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Animated Petrified Human.gcs

Animated Petrified Human

Identity
Name Animated Petrified Human
Title
Religion
Player Information
Player NPC
Campaign Islands of War
Created On Sep 9, 2009
Description
Race Human Height 72 in Hair Varies
Gender Varies Weight 143 lb Eyes Varies
Age 20 Size +0 Skin Varies
Birthday Varies TL 4 Hand Varies
200 points
Attributes 0
Advantages 40
Disadvantages 0
Quirks -1
Skills 49
Spells 0
Race 112
Earned 0
Attributes
Strength (ST) 20
Dexterity (DX) 11
Intelligence (IQ) 8
Health (HT) 14
Will 8
Fright Check 10
Basic Speed 6.25
Basic Move 6
Perception 8
Vision 8
Hearing 8
Taste and Smell 8
Touch 8
Damage (Thrust, Swing) 2d-1, 3d+2
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 80 lb 6 10
Light (1) 160 lb 4 9
Medium (2) 240 lb 3 8
Heavy (3) 480 lb 2 7
X-Heavy (4) 800 lb 1 6
Lifting & Moving Things
Basic Lift 80 lb
One-Handed Lift 160 lb
Two-Handed Lift 640 lb
Shove and Knock Over 960 lb
Running Shove and Knock Over 1,920 lb
Carry on Back 1,200 lb
Shift Slightly 4,000 lb
Hit Location
Roll Where - DR
- Eye -9 0
3-4 Skull -7 7
5 Face -5 5
6-7 R. Leg -2 5
8 R. Arm -2 5
9-10 Torso 0 5
11 Groin -3 5
12 L. Arm -2 5
13-14 L. Leg -2 5
15 Hand -4 5
16 Foot -4 5
17-18 Neck -5 5
- Vitals -3 5
Fatigue/Hit Points
Current FP
Basic FP 14
Tired 4
Collapse 0
Unconscious -14
Current HP
Basic HP 20
Reeling 6
Collapse 0
Check #1 -20
Check #2 -40
Check #3 -60
Check #4 -80
Dead -100
Traits Points Ref
Advantages
40
Combat Reflexes
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
15 B43
Extra Attack 1
25 B53
Stone Golem
112
Advantages
430
Damage Resistance 5
25 B47
Doesn't Breathe
20 B49
Doesn't Eat or Drink
10 B50
Doesn't Sleep
20 B50
Eidetic Memory
Photographic, +5.
10 B51
High Pain Threshold
Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture
10 B59
Increased Dexterity 1
20 B15
Increased Health 4
40 B14
Increased Strength 10
100 B14
Injury Tolerance (Homogenous)
40 B60
Injury Tolerance (No Blood)
5 B61
Pressure Support 3
15 B77
Resistant
Mental Attack, +30; Immunity, x1.
30 B81
Resistant
Metabolic Hazards, +30; Immunity, x1.
30 B81
Sealed
15 B82
Single-Minded
5 B85
Unaging
15 B95
Unfazeable
15 B95
Vacuum Support
5 B96
Disadvantages
-233
Cannot Learn
Can Memorize, -40%.
-18 B125
Decreased Intelligence 2
-40 B15
Disturbing Voice
-10 B132
Fragile (Brittle)
-15 B136
Fragile (Unnatural)
Resilient Golems don't have this
-50 B137
No Sense of Smell/Taste
-5 B146
Numb
-20 B146
Reprogrammable
-10 B150
Social Stigma (Valuable Property)
-10 B156
Unhealing (Total)
-30 B160
Wealth (Dead Broke)
-25 B25
Features
0
Neither has nor spends Fatigue Points
0
Meta-Trait: Automaton
-85 B263
Hidebound
-5 B138
Incurious (CR: 6)
-10 B140
Low Empathy
-20 B142
No Sense of Humor
-2 Reaction
-10 B146
Slave Mentality
-40 B154
Quirks
-1
Cannot Float
-1 B165
Skills SL RSL Pts Ref
Combat
Backbreaker (ST)
19 -1 3 MA82
Brawling
15 DX+4 12 B182
Elbow Strike (Brawling)
15 +0 2 B230, MA71
Elbow Drop (Brawling)
15 +0 5 MA70
Kicking (Brawling)
15 +0 3 B231, MA75
Neck Snap (ST)
19 -1 4 B232, MA77
Wrestling
15 DX+4 16 B228
Misc
Stealth
12 DX+1 4 B222
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Natural Kick 13 No 2d+1 cr C,1
Natural Kick w/Boots 13 No 2d+2 cr C,1
Natural Punch 15 11 2d cr C
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Equipment (0 lb, $0) ? # $ Lb Sum $ Sum Lb Ref

Notes

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