Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox

Protection From Hunger and Thirst

Colleges Life, Protection
Components Verbal, Hand, Material
Casting Time 1 second
Duration As Affliction, Malediction (x3000)

At the end of this spell, the recipients will feel just as hungry and thirsty as they were before it was cast. They won't recover FP lost to hunger and thirst for the duration unless they eat or drink something.

Affliction [40] 
    Advantage [+90%] 
        Doesn't Eat or Drink [9] 
            Magical [-10%] 
    Extended Duration (x3000) [+140%] 
    Malediction (As Regular Spell) [+100%] 
    Based on Activation Roll [+5%] 
    Magical [-10%] 
    Spell Components [-30%] 
        Must say "no hunger" in Latin 
        Must gesture with hands 
        Must hold dried meat and a cup of water 
Level 2 [45] 
    Increase Malediction to Speed/Range table [+50%] 
Level 3 [50] 
    Add Area Effect (2 yard radius) [+50%] 
Level 4-7 [55/60/65/70] 
    Increase Area Effect by 1 step [+50%] 
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