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Baatezu, Lesser - Erinyes.gcs
| Identity | |
|---|---|
| Name | Baatezu, Lesser - Erinyes |
| Title | |
| Religion | |
| Player Information | |
|---|---|
| Player | NPC |
| Campaign | Islands of War |
| Created On | Oct 1, 2012 |
| Description | |||||
|---|---|---|---|---|---|
| Race | Baatezu | Height | 5' 4” | Hair | Varies |
| Gender | Female | Weight | 153 lb | Eyes | Varies |
| Age | 0 | Size | +0 | Skin | Varies |
| Birthday | Varies | TL | 4 | Hand | Varies |
| 1,910 points | |
|---|---|
| Attributes | 0 |
| Advantages | 7 |
| Disadvantages | 0 |
| Quirks | 0 |
| Skills | 34 |
| Spells | 0 |
| Race | 1,869 |
| Earned | 0 |
| Attributes | |
|---|---|
| Strength (ST) | 10 |
| Dexterity (DX) | 14 |
| Intelligence (IQ) | 12 |
| Health (HT) | 11 |
| Will | 12 |
| Fright Check | 12 |
| Basic Speed | 6.25 |
| Basic Move | 6 |
| Perception | 12 |
| Vision | 12 |
| Hearing | 12 |
| Taste and Smell | 12 |
| Touch | 12 |
| Damage (Thrust, Swing) | 1d-2, 1d |
| Encumbrance, Move & Dodge | |||
|---|---|---|---|
| Level | Max Load | Move | Dodge |
| • None (0) | 20 lb | 6 | 9 |
| Light (1) | 40 lb | 4 | 8 |
| Medium (2) | 60 lb | 3 | 7 |
| Heavy (3) | 120 lb | 2 | 6 |
| X-Heavy (4) | 200 lb | 1 | 5 |
| Lifting & Moving Things | |
|---|---|
| Basic Lift | 20 lb |
| One-Handed Lift | 40 lb |
| Two-Handed Lift | 160 lb |
| Shove and Knock Over | 240 lb |
| Running Shove and Knock Over | 480 lb |
| Carry on Back | 300 lb |
| Shift Slightly | 1,000 lb |
| Hit Location | |||
|---|---|---|---|
| Roll | Where | - | DR |
| - | Eye | -9 | 0 |
| 3-4 | Skull | -7 | 10 |
| 5 | Face | -5 | 8 |
| 6-7 | R. Leg | -2 | 8 |
| 8 | R. Arm | -2 | 8 |
| 9-10 | Torso | 0 | 8 |
| 11 | Groin | -3 | 8 |
| 12 | L. Arm | -2 | 8 |
| 13-14 | L. Leg | -2 | 8 |
| 15 | Hand | -4 | 8 |
| 16 | Foot | -4 | 8 |
| 17-18 | Neck | -5 | 8 |
| - | Vitals | -3 | 8 |
| Fatigue/Hit Points | |
|---|---|
| Current FP | |
| Basic FP | 11 |
| Tired | 3 |
| Collapse | 0 |
| Unconscious | -11 |
| Current HP | |
| Basic HP | 21 |
| Reeling | 6 |
| Collapse | 0 |
| Check #1 | -21 |
| Check #2 | -42 |
| Check #3 | -63 |
| Check #4 | -84 |
| Dead | -105 |
| Traits | Points | Ref |
|---|---|---|
| Advantages | 7 | |
| Signature Gear (Giant Spider Silk Cord of Entanglement, 10 yd) 7 Gear is worth 50% of starting wealth per level | 7 | B85 |
| Baatezu, Lesser - Erinyes | 1,869 | |
| Constant Traits | 1,733 | |
| Advantages | 1,761 | |
| Damage Resistance 8 Tough Skin, -40%. | 24 | B47 |
| Fearlessness 1 | 2 | B55 |
| Increased Dexterity 4 | 80 | B15 |
| Increased Health 1 | 10 | B14 |
| Increased Intelligence 2 | 40 | B15 |
| Injury Tolerance (Damage Reduction) 2 Limited (Cold and Gas), -20%. | 40 | P53 |
| Injury Tolerance (Damage Reduction) 50 Cosmic (Only injured if divided damage is at least 1), +50%; Limited (Heat/Fire and Poison), -30%. | 300 | P53 |
| Injury Tolerance (Damage Reduction) 50 Limited (Non-Magical Physical), -40%; Cosmic (Only injured if divided damage is at least 1), +50%; Bypassed by Silver Weapons, -5%. | 263 | P53 |
| Magic Resistance 3 Improved, +150%. | 15 | B67 |
| Resistant Poison, +15; Immunity, x1. | 15 | B81 |
| Shapeshifting (Morph) Magical, -10% (base only). | 90 | B84 |
| Spell-Like Powers Magical, -10%. | 741 | |
| Advanced Illusion: Illusion Initiative, +100%; Extended (Touch), +20%; Extended (Taste/Smell), +20%; Extended (Infravision), +10%; Persistent, +40%; Ranged, +40%; Area Effect (3 Yard Radius), +50%; Extended Duration (x30), +60%; Phantasm, -10%. | 105 | P94 |
