Parent Pages: Islands
Legend has it that Medusa Island was once inhabited by a powerful coven of Medusa witches specializing in stone magic.
Medusa Island is now the home of both the League of Adventurers and the Dragon Slayers. Shortly before the League was established, the island was cleared of any threat by it's founding group, the Hazard Harbingers.
The island is temperate in nature, as evidenced by both animal and plant life. Most of the island is wild, untamed forest, maintained in such a state for training purposes. There are many well-hidden pixie villages in the woods.
The ruling body for the island is the governing council of the League.
The island's inhabitants are adventurers, retired adventurers, or workers employed by the League, with a few private citizens here and there.
Many adventurers call the island home, but very few of them are actually around at any given time.
There are far more retired adventurers who spent just a few years adventuring and then gave it up for a more sedentary lifestyle. In other words, they got lucky, became rich over-night and decided to stop risking their lives.
Many of them eventually run out of money and decide to sell their magic items to continue their new lifestyle. This has made the island an excellent place to look for magic items to purchase, but the prices are at least five times normal, due to their owners wanting to make their money last as long as possible. However, those provided by former adventurers are very unique in some fashion, as opposed to the standard stuff available at normal prices.
Many of the current League members are children of retired adventurers. The title of adventurer has become a sort of hereditary mantle for the newest generation to carry, with each family started by a former adventurer encouraging at least one of their own to wear it. Thus, the League is growing more rapidly than ever before.
Often this mantle is symbolically passed down by handing down a hat, a sword, a ring, etc. These items are often magical. Some of them seem to grow in power with each generation. It has been postulated that these items were enchanted through a natural side effect of being exposed to so many famous adventurers. Others think this is pure gossip. If it is true, those that own them aren't talkative about it.
Parents with children desiring League membership often sponsor their children themselves, in order to keep a closer eye on them as they adventure.
The island provides just about every kind of service imaginable, both legal and illegal, despite many attempts to root out the illegal elements.
League members receive a 20% discount on everything, legal or not. It would seem the law-breakers even honor this.
League Headquarters itself provides free entertainment for active members, ranging from swimming pools to theatrical presentations. Any member may seek out the activities coordinator for entertainment while in town. Services like these are paid for out of membership fees.
Many businesses have moved to the island to take advantage of the many opportunities that adventurers bring in, as they are almost always fairly wealthy if they've had any success at all.
Medusa Island has become a fashionable place to live, due to the constant stream of wealth coming in. Many high-society types, including nobles, have taken up residence in the capitol city, Medusa.
There are quite a few interesting places to see and things to do on the island: