tunneling (Move 2) 2
Reliable 14, +70%.
Leaves stable tunnel on 12 or less
68 B94
Vibration Sense
10 B96
Disadvantages
-265
Decreased Intelligence 8
-160 B15
Ham-Fisted (Severe)
-10 B138
Horizontal
-10 B139
No Depth Perception
-15 B144
One Arm
-20 B147
Selfless
CR: 6 (Rarely).
Applies to own colony; everything else is either an enemy, food or both
-10 B153
Social Stigma (Monster)
-3 Reaction
-15 B155
Wealth (Dead Broke)
-25 B25
Features
0
Increased Size 1
0
Meta-Trait: Wild Animal
-30 B263
Bestial
-10 B124
Cannot Speak
-15 B125
Hidebound
-5 B138
Taboo Trait (Fixed IQ)
0 B263
Quirks
-1
Sterile
-1
Skills SL RSL Pts Ref
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Natural Kick 11 No 2d+2 cr C,1
Natural Kick w/Boots 11 No 2d+3 cr C,1
Natural Punch 13 10 2d+1 cr C
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Equipment (0 lb, $0) ? # $ Lb Sum $ Sum Lb Ref

Notes

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