| Animate Dead Some baatezu may have larger numbers of undead to call upon; simply add one of the group options if required | 5 | |
| Ally (Mummy) Point total (25% of your starting points), +1; Minion (IQ 0 or Slave Mentality), +0%; Summonable (Different Individual Each Time), +100%; Ranged, +40%; Cosmic (No Reaction Roll Required), +50%; Requires Dead Bodies to Put Summoned Spirits in, -40%; Reduced Range (x1/10), -30%. | 3 | B36 |
| Ally (Skeleton) Point total (25% of your starting points), +1; Minion (IQ 0 or Slave Mentality), +0%; Summonable (Different Individual Each Time), +100%; Ranged, +40%; Cosmic (No Reaction Roll Required), +50%; Requires Dead Bodies to Put Summoned Spirits in, -40%; Reduced Range (x1/10), -30%. | 3 | B36 |
| Ally (Zombie) Point total (25% of your starting points), +1; Minion (IQ 0 or Slave Mentality), +0%; Summonable (Different Individual Each Time), +100%; Ranged, +40%; Cosmic (No Reaction Roll Required), +50%; Requires Dead Bodies to Put Summoned Spirits in, -40%; Reduced Range (x1/10), -30%. | 3 | B36 |
| Gate: Affliction 1 Advantage (Jumper (World); Interplanar Only, +0%; Extra Heavy Encumbrance, +50%), +150%; Summons Non-Specific Targets, +0%; Malediction (As Regular Spell), +100%; Resisted by Will, +20%; Only Affects Spinagons and Barbazu, -50%; World-Spanning Only (Interplanar), +50%; Cosmic (Required for World-Spanning), +50%; Multiple Targets (1d+1 Targets, +0%; Only When Summoning Spinagons, -50%) 4, +100%; Multiple Targets (1d+1 Targets, +0%; Half That Many, Rounded Up, x0.5; Only When Summoning Barbazu, -50%) 4, +52%; Unreliable (10 or less; Only When Summoning Spinagons, -50%), -13%; Unreliable (9 or less; Only When Summoning Barbazu, -50%), -17%; Limited Use (1/day), -40%. Please note, most Baatezu will not try to resist this; They love being summoned off their home plane; On the other hand, most Baatezu avoid using this power, because they don't like the problems that can be caused by introducing more of their comrades | 50 | B35 |
| Infravision: Affliction 1 Advantage (Infravision), +100%; Malediction (As Regular Spell), +100%; Extended Duration (x100), +80%; Fixed Duration, +0%. | 37 | B35 |
| Invisibility: Affliction 1 Advantage: Invisibility (Extended (IR, UV),; +40%; Magical, -10%), +520%; Malediction (Speed/Range Table), +150%; Extended Duration (Permanent, Ends When the Recipient Attacks), +150%. | 91 | B35 |
| Know Alignment: Detect Moral Alignment, +20; Analyzing, +100%. | 38 | B48 |
| Locate Object: Detect Familiar Objects, +10; Precise, +100%; Cosmic (May Disregard Undesired Objects), +50%; Long-Range (Long Distance Modifiers), +50%. | 29 | B48 |
| Powerful Charm Person: Affliction 1 Disadvantages (Severe Delusion (“The fiend is my close, trusted friend”), Fanaticism (For the Fiend's Cause)), +30%; Malediction (Speed/Range Table), +150%; Must Gaze at Target, -20%; Extended Duration (Permanent, Can be Ended by Successful Use of Neutralize (Magic)), +150%; Terminal Condtion (Killing You, Common Knowledge), -20%; Terminal Codition (You, Willingly Ending the Effect, Common Knowledge), -20%; Terminal Condtiion (Using This Ability on Someone Else, Common Knowledge), -20%. | 34 | B35 |
| Produce Flame: Create (Fire) 1 Small category, x2; Ranged, +40%; Requires Oxygen, -5%. | 13 | P92 |
| See Invisible Magical | 14 | B83 |
| Suggestion: Mind Control Independant, +70%; Suggestion, -40%. | 60 | B68 |
| Teleport Without Error | 265 | |
