Parent Pages: Locations of Note : Planes of Existence
The Astral Plane
The Astral Plane is a plane of pure thought.
The following effects apply on the plane:
Mental attributes take the place of most physical attributes.
IQ is used in place of ST.
Will is used in place of DX.
HT is unaffected.
Secondary attributes and skills must be recalculated accordingly.
Movement is based on thinking about where you want to go.
Move is Basic Move.
Flight doubles this, as usual.
There is also the option of taking an All-Out (Move) maneuver for triple speed.
Breathing is unnecessary.
There is no gravity.
Astrally projected individuals are bound to their bodies by a silver cord.
Abilities are affected in a number of ways.
The default Mana level is High, or if on the border, one level higher than normal.
Extradimensional spaces become inaccessible.
Abilities that transform or affect physical matter or space don't work, since neither of these really exist on the Astral.
Range of all spells is increased by 50%.
All mind-affecting abilities gain a -1 to resistance rolls.
The Illusion Advantage malfunctions on 8 or less on 3d, producing something random instead of the desired illusion.
Spells of the Wild college gain a +1 to activation rolls and get a -1 on rolls to resist them.
Spell-casting is addictive.
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