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Brainwashed Townie (Group B).gcs
Identity | |
---|---|
Name | Brainwashed Townie (Group B) |
Title | |
Religion |
Player Information | |
---|---|
Player | NPC |
Campaign | Islands of War |
Created On | Mar 11, 2009 |
Description | |||||
---|---|---|---|---|---|
Race | Human | Height | 69 in | Hair | Varies |
Gender | Male | Weight | 194 lb | Eyes | Varies |
Age | 25 | Size | +0 | Skin | Varies |
Birthday | Varies | TL | 4 | Hand | Varies |
90 points | |
---|---|
Attributes | 60 |
Advantages | 20 |
Disadvantages | -25 |
Quirks | 0 |
Skills | 35 |
Spells | 0 |
Race | 0 |
Earned | 0 |
Attributes | |
---|---|
Strength (ST) | 11 |
Dexterity (DX) | 11 |
Intelligence (IQ) | 11 |
Health (HT) | 11 |
Will | 11 |
Fright Check | 13 |
Basic Speed | 5.5 |
Basic Move | 5 |
Perception | 11 |
Vision | 11 |
Hearing | 11 |
Taste and Smell | 11 |
Touch | 11 |
Damage (Thrust, Swing) | 1d-1, 1d+1 |
Encumbrance, Move & Dodge | |||
---|---|---|---|
Level | Max Load | Move | Dodge |
None (0) | 24 lb | 5 | 12 |
Light (1) | 48 lb | 4 | 11 |
• Medium (2) | 72 lb | 3 | 10 |
Heavy (3) | 144 lb | 2 | 9 |
X-Heavy (4) | 240 lb | 1 | 8 |
Lifting & Moving Things | |
---|---|
Basic Lift | 24 lb |
One-Handed Lift | 48 lb |
Two-Handed Lift | 192 lb |
Shove and Knock Over | 288 lb |
Running Shove and Knock Over | 576 lb |
Carry on Back | 360 lb |
Shift Slightly | 1,200 lb |
Hit Location | |||
---|---|---|---|
Roll | Where | - | DR |
- | Eye | -9 | 0 |
3-4 | Skull | -7 | 4 |
5 | Face | -5 | 2 |
6-7 | R. Leg | -2 | 1 |
8 | R. Arm | -2 | 1 |
9-10 | Torso | 0 | 4 |
11 | Groin | -3 | 1 |
12 | L. Arm | -2 | 1 |
13-14 | L. Leg | -2 | 1 |
15 | Hand | -4 | 2 |
16 | Foot | -4 | 2 |
17-18 | Neck | -5 | 0 |
- | Vitals | -3 | 4 |
Fatigue/Hit Points | |
---|---|
Current FP | |
Basic FP | 11 |
Tired | 3 |
Collapse | 0 |
Unconscious | -11 |
Current HP | |
Basic HP | 11 |
Reeling | 3 |
Collapse | 0 |
Check #1 | -11 |
Check #2 | -22 |
Check #3 | -33 |
Check #4 | -44 |
Dead | -55 |
Traits | Points | Ref |
---|---|---|
Advantages | 20 | |
Combat Reflexes Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader) | 15 | B43 |
Fit +1 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate (but not FP spent for spells or psi powers) | 5 | B55 |
Disadvantages | -25 | |
Delusion (Major: I'm a well-paid mercenary) For most, this will fade within a few weeks | -10 | B130 |
Mundane Background | -10 | B144 |
Sense of Duty Friends & Companions | -5 | B153 |
Skills | SL | RSL | Pts | Ref |
---|---|---|---|---|
Combat | ||||
Bow | 12 | DX+1 | 4 | B182 |
Broadsword | 12 | DX+1 | 4 | B208 |
Knife | 13 | DX+2 | 4 | B208 |
Shield (Shield) | 12 | DX+1 | 2 | B220 |
Throwing | 11 | DX+0 | 2 | B226 |
Everyman | ||||
Area Knowledge (Shadow Reef) | 12 | IQ+1 | 2 | B176 |
First Aid/TL4 | 12 | IQ+1 | 2 | B195 |
Knot-Tying | 11 | DX+0 | 1 | B203 |
Outdoor | ||||
Climbing | 9 | DX+0 | 2 | B183 |
Hiking | 11 | HT+0 | 2 | B200 |
Survival (Desert) | 11 | Per+0 | 2 | B223 |
Social | ||||
Merchant | 13 | IQ+2 | 8 | B209 |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
---|---|---|---|---|---|---|---|
Broadsword | Swung | 12 | 13 | No | 1d+2 cut | 1 | 10 |
Broadsword | Thrust | 12 | 13 | No | 1d cr | 1 | 10 |
Large Knife | Swung | 13 | 12 | No | 1d-1 cut | C,1 | 6 |
Large Knife | Thrust | 13 | 12 | No | 1d-1 imp | C | 6 |
Large Shield | 12 | No | 13 | 1d-1 cr | 1 | 0 | |
Natural | Kick | 9 | No | 1d-1 cr | C,1 | ||
Natural | Kick w/Boots | 9 | No | 1d cr | C,1 | ||
Natural | Punch | 11 | 12 | 1d-2 cr | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
---|---|---|---|---|---|---|---|---|---|---|
Large Knife | Thrown | 7 | +0 | 1d-1 imp | 8/16 | 1 | T(1) | -2 | 6 | |
Longbow | 12 | 3 | 1d+1 imp | 165/220 | 1 | 1(2) | -8 | 11† |
Equipment (60.3 lb, $1,688) | ? | # | $ | Lb | Sum $ | Sum Lb | Ref |
---|---|---|---|---|---|---|---|
Armor | E | 1 | 0 | 0 lb | 790 | 24.5 lb | |
Boots | E | 1 | 80 | 3 lb | 80 | 3 lb | B284 |
Cloth Sleeves | E | 1 | 20 | 2 lb | 20 | 2 lb | B283 |
Elven Mail Shirt | E | 1 | 600 | 16 lb | 600 | 16 lb | B283 |
Leather Gloves | E | 1 | 30 | 0 lb | 30 | 0 lb | B284 |
Leather Helm | E | 1 | 20 | 0.5 lb | 20 | 0.5 lb | B284 |
Leather Pants | E | 1 | 40 | 3 lb | 40 | 3 lb | B283 |
Weapons | E | 1 | 0 | 0 lb | 898 | 35.8 lb | |
Large Shield | E | 1 | 90 | 25 lb | 90 | 25 lb | B287 |
Longbow | E | 1 | 200 | 3 lb | 200 | 3 lb | B275 |
Quiver Holds 20 arrows | E | 1 | 20 | 1 lb | 60 | 3 lb | |
Arrow | E | 20 | 2 | 0.1 lb | 40 | 2 lb | B276 |
Scabbard, Knife | E | 1 | 3 | 0.3 lb | 43 | 1.3 lb | |
Large Knife | E | 1 | 40 | 1 lb | 40 | 1 lb | B272 |
Scabbard, Sword | E | 1 | 5 | 0.5 lb | 505 | 3.5 lb | |
Broadsword | E | 1 | 500 | 3 lb | 500 | 3 lb | B271 |
Half of this group will hold back and fire arrows. The other half will charge in for melee.