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Miniature Fire Elemental.gcs
Identity | |
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Name | Miniature Fire Elemental |
Title | |
Religion |
Player Information | |
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Player | NPC |
Campaign | |
Created On | Jul 17, 2008 |
Description | |||||
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Race | Fire Elemental | Height | 18 in | Hair | None |
Gender | N/A | Weight | 0 lb | Eyes | Coal Black |
Age | 0 | Size | -4 | Skin | Fire |
Birthday | TL | 4 | Hand | Right |
75 points | |
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Attributes | 72 |
Advantages | 43 |
Disadvantages | -49 |
Quirks | 0 |
Skills | 9 |
Spells | 0 |
Race | 0 |
Earned | 0 |
Attributes | |
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Strength (ST) | 0 |
Dexterity (DX) | 12 |
Intelligence (IQ) | 10 |
Health (HT) | 13 |
Will | 10 |
Fright Check | 12 |
Basic Speed | 6.25 |
Basic Move | 6 |
Perception | 10 |
Vision | 10 |
Hearing | 10 |
Taste and Smell | 10 |
Touch | 10 |
Damage (Thrust, Swing) | 1d-6, 1d-5 |
Encumbrance, Move & Dodge | |||
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Level | Max Load | Move | Dodge |
• None (0) | 0 lb | 6 | 10 |
Light (1) | 0 lb | 4 | 9 |
Medium (2) | 0 lb | 3 | 8 |
Heavy (3) | 0 lb | 2 | 7 |
X-Heavy (4) | 0 lb | 1 | 6 |
Lifting & Moving Things | |
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Basic Lift | 0 lb |
One-Handed Lift | 0 lb |
Two-Handed Lift | 0 lb |
Shove and Knock Over | 0 lb |
Running Shove and Knock Over | 0 lb |
Carry on Back | 0 lb |
Shift Slightly | 0 lb |
Hit Location | |||
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Roll | Where | - | DR |
- | Eye | -9 | 0 |
3-4 | Skull | -7 | 22 |
5 | Face | -5 | 20 |
6-7 | R. Leg | -2 | 20 |
8 | R. Arm | -2 | 20 |
9-10 | Torso | 0 | 20 |
11 | Groin | -3 | 20 |
12 | L. Arm | -2 | 20 |
13-14 | L. Leg | -2 | 20 |
15 | Hand | -4 | 20 |
16 | Foot | -4 | 20 |
17-18 | Neck | -5 | 20 |
- | Vitals | -3 | 20 |
Fatigue/Hit Points | |
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Current FP | |
Basic FP | 13 |
Tired | 4 |
Collapse | 0 |
Unconscious | -13 |
Current HP | |
Basic HP | 11 |
Reeling | 3 |
Collapse | 0 |
Check #1 | -11 |
Check #2 | -22 |
Check #3 | -33 |
Check #4 | -44 |
Dead | -55 |
Traits | Points | Ref |
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Advantages | 43 | |
Combat Reflexes Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader) | 15 | B43 |
High Pain Threshold Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture | 10 | B59 |
Walk On Air Lighter than Air, -10%. | 18 | B97 |
Body of Fire | -4 | B262 |
Advantages | 186 | |
Damage Resistance 20 Can't wear armor, -40%; Limited (Heat/Fire), -40%. | 20 | B47 |
Doesn't Breathe Oxygen Combustion, -50%. | 10 | B49 |
Extra Hit Points 10 | 20 | B16 |
Injury Tolerance (Diffuse) | 100 | B60 |
Innate Attack (Burn) 1 Always On, -40%; Aura, +80%; Melee Attack (Reach C), -30%. | 6 | B61 |
Resistant Metabolic Hazards, +30; Immunity, x1. | 30 | B81 |
Disadvantages | -190 | |
Decreased Strength 10 | -100 | B14 |
No Manipulators | -50 | B145 |
Weakness (Water, 1D/Min) | -40 | B161 |
Disadvantages | -45 | |
Cannot Speak (Mute) | -25 | B125 |
Thalassophobia (Oceans) CR: 6 (Rarely). | -20 | B150 |
Skills | SL | RSL | Pts | Ref |
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Brawling | 14 | DX+2 | 4 | B182 |
Gesture | 12 | IQ+2 | 4 | B198 |
Jumping | 12 | DX+0 | 1 | B203 |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
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Natural | Punch | 14 | 11 | 1d-6 cr | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
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Equipment (0 lb, $0) | ? | # | $ | Lb | Sum $ | Sum Lb | Ref |
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