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Baatezu, Lesser - Barbazu.gcs
Identity | |
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Name | Baatezu, Lesser - Barbazu |
Title | |
Religion |
Player Information | |
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Player | NPC |
Campaign | Islands of War |
Created On | Mar 10, 2012 |
Description | |||||
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Race | Baatezu | Height | 5' 11” | Hair | Varies |
Gender | Varies | Weight | 119 lb | Eyes | Varies |
Age | 0 | Size | +0 | Skin | Scaly |
Birthday | Varies | TL | 4 | Hand | Varies |
1,512 points | |
---|---|
Attributes | 0 |
Advantages | 0 |
Disadvantages | 0 |
Quirks | 0 |
Skills | 12 |
Spells | 0 |
Race | 1,500 |
Earned | 0 |
Attributes | |
---|---|
Strength (ST) | 13 |
Dexterity (DX) | 14 |
Intelligence (IQ) | 7 |
Health (HT) | 11 |
Will | 7 |
Fright Check | 7 |
Basic Speed | 6.25 |
Basic Move | 7 |
Perception | 10 |
Vision | 10 |
Hearing | 10 |
Taste and Smell | 10 |
Touch | 10 |
Damage (Thrust, Swing) | 1d, 2d-1 |
Encumbrance, Move & Dodge | |||
---|---|---|---|
Level | Max Load | Move | Dodge |
• None (0) | 34 lb | 7 | 9 |
Light (1) | 68 lb | 5 | 8 |
Medium (2) | 102 lb | 4 | 7 |
Heavy (3) | 204 lb | 2 | 6 |
X-Heavy (4) | 340 lb | 1 | 5 |
Lifting & Moving Things | |
---|---|
Basic Lift | 34 lb |
One-Handed Lift | 68 lb |
Two-Handed Lift | 272 lb |
Shove and Knock Over | 408 lb |
Running Shove and Knock Over | 816 lb |
Carry on Back | 510 lb |
Shift Slightly | 1,700 lb |
Hit Location | |||
---|---|---|---|
Roll | Where | - | DR |
- | Eye | -9 | 0 |
3-4 | Skull | -7 | 9 |
5 | Face | -5 | 7 |
6-7 | R. Leg | -2 | 7 |
8 | R. Arm | -2 | 7 |
9-10 | Torso | 0 | 7 |
11 | Groin | -3 | 7 |
12 | L. Arm | -2 | 7 |
13-14 | L. Leg | -2 | 7 |
15 | Hand | -4 | 7 |
16 | Foot | -4 | 7 |
17-18 | Neck | -5 | 7 |
- | Vitals | -3 | 7 |
Fatigue/Hit Points | |
---|---|
Current FP | |
Basic FP | 11 |
Tired | 3 |
Collapse | 0 |
Unconscious | -11 |
Current HP | |
Basic HP | 24 |
Reeling | 7 |
Collapse | 0 |
Check #1 | -24 |
Check #2 | -48 |
Check #3 | -72 |
Check #4 | -96 |
Dead | -120 |
Traits | Points | Ref |
---|---|---|
Baatezu, Lesser - Barbazu | 1,500 | |
Advantages | 1,644 | |
Claws, Sharp (Feet) | 0 | B42 |
Claws, Sharp (Hands) | 5 | B42 |
Damage Resistance 7 | 35 | B47 |
Extra Attack 2 | 50 | B53 |
Extra Hit Points 11 | 22 | B16 |
Fearlessness 2 | 4 | B55 |
Increased Basic Move 1 | 5 | B17 |
Increased Dexterity 4 | 80 | B15 |
Increased Health 1 | 10 | B14 |
Increased Perception 3 | 15 | B16 |
Increased Strength 3 | 30 | B14 |
Injury Tolerance (Damage Reduction) 2 Limited (Cold and Gas), -20%. | 40 | P53 |
Injury Tolerance (Damage Reduction) 50 Cosmic (Only injured if divided damage is at least 1), +50%; Limited (Heat/Fire and Poison), -30%. | 300 | P53 |
Injury Tolerance (Damage Reduction) 50 Limited (Non-Magica Physical), -40%; Cosmic (Only injured if divided damage is at least 1), +50%; Bypassed by Silver Weapons, -5%. | 263 | P53 |
Innate Attack (Fatigue) 0d+1 Cyclic 30 (1 day; Resistable), +150%; Contagious (Mildly), +20%; Symptoms (Nauseated After 1/3 FP), +90%; Hazard: Dehydration, +20%; Follow-Up (Beard Strike), +0%; 0d+1, x0.25; Unreliable (8 or less), -40%; Resistible (HT-2), -20%; Fixed Delay (1day), +0%. | 8 | B61 |
Innate Attack (Toxic) 1 Cyclic 20 (1 day; Resistable), +100%; Contagious (Mildly), +20%; Follow-Up (Beard Strike), +0%; Unreliable (8 or less), -40%; Resistible (HT-2), -20%; Fixed Delay (1 day), +0%. | 7 | B62 |
Magic Resistance 3 Improved, +150%. | 15 | B67 |
Resistant Poison, +15; Immunity, x1. | 15 | B81 |
Spell-Like Powers Magical, -10%. | 682 | |
Advanced Illusion: Illusion Initiative, +100%; Extended (Touch), +20%; Extended (Taste/Smell), +20%; Extended (Infravision), +10%; Persistent, +40%; Ranged, +40%; Area Effect (3 Yard Radius), +50%; Extended Duration (x30), +60%; Phantasm, -10%. | 105 | P94 |
Affect Normal Fires: Control (Fire) 2 Ranged, +40%; Common, x4; Reduced Range (1/10), -30%. | 40 | P90 |
Animate Dead Some baatezu may have larger numbers of undead to call upon; simply add one of the group options if required | 5 | |
Ally (Mummy) Point total (25% of your starting points), +1; Minion (IQ 0 or Slave Mentality), +0%; Summonable (Different Individual Each Time), +100%; Ranged, +40%; Cosmic (No Reaction Roll Required), +50%; Requires Dead Bodies to Put Summoned Spirits in, -40%; Reduced Range (x1/10), -30%. | 3 | B36 |
Ally (Skeleton) Point total (25% of your starting points), +1; Minion (IQ 0 or Slave Mentality), +0%; Summonable (Different Individual Each Time), +100%; Ranged, +40%; Cosmic (No Reaction Roll Required), +50%; Requires Dead Bodies to Put Summoned Spirits in, -40%; Reduced Range (x1/10), -30%. | 3 | B36 |
Ally (Zombie) Point total (25% of your starting points), +1; Minion (IQ 0 or Slave Mentality), +0%; Summonable (Different Individual Each Time), +100%; Ranged, +40%; Cosmic (No Reaction Roll Required), +50%; Requires Dead Bodies to Put Summoned Spirits in, -40%; Reduced Range (x1/10), -30%. | 3 | B36 |
Charm Person: Affliction 1 Disadvantage (Severe Delusion (“The fiend is my close, trusted friend”)), +15%; Malediction (As Regular Spell), +100%. | 21 | B35 |
Command: Mind Control Independent, +70%; Suggestion, -40%; One Word, -60%; Reduced Duration (1/60), -35%; Fixed Duration (3 Seconds), +0%. | 13 | B68 |
Fear: Terror 1 Active, +0%; Melee Attack (Reach C, No Parry), -35%. | 22 | B93 |
Gate: Affliction 1 Advantage (Jumper (World); Interplanar Only, +0%; Extra Heavy Encumbrance, +50%), +150%; Summons Non-Specific Targets, +0%; Malediction (As Regular Spell), +100%; Resisted by Will, +20%; Only Affects Abishai and Barbazu, -50%; World-Spanning Only (Interplanar), +50%; Cosmic (Required for World-Spanning), +50%; Multiple Targets (2d Targets, +0%; Only When Summoning Abishai, -50%) 6, +150%; Multiple Targets (1d Targets, +0%; Only When Summoning Barbazu, -50% 3, +75%; Unreliable (10 or less, Only While Summoning Abishai, -50%), +13%; Unreliable (9 or less, Only When Summoning Barbazu, -50%), +17%; Limited Use (1/day), -40%. Please note, most Baatezu will not try to resist this; They love being summoned off their home plane; On the other hand, most Baatezu avoid using this power, because they don't like the problems that can be caused by introducing more of their comrades | 63 | B35 |
Infravision: Affliction 1 Advantage (Infravision), +100%; Malediction (As Regular Spell), +100%; Extended Duration (x100), +80%; Fixed Duration, +0%. | 37 | B35 |
