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Dewayne Spagnolia.gcs

Dewayne Spagnolia

Identity
Name Dewayne Spagnolia
Title The Magnificent
Religion
Player Information
Player NPC
Campaign Islands of War
Created On Oct 23, 2008
Description
Race Human Height 70 in Hair Blond, Curly, Long
Gender Male Weight 115 lb Eyes Brown
Age 22 Size +0 Skin Dark Tan
Birthday November 29 TL 4 Hand Right
250 points
Attributes 110
Advantages 184
Disadvantages -67
Quirks 0
Skills 23
Spells 0
Race 0
Earned 0
Attributes
Strength (ST) 10
Dexterity (DX) 10
Intelligence (IQ) 15
Health (HT) 11
Will 15
Fright Check 15
Basic Speed 5.25
Basic Move 5
Perception 15
Vision 15
Hearing 15
Taste and Smell 15
Touch 15
Damage (Thrust, Swing) 1d-2, 1d
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 20 lb 5 8
Light (1) 40 lb 4 7
Medium (2) 60 lb 3 6
Heavy (3) 120 lb 2 5
X-Heavy (4) 200 lb 1 4
Lifting & Moving Things
Basic Lift 20 lb
One-Handed Lift 40 lb
Two-Handed Lift 160 lb
Shove and Knock Over 240 lb
Running Shove and Knock Over 480 lb
Carry on Back 300 lb
Shift Slightly 1,000 lb
Hit Location
Roll Where - DR
- Eye -9 0
3-4 Skull -7 4
5 Face -5 0
6-7 R. Leg -2 2
8 R. Arm -2 2
9-10 Torso 0 2
11 Groin -3 2
12 L. Arm -2 2
13-14 L. Leg -2 2
15 Hand -4 2
16 Foot -4 1
17-18 Neck -5 0
- Vitals -3 2
Fatigue/Hit Points
Current FP
Basic FP 11
Tired 3
Collapse 0
Unconscious -11
Current HP
Basic HP 10
Reeling 3
Collapse 0
Check #1 -10
Check #2 -20
Check #3 -30
Check #4 -40
Dead -50
Traits Points Ref
Advantages
184
Telepathy
Power Modifier (Psionic), -10%.
164 PW134
Affliction (Hypnotic Mind Trap) 1
Sleep, +150%; Malediction 2, +150%; Resisted by Will, +20%; Always On, -10%; Sense-Based (Mind Reading), -20%; Reflexive Defense Only, -40%.
This automatically attacks anyone reading his mind
34 B35
Mind Control
Conditioning, +50%; No Memory, +10%; Independant, +70%; Sense-Based (Hearing), -20%; Trigger (Speaking to victims and using some form of hypnosis device), -20%; Area Effect, 4 Yard Radius, +100%; Sense-Based (Hearing), -20%.
He needs a pocket watch/pendulum, a spinning swirly thing or a quick, repetitive sound to use this
130 B68
Telepathy Talent 4
20 PW123
Disadvantages
-67
Absent-Mindedness
-15 B122
Code of Honor (Professional)
-5 B127
Compulsive Carousing
CR: 9 (Fairly Often).
-7 B128
Dependant (Four year old daughter)
Point total (0 or fewer points), -15; Appears quite rarely (6-), x0.5; Loved one, x2.
-15 B131
Duty (Serve Employer)
FR: 9, -5.
-5 B133
Odious Personal Habit
Trashes taverns by partying; -3 Reaction
-15 B22
Sense of Duty
Friends & Companions
-5 B153
Skills SL RSL Pts Ref
Autohypnosis
13 Will-2 1 B179
Body Language
14 Per-1 1 B181
Brainwashing/TL4
17 IQ+2 12 B182
Carousing
12 HT+1 2 B183
Diplomacy
13 IQ-2 1 B187
Expert Skill (Psionics)
13 IQ-2 1 B193
Meditation
13 Will-2 1 B207
Mind Block
14 Will-1 1 B210
Propaganda/TL4
14 IQ-1 1 B216
Psychology
13 IQ-2 1 B216
Public Speaking
14 IQ-1 1 B216
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Natural Kick 8 No 1d-2 cr C,1
Natural Kick w/Boots 8 No 1d-1 cr C,1
Natural Punch 10 8 1d-3 cr C
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Equipment (17.1 lb, $10,290) ? # $ Lb Sum $ Sum Lb Ref
Armor
E 1 0 0 lb 10,090 17 lb
Giant Spider Silk Cloth Armor
E 1 3,000 6 lb 3,000 6 lb B283
Giant Spider Silk Cloth Cap
E 1 1,500 0 lb 1,500 0 lb B284
Giant Spider Silk Cloth Gloves
E 1 1,500 0 lb 1,500 0 lb B284
Giant Spider Silk Cloth Leggings
E 1 2,000 2 lb 2,000 2 lb B283
Giant Spider Silk Cloth Sleeves
E 1 2,000 2 lb 2,000 2 lb B283
Heavy Cloak
C 1 50 5 lb 50 5 lb B287
Shoes
E 1 40 2 lb 40 2 lb B284
Pocketwatch
E 1 200 0.1 lb 200 0.1 lb

Notes

Dewayne Spagnolia or Spagnolia the Magnificient is a hypnotist.

He's so good at what he does that he doesn't actually put on a show. He just hypnotizes the audience into believing he put on a good show by walking around the crowd until he's got them all. He usually accomplishes this by pretending he's looking for a volunteer using "mind powers."

Currently, he's working as a mercenary, where he works hard to make sure that anyone that finds the group's base of operations doesn't remember it.

He has a bad habit of trashing taverns and then wiping the owner's memories of the event. After this, he usually hypnotizes someone that stumbled upon his group's base into believing it was their fault and then sends them off with the suggestion that they go pay for the damages.

His mind is a hypnotic trap. Anyone attempting to read his mind will be reflexively attacked.

He normally keeps a crowd of henchmen about that are incredibly loyal to him. They're all hypnotized daily into believing that they're loyal and have already been paid. On top of this, he takes them with him on his tavern jaunts. This keeps them happy, because they're constantly partying.

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