| Jumper (World) Extra Carrying Capacity (Up to Extra-Heavy Encumbrance), +50%; Drift, -15%; Interplanar Only, +0%. | 125 | B64 |
| Warp Extra Carrying Capacity (Up to Extra-Heavy Encumbrance), +50%; Cosmic (No Die Roll Required), +100%. | 240 | B97 |
| Telecommunication Telesend, +30; Broadcast, +50%. | 45 | B91 |
| Universal Translation: Modular Abilities (Telepathic Learning) 3 Spoken Languages Only, -40%; Reduced Time 3, +60%. Baatezu automatically understand and can speak any language; The level of Reduced Time is high enough to make the switch from language to language an instantaneous free action | 21 | Psi16 |
| Unkillable 3 Only Off Home Plane, -20%; Banishment (100 Years), -60%. Death off your home plane returns you to your home plane and results in banishment for 100 years; you cannot leave your home plane for the duration unless summoned by your killer, which ends the banishment | 30 | B95 |
| Weapon Master (All weapons) | 45 | B99 |
| Disadvantages | -30 | |
| Divine Curse (Cannot enter the Prime Material Plane or the Upper Planes unless summoned) Minor, -5. | -5 | B161 |
| Duty (Obey Superior Baatezu) FR: 12, -10. | -10 | B133 |
| Obsession Long term, -10. Seducing and dooming mortals | -10 | B146 |
| Selfish CR: 12 (Quite Often). | -5 | B153 |
| Features | 0 | |
| Erinyes are always female | 0 | |
| Perks | 2 | |
| Doesn't Need a Magic Weapon 2 You're effectively a magic weapon with a bonus equal to level, but only for the sake of determining what defenses you can penetrate; Only aids unarmed attacks | 2 | |
| Fiend Form | 136 | |
| Advantages | 151 | |
| Appearance Universal, +25%; Transcendent, +20. | 25 | B21 |
| Extra Hit Points 11 | 22 | B16 |
| Flight Cannot Hover, -15%; Winged, -25%. | 24 | B56 |
| Terror 5 Sight-based | 80 | B93 |
| Disadvantages | -15 | |
| Social Stigma (Monster) -3 Reaction | -15 | B155 |
| Skills | SL | RSL | Pts | Ref |
|---|---|---|---|---|
| Acting | 13 | IQ+1 | 4 | B174 |
| Binding (Knot-Tying) | 18 | +4 | 5 | MA82 |
| Diplomacy | 12 | IQ+0 | 4 | B187 |
| Erotic Art | 14 | DX+0 | 2 | B192 |
| Fast-Talk | 12 | IQ+0 | 2 | B195 |
| Knot-Tying | 14 | DX+0 | 1 | B203 |
| Leadership | 12 | IQ+0 | 2 | B204 |
| Politics | 12 | IQ+0 | 2 | B215 |
| Public Speaking | 12 | IQ+0 | 2 | B216 |
| Savoir-Faire (High Society) | 13 | IQ+1 | 2 | B218 |
| Sex Appeal | 13 | HT+2 | 8 | B219 |
| Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
|---|---|---|---|---|---|---|---|
| Giant Spider Silk Cord of Entanglement, 10 yd 360 lb; Enchantments: Rope of Entanglement | Entangle | 0 | No | No | spec. | 10 | |
| Natural | Kick | 12 | No | 1d-2 cr | C,1 | ||
| Natural | Kick w/Boots | 12 | No | 1d-1 cr | C,1 | ||
| Natural | Punch | 14 | 10 | 1d-3 cr | C |
| Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
|---|
| Equipment (0.5 lb, $6,340) | ? | # | $ | Lb | Sum $ | Sum Lb | Ref |
|---|---|---|---|---|---|---|---|
| Giant Spider Silk Cord of Entanglement, 10 yd 360 lb; Enchantments: Rope of Entanglement | E | 1 | 6,340 | 0.5 lb | 6,340 | 0.5 lb | DF1:25 |
Rope of Entanglement Enchantment ($6240):
Enchant (Entangle Level 1, Binding Level 30; Not Environmental, +40%; Engulfing, +60%; Multiple Targets (Varies by Size*) 8, +400%; Range and Targets Limited by Length of Rope, +0%; Not Persistent, -40%; No Area Effect, -100%; Must Be Wielded** (Anyone Can Use), -30%)
* Each SM 0 target counts as a single target; SM > 0: uses up 2^SM targets; SM < 0: Uses 1/(2^SM) targets, minimum 1/8
** Uses the Binding (Knot-Tying) Technique for attack rolls.