Know Alignment: Detect Moral Alignment, +20; Analyzing, +100%. | 38 | B48 |
Produce Flame: Create (Fire) 1 Small category, x2; Ranged, +40%; Requires Oxygen, -5%. | 13 | P92 |
Suggestion: Mind Control Independant, +70%; Suggestion, -40%. | 60 | B68 |
Teleport Without Error | 265 | |
Jumper (World) Extra Carrying Capacity (Up to Extra-Heavy Encumbrance), +50%; Drift, -15%; Interplanar Only, +0%. | 125 | B64 |
Warp Extra Carrying Capacity (Up to Extra-Heavy Encumbrance), +50%; Cosmic (No Die Roll Required), +100%. | 240 | B97 |
Striker, Cutting (Beard) | 7 | B88 |
Universal Translation: Modular Abilities (Telepathic Learning) 3 Spoken Languages Only, -40%; Reduced Time 3, +60%. Baatezu automatically understand and can speak any language; The level of Reduced Time is high enough to make the switch from language to language an instantaneous free action | 21 | Psi16 |
Unkillable 3 Only Off Home Plane, -20%; Banishment (100 Years), -60%. Death off your home plane returns you to your home plane and results in banishment for 100 years; you cannot leave your home plane for the duration unless summoned by your killer, which ends the banishment | 30 | B95 |
Battle Frenzy Only While Berrserk, -30%. | 1 | |
Advantages | 22 | |
Increased Dexterity 2 Only For Striking, -50%. | 8 | B15 |
Striking ST 4 | 14 | B88 |
Disadvantages | -21 | |
On the Edge CR: 6 (Rarely). | -21 | B146 |
Disadvantages | -147 | |
Appearance Monstrous, -20. | -20 | B21 |
Berserk CR: 12 (Quite Often); -1 to Self Control per Turn of Combat, +25%. | -12 | B124 |
Bloodlust CR: 12 (Quite Often). | -10 | B125 |
Decreased Intelligence 3 | -60 | B15 |
Divine Curse (Cannot enter the Prime Material Plane or the Upper Planes unless summoned) Minor, -5. | -5 | B161 |
Duty (Obey Superior Baatezu) FR: 12, -10. | -10 | B133 |
Obsession Long term, -10. Winning the Blood War | -10 | B146 |
Selfish CR: 12 (Quite Often). | -5 | B153 |
Social Stigma (Monster) -3 Reaction | -15 | B155 |
Perks | 3 | |
Doesn't Need a Magic Weapon 2 You're effectively a magic weapon with a bonus equal to level, but only for the sake of determining what defenses you can penetrate; Only aids unarmed attacks | 2 | |
Teeth, Sharp | 1 | B91 |
Quirks | -1 | |
Likes fighting | -1 | B164 |
Skills | SL | RSL | Pts | Ref |
---|---|---|---|---|
Brawling | 16 | DX+2 | 4 | B182 |
Polearm | 16 | DX+2 | 8 | B208 |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
---|---|---|---|---|---|---|---|
Barbazu Glaive Enchantment: Enchant (Wounding Level 10) | Swung | 16 | 11U | No | 2d+2 cut | 2,3* | 11‡ |
Barbazu Glaive Enchantment: Enchant (Wounding Level 10) | Thrust | 16 | 11U | No | 1d+3 imp | 1-3* | 11† |
Claws, Sharp (Feet) | Kick | 14 | No | No | 1d+1 cut | C,1 | |
Claws, Sharp (Hands) | Slash | 16 | 11 | No | 1d cut | C | |
Striker, Cutting (Beard) | 16 | 11 | No | 1d+2 cut | C | ||
Teeth, Sharp | Bite | 16 | No | No | 1d cut | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
---|
Equipment (8 lb, $122,100) | ? | # | $ | Lb | Sum $ | Sum Lb | Ref |
---|---|---|---|---|---|---|---|
Barbazu Glaive Enchantment: Enchant (Wounding Level 10) | E | 1 | 122,100 | 8 lb | 122,100 | 8 lb | B272 |